Make it so you can press escape in any place in berrydash (almost any)
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@@ -2,6 +2,8 @@ using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class Iconsmenu : MonoBehaviour
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@@ -281,4 +283,9 @@ public class Iconsmenu : MonoBehaviour
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customIcons[loopIcon.UUID].interactable = loopIcon.UUID != icon.UUID;
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}
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}
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async void Update()
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{
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if (Keyboard.current.escapeKey.wasPressedThisFrame) await SceneManager.LoadSceneAsync("MainMenu");
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}
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}
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