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fix launcher update shadow clipping
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1 file changed
+2
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@@ -408,7 +408,8 @@ fun LauncherUpdateIndicator(modifier: Modifier = Modifier) {
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}
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}
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}
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}
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ElevatedCard(modifier) {
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// there's like a single pixel of the shadow that gets clipped without this...
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ElevatedCard(modifier = modifier.padding(bottom = 1.dp)) {
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Column(
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Column(
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// buttons add enough padding already, lower to compensate
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// buttons add enough padding already, lower to compensate
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modifier = Modifier.padding(
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modifier = Modifier.padding(
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