basically the whole update
This commit is contained in:
1 parent
31ad09d40c
commit
d96eb5d824
9 files changed
+412
-9
No files matched your search
@@ -21,6 +21,7 @@ public class GamePlayer : MonoBehaviour
|
||||
private BigInteger totalTimeSlowBerries;
|
||||
private BigInteger totalPurpleBerries;
|
||||
private BigInteger totalTimeFreezeBerries;
|
||||
private BigInteger totalEvilBerries;
|
||||
private BigInteger totalAttempts;
|
||||
private float boostLeft;
|
||||
private float timeslowLeft;
|
||||
@@ -308,47 +309,53 @@ public class GamePlayer : MonoBehaviour
|
||||
newBerry.transform.SetParent(berryParent.transform);
|
||||
SpriteRenderer spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||
|
||||
if (spawnProbability <= 0.525f)
|
||||
if (spawnProbability <= 0.35f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
|
||||
newBerry.tag = "NormalBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.65f)
|
||||
else if (spawnProbability <= 0.50f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
|
||||
newBerry.tag = "PoisonBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.75f)
|
||||
else if (spawnProbability <= 0.60f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
|
||||
newBerry.tag = "SlowBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.85f)
|
||||
else if (spawnProbability <= 0.70f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
||||
newBerry.tag = "UltraBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.94f)
|
||||
else if (spawnProbability <= 0.80f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
|
||||
newBerry.tag = "SpeedyBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.97f)
|
||||
else if (spawnProbability <= 0.85f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PurpleBerry");
|
||||
newBerry.tag = "PurpleBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.985f)
|
||||
else if (spawnProbability <= 0.90f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/TimeSlowBerry");
|
||||
newBerry.tag = "TimeSlowBerry";
|
||||
}
|
||||
else if (spawnProbability <= 0.95f)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/EvilBerry");
|
||||
newBerry.tag = "EvilBerry";
|
||||
}
|
||||
else
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/TimeFreezeBerry");
|
||||
newBerry.tag = "TimeFreezeBerry";
|
||||
}
|
||||
|
||||
|
||||
spriteRenderer.sortingOrder = -5;
|
||||
|
||||
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||
@@ -382,6 +389,7 @@ public class GamePlayer : MonoBehaviour
|
||||
GameObject[] timeslowBerries = GameObject.FindGameObjectsWithTag("TimeSlowBerry");
|
||||
GameObject[] purpleBerries = GameObject.FindGameObjectsWithTag("PurpleBerry");
|
||||
GameObject[] timefreezeBerries = GameObject.FindGameObjectsWithTag("TimeFreezeBerry");
|
||||
GameObject[] evilBerries = GameObject.FindGameObjectsWithTag("EvilBerry");
|
||||
|
||||
if (!pausePanel.activeSelf)
|
||||
{
|
||||
@@ -673,8 +681,43 @@ public class GamePlayer : MonoBehaviour
|
||||
timefreezeBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject evilBerry in evilBerries)
|
||||
{
|
||||
if (evilBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(evilBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, evilBerry.transform.position) < 1.5f)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(evilBerry);
|
||||
totalEvilBerries++;
|
||||
if (score > 9)
|
||||
{
|
||||
UpdateStats(-10, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (timefreezeLeft > 0)
|
||||
{
|
||||
evilBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, 0f);
|
||||
}
|
||||
else if (speedyLeft > 0)
|
||||
{
|
||||
evilBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else if (timeslowLeft > 0)
|
||||
{
|
||||
evilBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -2f);
|
||||
}
|
||||
else
|
||||
{
|
||||
evilBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
rb.gravityScale = 0f;
|
||||
@@ -687,6 +730,7 @@ public class GamePlayer : MonoBehaviour
|
||||
.Concat(timeslowBerries)
|
||||
.Concat(purpleBerries)
|
||||
.Concat(timefreezeBerries)
|
||||
.Concat(evilBerries)
|
||||
.ToArray();
|
||||
foreach (GameObject berry in allberries)
|
||||
{
|
||||
@@ -718,6 +762,7 @@ public class GamePlayer : MonoBehaviour
|
||||
.Concat(GameObject.FindGameObjectsWithTag("TimeSlowBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("PurpleBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("TimeFreezeBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("EvilBerry"))
|
||||
.ToArray();
|
||||
foreach (GameObject berry in allberries)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user