disable custom symbol list option

This commit is contained in:
Chloe committed 2024-11-19 13:46:39 -07:00
1 parent edc2428f48
commit 31227860f4
2 files changed
+4

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@@ -147,11 +147,13 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
tryLoadLibrary(gdPackageInfo, Constants.COCOS_LIB_NAME)
if (GamePackageUtils.getGameVersionCode(packageManager) >= 39L) {
/*
val customSymbols = PreferenceUtils.get(this).getBoolean(PreferenceUtils.Key.CUSTOM_SYMBOL_LIST)
if (customSymbols) {
val symbolFile = File(LaunchUtils.getBaseDirectory(this), "exception_symbols.txt")
LauncherFix.enableCustomSymbolList(symbolFile.path)
}
*/
// this fix requires geode v3, which is 2.206+
// there is a short period in which 2.206 users will still have geode v2, but whatever. ig
@@ -135,11 +135,13 @@ fun DeveloperSettingsScreen(onBackPressedDispatcher: OnBackPressedDispatcher?) {
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*(){}<>[]?:;'\"~`-_+=\\| ".contains(c)
}}
)
/*
SettingsCard(
title = stringResource(R.string.preference_override_exceptions_name),
description = stringResource(R.string.preference_override_exceptions_description),
preferenceKey = PreferenceUtils.Key.CUSTOM_SYMBOL_LIST
)
*/
}
OptionsGroup(title = stringResource(R.string.preference_category_updater)) {