add save backup functionality

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Chloe committed 2026-02-01 04:52:24 -07:00
1 parent 1f1e0de523
commit 24dd71a96d
6 files changed
+492 -5

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@@ -0,0 +1,419 @@
package com.geode.launcher.preferences
import android.content.Context
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Icon
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.SnackbarHostState
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.res.stringResource
import com.fleeksoft.ksoup.Ksoup
import com.fleeksoft.ksoup.nodes.Document
import com.fleeksoft.ksoup.parseSource
import com.fleeksoft.ksoup.parser.Parser
import com.geode.launcher.R
import com.geode.launcher.utils.LaunchUtils
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.Job
import kotlinx.coroutines.cancelAndJoin
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import okhttp3.FormBody
import okhttp3.HttpUrl
import okhttp3.HttpUrl.Companion.toHttpUrlOrNull
import okhttp3.OkHttpClient
import okhttp3.Request
import okhttp3.coroutines.executeAsync
import okio.Buffer
import okio.ByteString.Companion.decodeBase64
import okio.GzipSource
import okio.buffer
import okio.source
import java.io.File
import kotlin.collections.chunked
import kotlin.collections.component1
import kotlin.collections.component2
import kotlin.experimental.xor
import kotlin.time.Duration.Companion.seconds
data class UserDetails(
val userName: String,
val gjp2: String,
val accountId: Int,
val uuid: Int,
val udid: String,
val binaryVersion: Int,
)
enum class BackupParseFailure {
SAVE_MISSING,
DECODE_FAILED,
DETAILS_MISSING,
SAVE_TOO_LARGE
}
class BackupParseException(val failureCode: BackupParseFailure) : Exception("parse error: $failureCode")
enum class BackupUploadFailure {
GENERIC_ERROR,
NETWORK_ERROR,
INVALID_LOGIN
}
class BackupUploadException(val failureCode: BackupUploadFailure, val gjCode: Int = -1) : Exception("upload error: $failureCode")
suspend fun getAccountBackupUrl(backupClient: OkHttpClient, details: UserDetails): Result<HttpUrl> {
return try {
// accountID=%i&type=1&secret=Wmfd2893gb7
val body = FormBody.Builder()
.add("secret", "Wmfd2893gb7")
.add("type", "1")
.add("accountID", details.accountId.toString())
.build()
val request = Request.Builder()
.url("https://www.boomlings.com/database/getAccountURL.php")
.addHeader("User-Agent", "")
.post(body)
.build()
val call = backupClient.newCall(request)
call.executeAsync()
} catch (e: Exception) {
e.printStackTrace()
return Result.failure(BackupUploadException(BackupUploadFailure.NETWORK_ERROR))
}.use { response ->
if (response.code != 200) {
return Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR))
}
val url = response.body.string().toHttpUrlOrNull()
?: return Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR))
Result.success(url)
}
}
fun decryptFileToBuffer(file: File, buffer: Buffer) = file.source().buffer()
.use { baseBuffer ->
while (!baseBuffer.exhausted()) {
val b = baseBuffer.readByte()
val d = b.xor(0xb)
// gd sometimes encodes garbage after null byte, treat it like a c string
if (d == 0.toByte())
break
buffer.writeByte(d.toInt())
}
}
fun generateSaveString(gameManager: File, localLevels: File): String = Buffer()
.use { saveBuffer ->
decryptFileToBuffer(gameManager, saveBuffer)
saveBuffer.writeByte(';'.code)
decryptFileToBuffer(localLevels, saveBuffer)
saveBuffer.readUtf8()
}
fun generateBackupRequest(details: UserDetails, url: HttpUrl, gameManager: File, localLevels: File): Request {
val saveData = generateSaveString(gameManager, localLevels)
// %s/database/accounts/backupGJAccountNew.php
val backupUrl = url.newBuilder()
.addPathSegments("database/accounts/backupGJAccountNew.php")
.build()
// gameVersion=22&binaryVersion=%i&dvs=2&udid=%s&uuid=%i&accountID=%i&gjp2=%s&secret=Wmfv3899gc9&saveData=%s
val body = FormBody.Builder()
.add("gameVersion", "22")
.add("binaryVersion", details.binaryVersion.toString())
.add("dvs", "2")
.add("udid", details.udid)
.add("uuid", details.uuid.toString())
.add("accountID", details.accountId.toString())
.add("secret", "Wmfv3899gc9")
.add("gjp2", details.gjp2)
.add("saveData", saveData)
.build()
return Request.Builder()
.url(backupUrl)
.addHeader("User-Agent", "")
.post(body)
.build()
}
