revert all refresh rate changes

This commit is contained in:
Chloe committed 2025-01-23 20:14:52 -07:00
1 parent 986e33ce03
commit 34e324c54d
3 files changed
+18 -17

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@@ -120,17 +120,18 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
}
@RequiresApi(Build.VERSION_CODES.R)
fun updateRefreshRate(refreshRate: Float) {
var chosenRefreshRate = refreshRate
fun updateRefreshRate() {
val chosenDisplay = display.supportedModes?.maxByOrNull { it.refreshRate }
if (chosenDisplay != null && chosenDisplay.refreshRate > refreshRate) {
println("updateRefreshRate found a higher refresh rate (${chosenDisplay.modeId}: ${chosenDisplay.refreshRate} > $refreshRate)")
chosenRefreshRate = chosenDisplay.refreshRate
if (chosenDisplay == null) {
println("updateRefreshRate failed to find a display to maximize refresh rate...")
return
}
holder.surface.setFrameRate(chosenRefreshRate, Surface.FRAME_RATE_COMPATIBILITY_DEFAULT)
val chosenRefreshRate = chosenDisplay.refreshRate
println("updateRefreshRate: selecting refresh rate of ${chosenDisplay.refreshRate} (display ${chosenDisplay.modeId})")
holder.surface.setFrameRate(chosenRefreshRate, Surface.FRAME_RATE_COMPATIBILITY_DEFAULT)
if (isAttachedToWindow) {
(context as Activity).window.attributes.preferredRefreshRate = chosenRefreshRate
}
@@ -64,7 +64,7 @@ class Cocos2dxRenderer(private var handler: Cocos2dxGLSurfaceView) : GLSurfaceVi
private var screenWidth = 0
private var screenHeight = 0
var sendResizeEvents = false
var setFrameRate: Float? = null
var setFrameRate = false
private var mAnimationInterval: Long? = null
fun limitFrameRate(rate: Int) {
@@ -82,9 +82,8 @@ class Cocos2dxRenderer(private var handler: Cocos2dxGLSurfaceView) : GLSurfaceVi
}
override fun onSurfaceChanged(gl10: GL10?, width: Int, height: Int) {
val chosenRefreshRate = setFrameRate
if (chosenRefreshRate != null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
handler.updateRefreshRate(chosenRefreshRate)
if (setFrameRate && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
handler.updateRefreshRate()
}
println("renderer surfaceChanged: ${width}x${height}@${handler.display.refreshRate}fps")