WebGL build files named as hashes & allow caching

This commit is contained in:
2025-06-05 22:11:14 -07:00
parent 2f29ab5406
commit 098ff4fb16

View File

@@ -666,9 +666,9 @@ PlayerSettings:
spritePackerPolicy:
webGLMemorySize: 32
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLNameFilesAsHashes: 1
webGLShowDiagnostics: 0
webGLDataCaching: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory: