mirror of
https://github.com/geode-sdk/android-launcher.git
synced 2026-10-22 08:42:38 +00:00
merge controller-api into main
Squashed commit of the following: commit915e232011Author: Chloe <25387744+qimiko@users.noreply.github.com> Date: Tue Dec 16 23:28:48 2025 -0700 redo controller api commitcf4cd8335eAuthor: Chloe <25387744+qimiko@users.noreply.github.com> Date: Sun Sep 14 00:30:28 2025 -0700 my attempt 2
This commit is contained in:
4 files changed
+436
-27
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@@ -22,6 +22,7 @@
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<uses-permission android:name="android.permission.RECORD_AUDIO" />
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<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES"/>
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<uses-permission android:name="android.permission.VIBRATE" />
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<uses-permission android:name="android.permission.LIGHTS" />
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<uses-feature
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android:name="android.hardware.wifi"
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@@ -29,6 +30,9 @@
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<uses-feature
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android:glEsVersion="0x00020000"
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android:required="true" />
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<uses-feature
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android:name="android.hardware.gamepad"
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android:required="false" />
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<application
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android:allowBackup="true"
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@@ -588,8 +588,8 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
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mGLSurfaceView?.sendTimestampEvents = true
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true
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}
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GeodeUtils.CAPABILITY_INTERNAL_CALLBACKS -> {
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mGLSurfaceView?.sendInternalTimestampEvents = true
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GeodeUtils.CAPABILITY_RICH_INPUT -> {
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mGLSurfaceView?.enableControllerEvents()
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true
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}
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else -> false
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@@ -7,6 +7,9 @@ import android.content.ClipboardManager
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import android.content.Context
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import android.content.Intent
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import android.content.pm.PackageManager
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import android.hardware.lights.Light
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import android.hardware.lights.LightState
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import android.hardware.lights.LightsRequest
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import android.net.Uri
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import android.os.Build
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import android.os.Environment
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@@ -16,6 +19,7 @@ import android.os.VibratorManager
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import android.provider.DocumentsContract
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import android.provider.Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION
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import android.util.Log
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import android.view.InputDevice
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import android.widget.Toast
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import androidx.activity.result.ActivityResultLauncher
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import androidx.activity.result.contract.ActivityResultContracts
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@@ -546,7 +550,7 @@ object GeodeUtils {
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const val CAPABILITY_EXTENDED_INPUT = "extended_input"
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const val CAPABILITY_TIMESTAMP_INPUT = "timestamp_inputs"
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const val CAPABILITY_INTERNAL_CALLBACKS = "internal_callbacks_v1"
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const val CAPABILITY_RICH_INPUT = "internal_callbacks_v2"
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private var capabilityListener: WeakReference<CapabilityListener?> = WeakReference(null)
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@@ -576,6 +580,188 @@ object GeodeUtils {
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.launchUrl(activity, url.toUri())
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}
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/**
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* Determines if any gamepad or joystick input devices are connected.
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* This is useful during start, but tracking inputDeviceAdded events is better during runtime.
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*/
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@JvmStatic
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fun controllersConnected(): Int {
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val deviceIds = InputDevice.getDeviceIds()
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return deviceIds.count {
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InputDevice.getDevice(it)?.run {
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sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD || sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
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} ?: false
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}
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}
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@JvmStatic
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fun getConnectedDevices(): IntArray = InputDevice.getDeviceIds()
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@JvmStatic
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fun getDevice(deviceId: Int): InputDevice? = InputDevice.getDevice(deviceId)
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@JvmStatic
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fun getDeviceBatteryCapacity(deviceId: Int): Float {
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val device = InputDevice.getDevice(deviceId) ?: return 0.0f
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return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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device.batteryState.capacity
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} else {
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0.0f
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}
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}
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@JvmStatic
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fun deviceHasBattery(deviceId: Int): Boolean {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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return false
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}
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val device = InputDevice.getDevice(deviceId) ?: return false
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return device.batteryState.isPresent
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}
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@JvmStatic
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fun getDeviceBatteryStatus(deviceId: Int): Int {
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val device = InputDevice.getDevice(deviceId) ?: return 0
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return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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device.batteryState.status
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} else {
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0
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}
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}
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@JvmStatic
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fun getDeviceLightsCount(deviceId: Int): Int {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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return 0
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}
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val device = InputDevice.getDevice(deviceId) ?: return 0
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val lightsManager = device.lightsManager
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return lightsManager.lights.size
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}
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// this is based on paddleboat's api
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@JvmStatic
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fun getLightType(deviceId: Int): Int {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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return 0
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}
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val device = InputDevice.getDevice(deviceId) ?: return 0
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val lightsManager = device.lightsManager
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var flags = 0
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lightsManager.lights.forEach { light ->
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if (light.type == Light.LIGHT_TYPE_PLAYER_ID) {
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flags = flags or 1
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} else if (light.hasRgbControl()) {
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flags = flags or 2
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}
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}
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return flags
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}
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/**
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* Sets the color for a device.
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* @return false if the given device does not exist or setting lights was otherwise unsuccessful
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*/
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@JvmStatic
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fun setDeviceLightColor(deviceId: Int, color: Int, type: Int): Boolean {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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return false
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}
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val device = InputDevice.getDevice(deviceId) ?: return false
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val lightsManager = device.lightsManager
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val lights = lightsManager.lights
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if (lights.isEmpty()) {
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return false
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}
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val actedLights = lights.count { light ->
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val state = LightState.Builder()
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if (light.type == Light.LIGHT_TYPE_PLAYER_ID && (type and 1 == 1)) {
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state.setPlayerId(color)
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} else if (light.hasRgbControl() && (type and 2 == 2)) {
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state.setColor(color)
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} else {
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return@count false
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}
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val request = LightsRequest.Builder()
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.addLight(light, state.build())
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.build()
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lightsManager.openSession()
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.requestLights(request)
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true
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}
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return actedLights > 0
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}
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@JvmStatic
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fun getDeviceHapticsCount(deviceId: Int): Int {
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val device = InputDevice.getDevice(deviceId) ?: return 0
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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return if (device.vibrator.hasVibrator()) 1 else 0
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}
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val vibratorManager = device.vibratorManager
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val vibratorIds = vibratorManager.vibratorIds
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return vibratorIds.size
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}
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private fun performVibration(vibrator: Vibrator?, durationMs: Long, intensity: Int) {
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vibrator?.apply {
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if (intensity == 0) {
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cancel()
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} else {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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val vibrationEffect = VibrationEffect.createOneShot(durationMs, intensity)
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vibrate(vibrationEffect)
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} else {
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vibrate(durationMs)
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}
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}
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}
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}
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/**
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* Vibrates a given device. Set motorIdx == -1 to vibrate all available motors on a device.
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*/
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@JvmStatic
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fun vibrateDevice(deviceId: Int, durationMs: Long, intensity: Int, motorIdx: Int): Boolean {
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val device = InputDevice.getDevice(deviceId) ?: return false
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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val vibratorManager = device.vibratorManager
