27 lines
567 B
C#
27 lines
567 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class Iconkit : MonoBehaviour
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{
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public GameObject panel;
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public GameObject iconSelectionPanel;
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public GameObject overlaySelectionPanel;
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public Button backButton;
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private void Start()
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{
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backButton.onClick.AddListener(GoToMenu);
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iconSelectionPanel.SetActive(value: true);
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overlaySelectionPanel.SetActive(value: false);
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}
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public void GoToMenu()
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{
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SceneManager.LoadScene("Menu");
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}
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}
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