Make it so you can press escape in any place in berrydash (almost any)

This commit is contained in:
2025-10-11 12:33:47 -07:00
parent 5496a0615d
commit 07b555bbc6
9 changed files with 84 additions and 1 deletions

View File

@@ -1,4 +1,6 @@
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
public class AccountHandler : MonoBehaviour
{
@@ -98,4 +100,14 @@ public class AccountHandler : MonoBehaviour
}
foreach (CustomColorObject customColorObject in FindObjectsByType<CustomColorObject>(FindObjectsSortMode.None)) customColorObject.SetColor();
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame)
{
if (accountChangePassword.gameObject.activeSelf || accountChangeUsername.gameObject.activeSelf || accountRefreshLogin.gameObject.activeSelf) SwitchPanel(0);
else if (accountLogin.gameObject.activeSelf || accountRegister.gameObject.activeSelf) SwitchPanel(1);
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}

View File

@@ -8,7 +8,9 @@ using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ChatroomMenu : MonoBehaviour
@@ -301,11 +303,18 @@ public class ChatroomMenu : MonoBehaviour
statusRoutine = StartCoroutine(StatusRoutine());
}
void Update()
async void Update()
{
var max = content.GetComponent<RectTransform>().sizeDelta.y;
var current = content.transform.localPosition.y;
downButton.gameObject.SetActive(Mathf.Abs(max - current) > 0.1f * max);
if (Keyboard.current.escapeKey.wasPressedThisFrame && FindFirstObjectByType<ProfileMenu>() == null)
{
if (optionsPanel.activeSelf) optionsPanelExitButton.onClick.Invoke();
else if (reportMessagePanel.activeSelf) reportMessagePanelExitButton.onClick.Invoke();
else if (editMessagePanelCurrent != null) editMessagePanelCurrent.transform.GetChild(0).GetChild(0).GetComponent<Button>().onClick.Invoke();
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
IEnumerator StatusRoutine()

View File

@@ -1,5 +1,7 @@
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class IconMarketplaceManager : MonoBehaviour
@@ -68,4 +70,13 @@ public class IconMarketplaceManager : MonoBehaviour
break;
}
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame)
{
if (downloadPanel.activeSelf || uploadPanel.activeSelf) SwitchPanel(0);
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}

View File

@@ -2,6 +2,8 @@ using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Iconsmenu : MonoBehaviour
@@ -281,4 +283,9 @@ public class Iconsmenu : MonoBehaviour
customIcons[loopIcon.UUID].interactable = loopIcon.UUID != icon.UUID;
}
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame) await SceneManager.LoadSceneAsync("MainMenu");
}
}

View File

@@ -4,6 +4,7 @@ using System.Numerics;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
@@ -868,4 +869,13 @@ public class LeaderboardsMenu : MonoBehaviour
statusText.gameObject.SetActive(enabled);
statusText.text = message;
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame && FindFirstObjectByType<ProfileMenu>() == null)
{
if (!selectionPanel.activeSelf) SwitchMenu(0);
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}

View File

@@ -1,6 +1,7 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
@@ -272,4 +273,13 @@ public class PlayMenu : MonoBehaviour
inputField.stringPosition = inputField.text.Length;
}
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame)
{
if (customMenu.activeSelf) customBackButton.onClick.Invoke();
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}

View File

@@ -7,6 +7,7 @@ using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using UnityEngine.UI;
@@ -393,4 +394,9 @@ public class ProfileMenu : MonoBehaviour
Debug.LogError("Failed to upload post");
}
}
void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame) Destroy(gameObject);
}
}

View File

@@ -1,6 +1,8 @@
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class SettingsMenu : MonoBehaviour
@@ -134,4 +136,13 @@ public class SettingsMenu : MonoBehaviour
colorMenu.SetColor(new Color((int)colorToSet[0] / 255f, (int)colorToSet[1] / 255f, (int)colorToSet[2] / 255f));
colorCanSave = true;
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame)
{
if (colorMenu.gameObject.activeSelf) toggleButton.onClick.Invoke();
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}

View File

@@ -1,6 +1,8 @@
using System.Text;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
public class StatsMenu : MonoBehaviour
{
@@ -22,4 +24,9 @@ public class StatsMenu : MonoBehaviour
text.AppendLine("Total Attempts: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalAttepts()));
statText.text = text.ToString();
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame) await SceneManager.LoadSceneAsync("MainMenu");
}
}