Fix poison berry being %5, now it's 12.5%

This commit is contained in:
2025-08-26 17:53:13 -07:00
parent 50a4701c37
commit 048d6d4734

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@@ -312,7 +312,7 @@ public class GamePlayer : MonoBehaviour
GameObject newBerry = new("Berry");
newBerry.transform.SetParent(berryParent.transform);
SpriteRenderer spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
if (spawnProbability <= 0.6f)
if (spawnProbability <= 0.525f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
newBerry.tag = "NormalBerry";