add version info to settings

This commit is contained in:
Chloe committed 2025-01-17 17:11:54 -07:00
1 parent acb07db6f2
commit b409a200bb
4 files changed
+120 -15

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@@ -35,10 +35,12 @@ import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.input.nestedscroll.nestedScroll
import androidx.compose.ui.platform.LocalClipboardManager
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
@@ -405,11 +407,73 @@ fun SettingsScreen(
)
}
Text(
stringResource(R.string.preference_launcher_version, BuildConfig.VERSION_NAME),
style = Typography.labelSmall,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 4.dp)
)
OptionsGroup(stringResource(R.string.preference_category_about)) {
val clipboard = LocalClipboardManager.current
OptionsButton(
stringResource(R.string.preference_launcher_version_name),
stringResource(R.string.preference_launcher_version_description, BuildConfig.VERSION_NAME),
displayInline = true
) {
clipboard.setText(AnnotatedString(context.getString(
R.string.preference_launcher_version,
BuildConfig.VERSION_NAME
)))
}
OptionsButton(
stringResource(R.string.preference_loader_version_name),
stringResource(R.string.preference_loader_version_description, currentRelease ?: "unknown"),
displayInline = true
) {
clipboard.setText(AnnotatedString(context.getString(
R.string.preference_loader_version,
currentRelease ?: "unknown"
)))
}
val gameInstalled = remember {
GamePackageUtils.isGameInstalled(context.packageManager)
}
if (gameInstalled) {
val gameVersion = remember {
GamePackageUtils.getUnifiedVersionName(context.packageManager)
}
val gameSource = remember {
context.getString(when (GamePackageUtils.identifyGameSource(context.packageManager)) {
GamePackageUtils.GameSource.GOOGLE -> R.string.preference_game_source_google
GamePackageUtils.GameSource.AMAZON -> R.string.preference_game_source_amazon
else -> R.string.preference_game_source_unknown
})
}
OptionsButton(
stringResource(R.string.preference_game_version_name),
stringResource(R.string.preference_game_version_description, gameVersion, gameSource),
displayInline = true
) {
clipboard.setText(AnnotatedString(context.getString(
R.string.preference_game_version,
gameVersion,
gameSource
)))
}
OptionsButton(
stringResource(R.string.preference_architecture_name),
stringResource(R.string.preference_architecture_description, Build.MODEL, LaunchUtils.applicationArchitecture),
displayInline = true
) {
clipboard.setText(AnnotatedString(context.getString(
R.string.preference_architecture,
Build.MODEL,
LaunchUtils.applicationArchitecture
)))
}
}
}
}
}
)
@@ -37,6 +37,7 @@ import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.input.KeyboardType
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import androidx.compose.ui.window.Dialog
@@ -297,18 +298,22 @@ fun <T> SelectDialog(
}
@Composable
fun OptionsButton(title: String, description: String? = null, icon: (@Composable () -> Unit)? = null, onClick: () -> Unit) {
fun OptionsButton(title: String, description: String? = null, icon: (@Composable () -> Unit)? = null, displayInline: Boolean = false, onClick: () -> Unit) {
OptionsCard(
title = {
OptionsTitle(
title = title,
description = description,
description = description.takeIf { !displayInline },
icon = icon
)
},
modifier = Modifier
.clickable(onClick = onClick, role = Role.Button)
) { }
) {
if (displayInline && description != null) {
Text(description, textAlign = TextAlign.End)
}
}
}
@Composable
@@ -113,24 +113,40 @@ object GamePackageUtils {
}
private const val GAME_CERTIFICATE_HASH = "f5e7d8284d72c461a5f022d0cf755df101c3bb1e69cbe241bc1aef2cc5610a43"
private const val AMAZON_CERTIFICATE_HASH = "1f228081e4d66e006887d4ba0f3d40e96a80c758b84231f11cd5c1c9aef6048f"
private fun validateCertificate(certificate: ByteArray): Boolean =
certificate.toByteString().sha256().hex() == GAME_CERTIFICATE_HASH
private fun validateCertificate(certificate: ByteArray): GameSource = when (val hash = certificate.toByteString().sha256().hex()) {
GAME_CERTIFICATE_HASH -> GameSource.GOOGLE
AMAZON_CERTIFICATE_HASH -> GameSource.AMAZON
else -> {
println("Encountered certificate hash: $hash")
GameSource.UNKNOWN
}
}
fun identifyGameLegitimacy(packageManager: PackageManager): Boolean {
enum class GameSource {
UNKNOWN, GOOGLE, AMAZON
}
fun identifyGameSource(packageManager: PackageManager): GameSource {
@Suppress("DEPRECATION")
val certificates = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
val game = packageManager.getPackageInfo(Constants.PACKAGE_NAME, PackageManager.GET_SIGNING_CERTIFICATES)
val signingInfo = game.signingInfo
signingInfo?.signingCertificateHistory ?: return false
signingInfo?.signingCertificateHistory ?: return GameSource.UNKNOWN
} else {
val game = packageManager.getPackageInfo(Constants.PACKAGE_NAME, PackageManager.GET_SIGNATURES)
game.signatures
}
return certificates?.any {
return certificates?.map {
validateCertificate(it.toByteArray())
} ?: false
}?.firstOrNull {
it != GameSource.UNKNOWN
} ?: GameSource.UNKNOWN
}
fun identifyGameLegitimacy(packageManager: PackageManager) =
identifyGameSource(packageManager) != GameSource.UNKNOWN
}
+21 -1
View File
@@ -149,9 +149,29 @@
<string name="preference_release_channel_beta">Pre-release</string>
<string name="preference_release_channel_nightly">Nightly</string>
<string name="preference_category_about">About</string>
<string name="preference_launcher_version_name">Android Launcher</string>
<string name="preference_launcher_version_description">v%1$s</string>
<string name="preference_launcher_version">Android Launcher v%1$s</string>
<string name="preference_loader_version_name">Geode</string>
<string name="preference_loader_version_description">%1$s</string>
<string name="preference_loader_version">Geode %1$s</string>
<string name="preference_game_version_name">Geometry Dash</string>
<string name="preference_game_version_description">%1$s (%2$s)</string>
<string name="preference_game_version">Geometry Dash %1$s (%2$s)</string>
<string name="preference_game_source_google">Google</string>
<string name="preference_game_source_amazon">Amazon</string>
<string name="preference_game_source_unknown">Unknown</string>
<string name="preference_architecture_name">Device</string>
<string name="preference_architecture_description">%1$s (%2$s)</string>
<string name="preference_architecture">%1$s (%2$s)</string>
<string name="preference_check_for_updates_button">Check for updates</string>
<string name="preference_check_for_updates_description">Current loader version: %1$s</string>
<string name="preference_launcher_version">Geode Launcher v%1$s</string>
<string name="preference_check_for_updates_failed">Update failed. See logs for more details.</string>
<string name="preference_check_for_updates_none_found">No updates found.</string>
<string name="preference_check_for_updates_success">Geode has been updated!</string>