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val vibratorIds = vibratorManager.vibratorIds
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if (motorIdx == -1) {
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vibratorIds.forEach {
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val vibrator = vibratorManager.getVibrator(it)
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performVibration(vibrator, durationMs, intensity)
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}
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} else {
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val deviceId = vibratorIds.getOrNull(motorIdx) ?: return false
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val vibrator = vibratorManager.getVibrator(deviceId)
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performVibration(vibrator, durationMs, intensity)
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}
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} else {
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val vibrator = device.vibrator
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performVibration(vibrator, durationMs, intensity)
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}
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return true
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}
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external fun nativeKeyUp(keyCode: Int, modifiers: Int)
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external fun nativeKeyDown(keyCode: Int, modifiers: Int, isRepeating: Boolean)
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external fun nativeActionScroll(scrollX: Float, scrollY: Float)
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@@ -587,5 +773,18 @@ object GeodeUtils {
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* @see reportPlatformCapability
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*/
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external fun setNextInputTimestamp(timestamp: Long)
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external fun setNextInputTimestampInternal(timestamp: Long)
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const val TOUCH_TYPE_BEGIN = 0
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const val TOUCH_TYPE_MOVE = 1
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const val TOUCH_TYPE_END = 2
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const val TOUCH_TYPE_CANCEL = 3
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external fun internalKeyEvent(timestamp: Long, deviceId: Int, eventSource: Int, keyCode: Int, modifiers: Int, isDown: Boolean, repeatCount: Int)
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external fun internalTouchEvent(timestamp: Long, deviceId: Int, eventSource: Int, eventType: Int, ids: IntArray, xs: FloatArray, ys: FloatArray)
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external fun internalScrollEvent(timestamp: Long, deviceId: Int, eventSource: Int, scrollX: Float, scrollY: Float)
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external fun internalJoystickEvent(timestamp: Long, deviceId: Int, eventSource: Int, leftX: FloatArray, leftY: FloatArray, rightX: FloatArray, rightY: FloatArray, hatX: FloatArray, hatY: FloatArray, leftTrigger: FloatArray, rightTrigger: FloatArray)
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external fun inputDeviceAdded(deviceId: Int)
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external fun inputDeviceChanged(deviceId: Int)
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external fun inputDeviceRemoved(deviceId: Int)
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}
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@@ -2,12 +2,14 @@ package org.cocos2dx.lib
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import android.app.Activity
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import android.content.Context
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import android.hardware.input.InputManager
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import android.opengl.GLSurfaceView
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import android.os.Build
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import android.os.Handler
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import android.os.Looper
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import android.os.Message
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import android.util.Log
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import android.view.Surface
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@@ -16,6 +18,7 @@ import androidx.annotation.RequiresApi
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import androidx.appcompat.widget.AppCompatEditText
