forked from geode-sdk/android-launcher
disable custom symbol list option
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2 files changed
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@@ -147,11 +147,13 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
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tryLoadLibrary(gdPackageInfo, Constants.COCOS_LIB_NAME)
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if (GamePackageUtils.getGameVersionCode(packageManager) >= 39L) {
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/*
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val customSymbols = PreferenceUtils.get(this).getBoolean(PreferenceUtils.Key.CUSTOM_SYMBOL_LIST)
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if (customSymbols) {
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val symbolFile = File(LaunchUtils.getBaseDirectory(this), "exception_symbols.txt")
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LauncherFix.enableCustomSymbolList(symbolFile.path)
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}
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*/
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// this fix requires geode v3, which is 2.206+
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// there is a short period in which 2.206 users will still have geode v2, but whatever. ig
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@@ -135,11 +135,13 @@ fun DeveloperSettingsScreen(onBackPressedDispatcher: OnBackPressedDispatcher?) {
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"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*(){}<>[]?:;'\"~`-_+=\\| ".contains(c)
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}}
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)
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/*
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SettingsCard(
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title = stringResource(R.string.preference_override_exceptions_name),
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description = stringResource(R.string.preference_override_exceptions_description),
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preferenceKey = PreferenceUtils.Key.CUSTOM_SYMBOL_LIST
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)
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*/
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}
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OptionsGroup(title = stringResource(R.string.preference_category_updater)) {
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