diff --git a/Assets/Scripts/GamePlayer.cs b/Assets/Scripts/GamePlayer.cs index d42bd03..f2249ad 100644 --- a/Assets/Scripts/GamePlayer.cs +++ b/Assets/Scripts/GamePlayer.cs @@ -312,7 +312,7 @@ public class GamePlayer : MonoBehaviour GameObject newBerry = new("Berry"); newBerry.transform.SetParent(berryParent.transform); SpriteRenderer spriteRenderer = newBerry.AddComponent(); - if (spawnProbability <= 0.6f) + if (spawnProbability <= 0.525f) { spriteRenderer.sprite = Resources.Load("Berries/Berry"); newBerry.tag = "NormalBerry";