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import com.customRobTop.BaseRobTopActivity
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import com.geode.launcher.utils.GeodeUtils
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import kotlin.math.abs
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private const val HANDLER_OPEN_IME_KEYBOARD = 2
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private const val HANDLER_CLOSE_IME_KEYBOARD = 3
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@@ -56,8 +59,9 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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}
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var sendTimestampEvents = false
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var sendInternalTimestampEvents = false
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var manualBackEvents = false
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var controllerEventsEnabled = false
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private set
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var cocos2dxEditText: AppCompatEditText? = null
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set(value) {
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@@ -154,9 +158,6 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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private fun sendNextEventTimestamp(timestamp: Long) {
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if (sendTimestampEvents)
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GeodeUtils.setNextInputTimestamp(timestamp)
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if (sendInternalTimestampEvents)
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GeodeUtils.setNextInputTimestampInternal(timestamp)
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}
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override fun onTouchEvent(motionEvent: MotionEvent): Boolean {
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@@ -179,7 +180,15 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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val f = ys[0]
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queueEvent {
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sendNextEventTimestamp(timestamp)
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cocos2dxRenderer.handleActionDown(idDown, xDown, f)
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if (controllerEventsEnabled)
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GeodeUtils.internalTouchEvent(
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timestamp, motionEvent.deviceId, motionEvent.source,
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// slice here to convert to single element array
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GeodeUtils.TOUCH_TYPE_BEGIN, ids.sliceArray(0..0), xs.sliceArray(0..0), ys.sliceArray(0..0)
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)
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else
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cocos2dxRenderer.handleActionDown(idDown, xDown, f)
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||||
}
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true
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}
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@@ -189,21 +198,42 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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val f3 = ys[0]
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queueEvent {
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sendNextEventTimestamp(timestamp)
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cocos2dxRenderer.handleActionUp(idUp, f2, f3)
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||||
|
||||
if (controllerEventsEnabled)
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||||
GeodeUtils.internalTouchEvent(
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timestamp, motionEvent.deviceId, motionEvent.source,
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GeodeUtils.TOUCH_TYPE_END, ids.sliceArray(0..0), xs.sliceArray(0..0), ys.sliceArray(0..0)
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||||
)
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||||
else
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cocos2dxRenderer.handleActionUp(idUp, f2, f3)
|
||||
}
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true
|
||||
}
|
||||
MotionEvent.ACTION_MOVE -> {
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||||
queueEvent {
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||||
sendNextEventTimestamp(timestamp)
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||||
cocos2dxRenderer.handleActionMove(ids, xs, ys)
|
||||
|
||||
if (controllerEventsEnabled)
|
||||
GeodeUtils.internalTouchEvent(
|
||||
timestamp, motionEvent.deviceId, motionEvent.source,
|
||||
