support full localization

This commit is contained in:
qimiko committed 2022-11-05 12:51:17 -07:00
1 parent 2013cabfc7
commit 44faafacc3
3 files changed
+43 -19

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@@ -73,11 +73,11 @@ fun MainScreen(gdInstalled: Boolean = true) {
) {
Image(
painter = painterResource(id = R.drawable.geode_logo),
contentDescription = "Geode Logo",
contentDescription = context.getString(R.string.launcher_logo_alt),
modifier = Modifier.size(136.dp, 136.dp)
)
Text(
"Geode",
context.getString(R.string.launcher_title),
fontSize = 32.sp,
modifier = Modifier.padding(12.dp)
)
@@ -106,34 +106,34 @@ fun MainScreen(gdInstalled: Boolean = true) {
}
Row {
Button(onClick = { onLaunch(context) }, enabled = gdInstalled) {
Button(onClick = { onLaunch(context) }) {
Icon(
Icons.Filled.PlayArrow,
contentDescription = "Play Icon"
contentDescription = context.getString(R.string.launcher_launch_icon_alt)
)
Spacer(Modifier.size(ButtonDefaults.IconSpacing))
Text("Launch")
Text(context.getString(R.string.launcher_launch))
}
Spacer(Modifier.size(2.dp))
IconButton(onClick = { onSettings(context) }) {
Icon(
Icons.Filled.Settings,
contentDescription = "Settings Icon"
contentDescription = context.getString(R.string.launcher_settings_icon_alt)
)
}
}
} else {
Text(
"Geometry Dash could not be found.",
context.getString(R.string.game_not_found),
modifier = Modifier.padding(12.dp)
)
OutlinedButton(onClick = { onSettings(context) }) {
Icon(
Icons.Filled.Settings,
contentDescription = "Settings Icon"
contentDescription = context.getString(R.string.launcher_settings_icon_alt)
)
Spacer(Modifier.size(ButtonDefaults.IconSpacing))
Text("Settings")
Text(context.getString(R.string.launcher_settings))
}
}
}
@@ -48,6 +48,7 @@ class SettingsActivity : ComponentActivity() {
}
}
/*
fun onExportSaveData(context: Context) {
Toast.makeText(
context,
@@ -55,6 +56,7 @@ fun onExportSaveData(context: Context) {
Toast.LENGTH_SHORT
).show()
}
*/
fun onOpenFolder(context: Context) {
context.getExternalFilesDir(null)?.let { file ->
@@ -62,12 +64,16 @@ fun onOpenFolder(context: Context) {
context.getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
clipboardManager.setPrimaryClip(
ClipData.newPlainText(
"Launcher External Folder",
context.getString(R.string.export_folder_tag),
file.path
)
)
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.S_V2) {
Toast.makeText(context, "Copied!", Toast.LENGTH_SHORT).show()
Toast.makeText(
context,
context.getString(R.string.export_folder_copied),
Toast.LENGTH_SHORT
).show()
}
}
}
@@ -84,13 +90,13 @@ fun SettingsScreen(onBackPressedDispatcher: OnBackPressedDispatcher?) {
IconButton(onClick = { onBackPressedDispatcher?.onBackPressed() }) {
Icon(
imageVector = Icons.Filled.ArrowBack,
contentDescription = "Back"
contentDescription = context.getString(R.string.settings_back_icon_alt)
)
}
},
title = {
Text(
"Settings",
context.getString(R.string.title_activity_settings),
maxLines = 1,
overflow = TextOverflow.Ellipsis
)
@@ -119,12 +125,14 @@ fun SettingsScreen(onBackPressedDispatcher: OnBackPressedDispatcher?) {
onClick = { onOpenFolder(context) }
)
}
/*
OptionsGroup("Data") {
OptionsButton(
title = "Export save data",
onClick = { onExportSaveData(context) }
)
}
*/
}
}
)
@@ -236,7 +244,7 @@ fun OptionsCardPreview() {
)
SettingsCard(
title = "Testing option 2",
preferenceId = R.string.preference_load_testing
preferenceId = R.string.preference_load_automatically
)
}
}
+21 -5
View File
@@ -1,19 +1,35 @@
<resources>
<string name="app_name">Geode</string>
<string name="title_activity_geometry_dash">GeometryDash</string>
<string name="failed_mod_core">Failed to load mod core.</string>
<string name="no_activity_found">No activity found for this action.</string>
<!-- MainActivity strings -->
<string name="game_not_found">Geometry Dash was not found.</string>
<string name="launcher_launch">Launch</string>
<string name="launcher_settings">Settings</string>
<string name="launcher_title">Geode</string>
<string name="launcher_logo_alt">geode logo</string>
<string name="launcher_launch_icon_alt">play icon</string>
<string name="launcher_settings_icon_alt">settings icon</string>
<plurals name="automatically_load_countdown">
<item quantity="one">Automatically launching game in %1$d second.</item>
<item quantity="other">Automatically launching game in %1$d seconds.</item>
</plurals>
<!-- Preference keys -->
<string name="preference_file_key">GeodeLauncherPreferencesFileKey</string>
<string name="preference_category_testing">General</string>
<string name="preference_load_testing">PreferenceLoadTesting</string>
<string name="preference_load_testing_name">Load files from /test</string>
<string name="preference_load_automatically">PreferenceLoadAutomatically</string>
<!-- SettingsActivity strings -->
<string name="title_activity_settings">Settings</string>
<string name="settings_back_icon_alt">back arrow icon</string>
<string name="export_folder_tag">Launcher External Folder</string>
<string name="export_folder_copied">Copied!</string>
<string name="preference_category_testing">General</string>
<string name="preference_load_testing_name">Load files from /test</string>
<string name="preference_load_automatically_name">Automatically launch</string>
<string name="preference_load_automatically_description">Launches the game after a short delay.</string>
<string name="preferences_copy_external_button">Copy external files directory</string>
<string name="title_activity_settings">SettingsActivity</string>
</resources>