suspend fun performBackupRequest(backupClient: OkHttpClient, details: UserDetails, url: HttpUrl, gameManager: File, localLevels: File): Result<Unit> {
return try {
// we split this into multiple functions to free up as many references as we can
// go little gc go
val request = generateBackupRequest(details, url, gameManager, localLevels)
val call = backupClient.newCall(request)
call.executeAsync()
} catch (e: Exception) {
e.printStackTrace()
return Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR))
}.use { response ->
if (response.code != 200) {
return Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR))
}
val responseBody = response.body.string().toIntOrNull()
?: return Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR))
when (responseBody) {
1 -> Result.success(Unit)
-5 -> Result.failure(BackupUploadException(BackupUploadFailure.INVALID_LOGIN, responseBody))
else -> Result.failure(BackupUploadException(BackupUploadFailure.GENERIC_ERROR, responseBody))
}
}
}
fun parseSaveFile(file: Document): Result<UserDetails> = try {
var userName: String? = null
var gjp2: String? = null
var accountId: Int? = null
var uuid: Int? = null
var udid: String? = null
var binaryVersion: Int? = null
val doc = file.child(0).child(0)
doc.childNodes.chunked(2).forEach { (k, v) ->
if (k.nodeName() == "k") {
val keyName = k.nodeValue()
when (keyName) {
"GJA_001" -> userName = v.nodeValue()
"GJA_003" -> accountId = v.nodeValue().toIntOrNull()
"GJA_005" -> gjp2 = v.nodeValue()
"playerUserID" -> uuid = v.nodeValue().toIntOrNull()
"playerUDID" -> udid = v.nodeValue()
"binaryVersion" -> binaryVersion = v.nodeValue().toIntOrNull()
}
}
}
if (userName == null || gjp2 == null || accountId == null || uuid == null || udid == null || binaryVersion == null) {
Result.failure(BackupParseException(BackupParseFailure.DETAILS_MISSING))
} else {
Result.success(
UserDetails(
userName = userName,
gjp2 = gjp2,
accountId = accountId,
uuid = uuid,
udid = udid,
binaryVersion = binaryVersion
)
)
}
} catch (e: Exception) {
e.printStackTrace()
Result.failure(BackupParseException(BackupParseFailure.DECODE_FAILED))
}
fun decryptFileToString(file: File) = Buffer()
.use { decryptedBuffer ->
decryptFileToBuffer(file, decryptedBuffer)
decryptedBuffer.readUtf8()
}
fun getUserDetails(gameManager: File): Result<UserDetails> {
return try {
val base64Decoded = run {
// free decryptString after decoding
val decryptString = decryptFileToString(gameManager)
decryptString.decodeBase64()
} ?: return Result.failure(BackupParseException(BackupParseFailure.DECODE_FAILED))
// gzipSource will close the underlying buffer when closed
val saveDoc = GzipSource(
Buffer().write(base64Decoded)
).buffer().use { gzipSource ->
Ksoup.parseSource(gzipSource, parser = Parser.xmlParser())
}
parseSaveFile(saveDoc)
} catch (e: Exception) {
e.printStackTrace()
return Result.failure(BackupParseException(BackupParseFailure.DECODE_FAILED))
}
}
const val MB_TO_BYTES = 1048576 // 2^20
suspend fun backupSaveToCloud(context: Context): Result<Unit> {
val baseDirectory = LaunchUtils.getBaseDirectory(context)
val gameManager = File(baseDirectory,"/save/CCGameManager.dat")
val localLevels = File(baseDirectory, "/save/CCLocalLevels.dat")
if (!gameManager.isFile || !localLevels.isFile) {
return Result.failure(BackupParseException(BackupParseFailure.SAVE_MISSING))
}
// hardcode 32mb max size
// this is how the game checks it, which probably isn't the best
val totalSize = (gameManager.length() + localLevels.length()) / MB_TO_BYTES.toDouble()
if (totalSize > 32.0) {
println("Rejecting save file - calculated size of ${totalSize}mb")
return Result.failure(BackupParseException(BackupParseFailure.SAVE_TOO_LARGE))
}
return withContext(Dispatchers.IO) {
val userDetails = getUserDetails(gameManager).getOrElse {
return@withContext Result.failure(it)
}
val backupClient = OkHttpClient.Builder()
.writeTimeout(500.seconds)
.build()
val backupUrl = getAccountBackupUrl(backupClient, userDetails).getOrElse {
return@withContext Result.failure(it)
}
performBackupRequest(backupClient, userDetails, backupUrl, gameManager, localLevels).getOrElse {
return@withContext Result.failure(it)
}
Result.success(Unit)
}
}
@Composable
fun BackupConfirmDialog(onDismiss: () -> Unit, onEnable: () -> Unit) {
AlertDialog(
icon = {
Icon(