GeodeUtils.TOUCH_TYPE_MOVE, ids, xs, ys
|
||||
)
|
||||
else
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||||
cocos2dxRenderer.handleActionMove(ids, xs, ys)
|
||||
}
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||||
true
|
||||
}
|
||||
MotionEvent.ACTION_CANCEL -> {
|
||||
queueEvent {
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||||
sendNextEventTimestamp(timestamp)
|
||||
cocos2dxRenderer.handleActionCancel(ids, xs, ys)
|
||||
|
||||
if (controllerEventsEnabled)
|
||||
GeodeUtils.internalTouchEvent(
|
||||
timestamp, motionEvent.deviceId, motionEvent.source,
|
||||
GeodeUtils.TOUCH_TYPE_CANCEL, ids, xs, ys
|
||||
)
|
||||
else
|
||||
cocos2dxRenderer.handleActionCancel(ids, xs, ys)
|
||||
}
|
||||
true
|
||||
}
|
||||
@@ -214,7 +244,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
val y = motionEvent.getY(indexPointerDown)
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(timestamp)
|
||||
cocos2dxRenderer.handleActionDown(idPointerDown, xPointerDown, y)
|
||||
|
||||
if (controllerEventsEnabled)
|
||||
GeodeUtils.internalTouchEvent(
|
||||
timestamp, motionEvent.deviceId, motionEvent.source,
|
||||
GeodeUtils.TOUCH_TYPE_BEGIN, intArrayOf(idPointerDown), floatArrayOf(xPointerDown), floatArrayOf(y)
|
||||
)
|
||||
else
|
||||
cocos2dxRenderer.handleActionDown(idPointerDown, xPointerDown, y)
|
||||
}
|
||||
true
|
||||
}
|
||||
@@ -225,7 +262,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
val y2 = motionEvent.getY(indexPointUp)
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(timestamp)
|
||||
cocos2dxRenderer.handleActionUp(idPointerUp, xPointerUp, y2)
|
||||
|
||||
if (controllerEventsEnabled)
|
||||
GeodeUtils.internalTouchEvent(
|
||||
timestamp, motionEvent.deviceId, motionEvent.source,
|
||||
GeodeUtils.TOUCH_TYPE_END, intArrayOf(idPointerUp), floatArrayOf(xPointerUp), floatArrayOf(y2)
|
||||
)
|
||||
else
|
||||
cocos2dxRenderer.handleActionUp(idPointerUp, xPointerUp, y2)
|
||||
}
|
||||
true
|
||||
}
|
||||
@@ -266,21 +310,42 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
return
|
||||
}
|
||||
|
||||
if (useKeyboardEvents) {
|
||||
queueEvent {
|
||||
cocos2dxRenderer.handleKeyDown(KeyEvent.KEYCODE_BACK)
|
||||
val currentTime = System.nanoTime()
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(currentTime)
|
||||
|
||||
if (controllerEventsEnabled) {
|
||||
GeodeUtils.internalKeyEvent(
|
||||
currentTime,
|
||||
-1,
|
||||
InputDevice.SOURCE_ANY,
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
0,
|
||||
true,
|
||||
0
|
||||
)
|
||||
GeodeUtils.internalKeyEvent(
|
||||
currentTime,
|
||||
-1,
|
||||
InputDevice.SOURCE_ANY,
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
0,
|
||||
false,
|
||||
0
|
||||
)
|
||||
}
|
||||
} else {
|
||||
val currentTime = System.nanoTime()
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(currentTime)
|
||||
|
||||
if (useKeyboardEvents) {
|
||||
GeodeUtils.nativeKeyDown(KeyEvent.KEYCODE_BACK, 0, false)
|
||||
GeodeUtils.nativeKeyUp(KeyEvent.KEYCODE_BACK, 0)
|
||||
} else if (!controllerEventsEnabled) {
|
||||
cocos2dxRenderer.handleKeyDown(KeyEvent.KEYCODE_BACK)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
|
||||
if (!useKeyboardEvents) {
|
||||
if (!useKeyboardEvents && !controllerEventsEnabled) {
|
||||
return legacyKeyDown(keyCode, event)
|
||||
}
|
||||
|
||||
@@ -296,7 +361,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(event.eventTime * MS_TO_NS)
|
||||
GeodeUtils.nativeKeyDown(keyCode, event.modifiers, event.repeatCount != 0)
|
||||
|
||||
if (useKeyboardEvents) {
|
||||
GeodeUtils.nativeKeyDown(keyCode, event.modifiers, event.repeatCount != 0)
|
||||
}
|
||||
|
||||
if (controllerEventsEnabled) {
|
||||
GeodeUtils.internalKeyEvent(event.eventTime * MS_TO_NS, event.deviceId, event.source, event.keyCode, event.modifiers, true, event.repeatCount)
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
@@ -304,7 +376,7 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
}
|
||||
|
||||
override fun onKeyUp(keyCode: Int, event: KeyEvent): Boolean {
|
||||
if (!useKeyboardEvents) {
|
||||
if (!useKeyboardEvents && !controllerEventsEnabled) {
|
||||
return super.onKeyUp(keyCode, event)
|
||||
}
|
||||
|
||||
@@ -319,7 +391,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(event.eventTime * MS_TO_NS)
|
||||
GeodeUtils.nativeKeyUp(keyCode, event.modifiers)
|
||||
|
||||
if (useKeyboardEvents) {
|
||||
GeodeUtils.nativeKeyUp(keyCode, event.modifiers)
|
||||
}
|
||||
|
||||
if (controllerEventsEnabled) {
|
||||
GeodeUtils.internalKeyEvent(event.eventTime * MS_TO_NS, event.deviceId, event.source, event.keyCode, event.modifiers, false, event.repeatCount)
|
||||
}
|
||||
}
|
||||
|
||||
true
|
||||
@@ -327,8 +406,67 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
}
|
||||
}
|
||||
|
||||
// i'm lazy.
|
||||
// https://developer.android.com/develop/ui/views/touch-and-input/game-controllers/controller-input
|
||||
private fun getCenteredAxis(
|
||||
