30 lines
816 B
C#
30 lines
816 B
C#
using System;
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using System.Threading.Tasks;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class LoadingMenu : MonoBehaviour
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{
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public TMP_Text text;
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public Button updateButton;
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public Button continueButton;
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async void Start()
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{
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QualitySettings.vSyncCount = BazookaManager.Instance.GetSettingVsync() ? 1 : -1;
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if (!Application.isMobilePlatform)
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{
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Screen.fullScreen = BazookaManager.Instance.GetSettingFullScreen();
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}
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else
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{
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Application.targetFrameRate = 360;
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QualitySettings.vSyncCount = 0;
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}
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PlayerPrefs.SetString("latestVersion", Application.version);
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await SceneManager.LoadSceneAsync("MainMenu");
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}
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} |