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https://github.com/geode-sdk/android-launcher.git
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reorganize settings utils into package
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9 files changed
+577
-491
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@@ -73,6 +73,18 @@ import com.geode.launcher.BuildConfig
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import com.geode.launcher.MainActivity
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import com.geode.launcher.R
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import com.geode.launcher.UserDirectoryProvider
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import com.geode.launcher.preferences.components.BackupButton
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import com.geode.launcher.preferences.components.OptionsButton
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import com.geode.launcher.preferences.components.OptionsCard
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import com.geode.launcher.preferences.components.OptionsGroup
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import com.geode.launcher.preferences.components.OptionsLabel
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import com.geode.launcher.preferences.components.OptionsTitle
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import com.geode.launcher.preferences.components.SafeModeDialog
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import com.geode.launcher.preferences.components.SettingsCard
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import com.geode.launcher.preferences.components.SettingsFPSCard
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import com.geode.launcher.preferences.components.SettingsRangeCard
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import com.geode.launcher.preferences.components.SettingsSelectCard
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import com.geode.launcher.preferences.components.SettingsStringSelectCard
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import com.geode.launcher.ui.theme.GeodeLauncherTheme
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import com.geode.launcher.ui.theme.LocalTheme
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import com.geode.launcher.ui.theme.Theme
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@@ -531,7 +543,10 @@ fun UpdateSettingsGroup(releaseViewModel: ReleaseViewModel, snackbarHostState: S
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contentDescription = null
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)
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},
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description = stringResource(R.string.preference_check_for_updates_description, checkAgoString)
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description = stringResource(
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R.string.preference_check_for_updates_description,
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checkAgoString
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)
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.takeIf { lastUpdateCheck != 0L }
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)
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},
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@@ -596,14 +611,21 @@ fun AboutSettingsGroup(developerModeEnabled: Boolean) {
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OptionsButton(
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stringResource(R.string.preference_launcher_version_name),
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stringResource(R.string.preference_launcher_version_description, BuildConfig.VERSION_NAME),
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stringResource(
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R.string.preference_launcher_version_description,
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BuildConfig.VERSION_NAME
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),
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displayInline = true
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) {
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launcherButtonTapped += 1
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if (launcherButtonTapped >= 7) {
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if (developerModeEnabled) {
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Toast.makeText(context, R.string.preference_enable_developer_again, Toast.LENGTH_SHORT)
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Toast.makeText(
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context,
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R.string.preference_enable_developer_again,
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Toast.LENGTH_SHORT
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)
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.show()
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} else {
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showDeveloperDialog = true
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@@ -618,7 +640,8 @@ fun AboutSettingsGroup(developerModeEnabled: Boolean) {
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showDeveloperDialog = false
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},
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onEnable = {
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PreferenceUtils.get(context).setBoolean(PreferenceUtils.Key.DEVELOPER_MODE, true)
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PreferenceUtils.get(context)
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.setBoolean(PreferenceUtils.Key.DEVELOPER_MODE, true)
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showDeveloperDialog = false
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}
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)
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@@ -626,7 +649,10 @@ fun AboutSettingsGroup(developerModeEnabled: Boolean) {
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OptionsLabel(
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stringResource(R.string.preference_loader_version_name),
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stringResource(R.string.preference_loader_version_description, currentRelease ?: "unknown"),
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stringResource(
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R.string.preference_loader_version_description,
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currentRelease ?: "unknown"
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),
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displayInline = true
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)
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@@ -640,22 +666,32 @@ fun AboutSettingsGroup(developerModeEnabled: Boolean) {
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}
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val gameSource = remember {
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resources.getString(when (GamePackageUtils.identifyGameSource(context.packageManager)) {
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GamePackageUtils.GameSource.GOOGLE -> R.string.preference_game_source_google
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GamePackageUtils.GameSource.AMAZON -> R.string.preference_game_source_amazon
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else -> R.string.preference_game_source_unknown
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})
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resources.getString(
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when (GamePackageUtils.identifyGameSource(context.packageManager)) {
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GamePackageUtils.GameSource.GOOGLE -> R.string.preference_game_source_google
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GamePackageUtils.GameSource.AMAZON -> R.string.preference_game_source_amazon
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else -> R.string.preference_game_source_unknown
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}
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)
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}
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OptionsLabel(
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stringResource(R.string.preference_game_version_name),
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stringResource(R.string.preference_game_version_description, gameVersion, gameSource),
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stringResource(
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R.string.preference_game_version_description,
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gameVersion,
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gameSource
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),
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displayInline = true
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)
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OptionsLabel(
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stringResource(R.string.preference_architecture_name),
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stringResource(R.string.preference_architecture_description, Build.MODEL, LaunchUtils.applicationArchitecture),
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stringResource(
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R.string.preference_architecture_description,
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Build.MODEL,
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LaunchUtils.applicationArchitecture
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),
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displayInline = true
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)
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}
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