event: MotionEvent,
|
||||
device: InputDevice,
|
||||
axis: Int,
|
||||
historyPos: Int
|
||||
): Float {
|
||||
device.getMotionRange(axis, event.source)?.apply {
|
||||
val value: Float = if (historyPos < 0) {
|
||||
event.getAxisValue(axis)
|
||||
} else {
|
||||
event.getHistoricalAxisValue(axis, historyPos)
|
||||
}
|
||||
|
||||
if (abs(value) > flat) {
|
||||
return value
|
||||
}
|
||||
}
|
||||
return 0.0f
|
||||
}
|
||||
|
||||
private fun getJoystickMotion(event: MotionEvent, axisHorizontal: Int, axisVertical: Int): Pair<FloatArray, FloatArray> {
|
||||
val positionChangesX = ArrayList<Float>()
|
||||
val positionChangesY = ArrayList<Float>()
|
||||
|
||||
val inputDevice = event.device
|
||||
|
||||
(0 until event.historySize).forEach { i ->
|
||||
val x = getCenteredAxis(event, inputDevice, axisHorizontal, i)
|
||||
val y = getCenteredAxis(event, inputDevice, axisVertical, i)
|
||||
positionChangesX.add(x)
|
||||
positionChangesY.add(y)
|
||||
}
|
||||
|
||||
val x = getCenteredAxis(event, inputDevice, axisHorizontal, -1)
|
||||
val y = getCenteredAxis(event, inputDevice, axisVertical, -1)
|
||||
positionChangesX.add(x)
|
||||
positionChangesY.add(y)
|
||||
|
||||
return Pair(positionChangesX.toFloatArray(), positionChangesY.toFloatArray())
|
||||
}
|
||||
|
||||
private fun getJoystickMotion(event: MotionEvent, axis: Int): FloatArray {
|
||||
val positionChanges = ArrayList<Float>()
|
||||
|
||||
val inputDevice = event.device
|
||||
|
||||
(0 until event.historySize).forEach { i ->
|
||||
val x = getCenteredAxis(event, inputDevice, axis, i)
|
||||
positionChanges.add(x)
|
||||
}
|
||||
|
||||
val x = getCenteredAxis(event, inputDevice, axis, -1)
|
||||
positionChanges.add(x)
|
||||
|
||||
return positionChanges.toFloatArray()
|
||||
}
|
||||
|
||||
override fun onGenericMotionEvent(event: MotionEvent?): Boolean {
|
||||
if (!useKeyboardEvents) {
|
||||
if (!useKeyboardEvents && !controllerEventsEnabled) {
|
||||
return super.onGenericMotionEvent(event)
|
||||
}
|
||||
|
||||
@@ -340,7 +478,39 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
|
||||
queueEvent {
|
||||
sendNextEventTimestamp(timestamp)
|
||||
GeodeUtils.nativeActionScroll(scrollX, scrollY)
|
||||
|
||||
if (useKeyboardEvents) {
|
||||
GeodeUtils.nativeActionScroll(scrollX, scrollY)
|
||||
}
|
||||
|
||||
if (controllerEventsEnabled) {
|
||||
GeodeUtils.internalScrollEvent(timestamp, event.deviceId, event.source, scrollX, scrollY)
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
if (controllerEventsEnabled && event?.action == MotionEvent.ACTION_MOVE && event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK) {
|
||||
val (motionLeftX, motionLeftY) = getJoystickMotion(event, MotionEvent.AXIS_X, MotionEvent.AXIS_Y)
|
||||
val (motionRightX, motionRightY) = getJoystickMotion(event, MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ)
|
||||
val (motionDPadX, motionDPadY) = getJoystickMotion(event, MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y)
|
||||
|
||||
val motionLTrigger = getJoystickMotion(event, MotionEvent.AXIS_LTRIGGER)
|
||||
val motionRTrigger = getJoystickMotion(event, MotionEvent.AXIS_RTRIGGER)
|
||||
|
||||
// i'm sure this is great for performance
|
||||
val timestamp = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE)
|
||||
event.eventTimeNanos else event.eventTime * MS_TO_NS
|
||||
|
||||
queueEvent {
|
||||
GeodeUtils.internalJoystickEvent(
|
||||
timestamp, event.deviceId, event.source,
|
||||
motionLeftX, motionLeftY,
|
||||
motionRightX, motionRightY,
|
||||
motionDPadX, motionDPadY,
|
||||
motionLTrigger, motionRTrigger
|
||||
)
|
||||
}
|
||||
|
||||
return true
|
||||
@@ -365,4 +535,40 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
|
||||
fun deleteBackward() {
|
||||
queueEvent { cocos2dxRenderer.handleDeleteBackward() }
|
||||
}
|
||||
|
||||
fun enableControllerEvents() {
|
||||
if (controllerEventsEnabled) {
|
||||
return
|
||||
}
|
||||
|
||||
controllerEventsEnabled = true
|
||||
|
||||
val inputManager = context.getSystemService(Context.INPUT_SERVICE) as InputManager
|
||||
inputManager.registerInputDeviceListener(InputListener, null)
|
||||
}
|
||||
|
||||
fun disableControllerEvents() {
|
||||
if (!controllerEventsEnabled) {
|
||||
return
|
||||
}
|
||||
|
||||
controllerEventsEnabled = true
|
||||
|
||||
val inputManager = context.getSystemService(Context.INPUT_SERVICE) as InputManager
|
||||
inputManager.unregisterInputDeviceListener(InputListener)
|
||||
}
|
||||
|
||||
object InputListener : InputManager.InputDeviceListener {
|
||||
override fun onInputDeviceAdded(deviceId: Int) {
|
||||
GeodeUtils.inputDeviceAdded(deviceId)
|
||||
}
|
||||
|
||||
override fun onInputDeviceChanged(deviceId: Int) {
|
||||
GeodeUtils.inputDeviceChanged(deviceId)
|
||||
}
|
||||
|
||||
override fun onInputDeviceRemoved(deviceId: Int) {
|
||||
GeodeUtils.inputDeviceRemoved(deviceId)
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user