Files
berry-dash-custom/Assets/Scripts/LoadingMenu.cs
T

30 lines
816 B
C#

using System;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class LoadingMenu : MonoBehaviour
{
public TMP_Text text;
public Button updateButton;
public Button continueButton;
async void Start()
{
QualitySettings.vSyncCount = BazookaManager.Instance.GetSettingVsync() ? 1 : -1;
if (!Application.isMobilePlatform)
{
Screen.fullScreen = BazookaManager.Instance.GetSettingFullScreen();
}
else
{
Application.targetFrameRate = 360;
QualitySettings.vSyncCount = 0;
}
PlayerPrefs.SetString("latestVersion", Application.version);
await SceneManager.LoadSceneAsync("MainMenu");
}
}