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https://github.com/geode-sdk/android-launcher.git
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add keyboard input support
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@@ -10,6 +10,7 @@ import android.view.KeyEvent
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import android.view.MotionEvent
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import android.view.inputmethod.InputMethodManager
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import com.customRobTop.BaseRobTopActivity
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import com.geode.launcher.utils.GeodeUtils
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private const val HANDLER_OPEN_IME_KEYBOARD = 2
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private const val HANDLER_CLOSE_IME_KEYBOARD = 3
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@@ -37,6 +38,11 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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}
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private lateinit var cocos2dxRenderer: Cocos2dxRenderer
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var useKeyboardEvents = false
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set(value) {
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field = value
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cocos2dxRenderer.sendResizeEvents = value
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}
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var cocos2dxEditText: Cocos2dxEditText? = null
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set(value) {
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@@ -207,7 +213,7 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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}
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}
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override fun onKeyDown(keyCode: Int, keyEvent: KeyEvent): Boolean {
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private fun legacyKeyDown(keyCode: Int, keyEvent: KeyEvent): Boolean {
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return when (keyCode) {
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KeyEvent.KEYCODE_BACK, KeyEvent.KEYCODE_MENU -> {
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if (keyEvent.repeatCount != 0 || BaseRobTopActivity.blockBackButton) {
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@@ -220,6 +226,72 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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}
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}
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override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
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if (!useKeyboardEvents) {
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return legacyKeyDown(keyCode, event)
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}
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return when (keyCode) {
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// ignore system keys
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KeyEvent.KEYCODE_VOLUME_DOWN, KeyEvent.KEYCODE_VOLUME_UP, KeyEvent.KEYCODE_MUTE -> {
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super.onKeyDown(keyCode, event)
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}
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else -> {
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if (BaseRobTopActivity.blockBackButton) {
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return true
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}
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queueEvent {
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GeodeUtils.nativeKeyDown(keyCode, event.modifiers, event.repeatCount != 0)
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}
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true
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}
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}
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}
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override fun onKeyUp(keyCode: Int, event: KeyEvent): Boolean {
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if (!useKeyboardEvents) {
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return super.onKeyUp(keyCode, event)
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}
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return when (keyCode) {
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KeyEvent.KEYCODE_VOLUME_DOWN, KeyEvent.KEYCODE_VOLUME_UP, KeyEvent.KEYCODE_MUTE -> {
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super.onKeyUp(keyCode, event)
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}
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else -> {
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if (event.repeatCount != 0 || BaseRobTopActivity.blockBackButton) {
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return true
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}
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queueEvent {
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GeodeUtils.nativeKeyUp(keyCode, event.modifiers)
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}
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true
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}
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}
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}
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override fun onGenericMotionEvent(event: MotionEvent?): Boolean {
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if (!useKeyboardEvents) {
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return super.onGenericMotionEvent(event)
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}
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val action = event?.action?.and(MotionEvent.ACTION_MASK)
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if (action == MotionEvent.ACTION_SCROLL) {
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val scrollX = event.getAxisValue(MotionEvent.AXIS_HSCROLL)
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val scrollY = event.getAxisValue(MotionEvent.AXIS_VSCROLL)
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queueEvent {
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GeodeUtils.nativeActionScroll(scrollX, scrollY)
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}
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return true
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}
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return super.onGenericMotionEvent(event)
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}
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fun setCocos2dxRenderer(renderer: Cocos2dxRenderer) {
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this.cocos2dxRenderer = renderer
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setRenderer(this.cocos2dxRenderer)
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@@ -59,6 +59,7 @@ class Cocos2dxRenderer : GLSurfaceView.Renderer {
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private var lastTickInNanoSeconds: Long = 0
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private var screenWidth = 0
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private var screenHeight = 0
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var sendResizeEvents = false
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fun setScreenWidthAndHeight(surfaceWidth: Int, surfaceHeight: Int) {
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screenWidth = surfaceWidth
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