forked from geode-sdk/android-launcher
revert all refresh rate changes
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3 files changed
+18
-17
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@@ -70,7 +70,7 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
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private var mHasWindowFocus = false
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private var displayMode = DisplayMode.DEFAULT
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private var mChosenDisplayRate: Float? = null
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private var mForceRefreshRate = false
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private var mLimitedRefreshRate: Int? = null
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private var mAspectRatio = 0.0f
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private var mScreenZoom = 1.0f
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@@ -428,7 +428,7 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
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val renderer = Cocos2dxRenderer(glSurfaceView)
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glSurfaceView.setCocos2dxRenderer(renderer)
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renderer.setFrameRate = mChosenDisplayRate
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renderer.setFrameRate = mForceRefreshRate
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val frameRate = mLimitedRefreshRate
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if (frameRate != null) {
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@@ -457,15 +457,16 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
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val limitedRefreshRate = preferenceUtils.getInt(PreferenceUtils.Key.LIMIT_FRAME_RATE).takeIf { it != 0 }
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mLimitedRefreshRate = limitedRefreshRate
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val forceRefreshRate = preferenceUtils.getBoolean(PreferenceUtils.Key.FORCE_HRR)
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if (forceRefreshRate && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
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mForceRefreshRate = preferenceUtils.getBoolean(PreferenceUtils.Key.FORCE_HRR)
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if (mForceRefreshRate && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
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val chosenDisplay = display.supportedModes?.maxByOrNull { it.refreshRate }
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if (chosenDisplay != null) {
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var chosenRefreshRate = chosenDisplay.refreshRate
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println("Forcing a refresh rate of $chosenRefreshRate (display ${chosenDisplay.modeId})")
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println("setupUIState: Forcing a refresh rate of $chosenRefreshRate (display ${chosenDisplay.modeId})")
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window.attributes.preferredRefreshRate = chosenRefreshRate
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mChosenDisplayRate = chosenRefreshRate
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} else {
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println("setupUIState could not find a display to select refresh rate of...")
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}
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}
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@@ -120,17 +120,18 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
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}
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@RequiresApi(Build.VERSION_CODES.R)
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fun updateRefreshRate(refreshRate: Float) {
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var chosenRefreshRate = refreshRate
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fun updateRefreshRate() {
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val chosenDisplay = display.supportedModes?.maxByOrNull { it.refreshRate }
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if (chosenDisplay != null && chosenDisplay.refreshRate > refreshRate) {
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println("updateRefreshRate found a higher refresh rate (${chosenDisplay.modeId}: ${chosenDisplay.refreshRate} > $refreshRate)")
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chosenRefreshRate = chosenDisplay.refreshRate
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if (chosenDisplay == null) {
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println("updateRefreshRate failed to find a display to maximize refresh rate...")
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return
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}
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holder.surface.setFrameRate(chosenRefreshRate, Surface.FRAME_RATE_COMPATIBILITY_DEFAULT)
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val chosenRefreshRate = chosenDisplay.refreshRate
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println("updateRefreshRate: selecting refresh rate of ${chosenDisplay.refreshRate} (display ${chosenDisplay.modeId})")
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holder.surface.setFrameRate(chosenRefreshRate, Surface.FRAME_RATE_COMPATIBILITY_DEFAULT)
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if (isAttachedToWindow) {
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(context as Activity).window.attributes.preferredRefreshRate = chosenRefreshRate
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}
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@@ -64,7 +64,7 @@ class Cocos2dxRenderer(private var handler: Cocos2dxGLSurfaceView) : GLSurfaceVi
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private var screenWidth = 0
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private var screenHeight = 0
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var sendResizeEvents = false
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var setFrameRate: Float? = null
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var setFrameRate = false
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private var mAnimationInterval: Long? = null
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fun limitFrameRate(rate: Int) {
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@@ -82,9 +82,8 @@ class Cocos2dxRenderer(private var handler: Cocos2dxGLSurfaceView) : GLSurfaceVi
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}
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override fun onSurfaceChanged(gl10: GL10?, width: Int, height: Int) {
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val chosenRefreshRate = setFrameRate
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if (chosenRefreshRate != null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
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handler.updateRefreshRate(chosenRefreshRate)
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if (setFrameRate && Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
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handler.updateRefreshRate()
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}
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println("renderer surfaceChanged: ${width}x${height}@${handler.display.refreshRate}fps")
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