Files
berry-dash-custom/Assets/Scripts/CustomGameTempData.cs
T
2025-10-29 18:15:09 -07:00

23 lines
573 B
C#

using UnityEngine;
public class CustomGameTempData : MonoBehaviour
{
public float normalBerryChance;
public float poisonBerryChance;
public float slowBerryChance;
public float ultraBerryChance;
public float speedyBerryChance;
public float randomBerryChance;
public float antiBerryChance;
public float nothingBerryChance;
public float timeSlowBerryChance;
public float purpleBerryChance;
public float timeFreezeBerryChance;
public float evilBerryChance;
void Awake()
{
DontDestroyOnLoad(gameObject);
}
}