change division berry sound
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@@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 4b668872ebb18f340ac560456cabd350
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AudioImporter:
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externalObjects: {}
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serializedVersion: 8
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defaultSettings:
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serializedVersion: 2
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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preloadAudioData: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1064,7 +1064,7 @@ public class GamePlayer : MonoBehaviour
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}
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}
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void DoDivisionBerry(GameObject berry)
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void DoDivisionBerry(GameObject berry)
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{
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{
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Division"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
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Destroy(berry);
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Destroy(berry);
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score = score / 2;
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score = score / 2;
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UpdateStats(0, 0);
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UpdateStats(0, 0);
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