painterResource(R.drawable.icon_cloud_alert),
contentDescription = null,
)
},
title = { Text(stringResource(R.string.preference_backup_confirm_title)) },
text = { Text(stringResource(R.string.preference_backup_confirm_description)) },
dismissButton = {
TextButton(onClick = onDismiss) {
Text(stringResource(R.string.message_box_cancel))
}
},
confirmButton = {
TextButton(onClick = onEnable) {
Text(stringResource(R.string.message_box_continue))
}
},
onDismissRequest = onDismiss
)
}
fun messageFromResult(context: Context, result: Result<Unit>): String {
val exception = result.exceptionOrNull()
?: return context.getString(R.string.preference_backup_success)
return when (exception) {
is BackupParseException -> when (exception.failureCode) {
BackupParseFailure.SAVE_MISSING -> context.getString(R.string.preference_backup_save_missing)
BackupParseFailure.DECODE_FAILED -> context.getString(R.string.preference_backup_save_decode_failed)
BackupParseFailure.DETAILS_MISSING -> context.getString(R.string.preference_backup_save_details_missing)
BackupParseFailure.SAVE_TOO_LARGE -> context.getString(R.string.preference_backup_save_too_large)
}
is BackupUploadException -> when (exception.failureCode) {
BackupUploadFailure.GENERIC_ERROR -> context.getString(R.string.preference_backup_failed, exception.gjCode)
BackupUploadFailure.NETWORK_ERROR -> context.getString(R.string.preference_backup_failed_network)
BackupUploadFailure.INVALID_LOGIN -> context.getString(R.string.preference_backup_failed_invalid_login)
}
else -> context.getString(R.string.preference_backup_failed_generic)
}
}
@Composable
fun BackupDialog(onDismiss: () -> Unit, isCancelling: Boolean) {
AlertDialog(
icon = {
Icon(
painterResource(R.drawable.icon_cloud_upload),
contentDescription = null
)
},
title = {
if (isCancelling) {
Text(stringResource(R.string.preference_backup_cancelling))
} else {
Text(stringResource(R.string.preference_backup_in_progress))
}
},
text = {
LinearProgressIndicator()
},
confirmButton = {
TextButton(onClick = onDismiss, enabled = !isCancelling) {
Text(stringResource(R.string.message_box_cancel))
}
},
onDismissRequest = {}
)
}
@Composable
fun BackupButton(snackbarHostState: SnackbarHostState) {
val context = LocalContext.current
var showBackupDialog by remember { mutableStateOf(false) }
val coroutineScope = rememberCoroutineScope()
var backupInProgress by remember { mutableStateOf(false) }
var backupJob by remember { mutableStateOf<Job?>(null) }
OptionsButton(
title = stringResource(R.string.preference_backup_cloud),
icon = {
Icon(
painterResource(R.drawable.icon_cloud_upload),
contentDescription = null
)
},
) {
showBackupDialog = true
}
if (showBackupDialog) {
BackupConfirmDialog(onDismiss = {
showBackupDialog = false
}) {
showBackupDialog = false
backupJob = coroutineScope.launch {
backupInProgress = true
val responseStatus = backupSaveToCloud(context)
backupInProgress = false
snackbarHostState.showSnackbar(messageFromResult(context, responseStatus))
}
}
}
var isCancelling by remember { mutableStateOf(false) }
if (backupInProgress) {
BackupDialog(onDismiss = {
coroutineScope.launch {
isCancelling = true
backupJob?.cancelAndJoin()
isCancelling = false
backupInProgress = false
}
}, isCancelling)
}
}
@@ -19,10 +19,29 @@ import androidx.compose.animation.animateColorAsState
import androidx.compose.animation.core.Spring
import androidx.compose.animation.core.spring
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.*
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.*
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Scaffold
import androidx.compose.material3.SnackbarHost
import androidx.compose.material3.SnackbarHostState
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.material3.TopAppBar
import androidx.compose.material3.TopAppBarDefaults
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.LaunchedEffect
@@ -48,10 +67,10 @@ import com.geode.launcher.BuildConfig
import com.geode.launcher.MainActivity
import com.geode.launcher.R
import com.geode.launcher.UserDirectoryProvider
import com.geode.launcher.updater.ReleaseViewModel
import com.geode.launcher.ui.theme.GeodeLauncherTheme
import com.geode.launcher.ui.theme.LocalTheme
import com.geode.launcher.ui.theme.Theme
import com.geode.launcher.updater.ReleaseViewModel
import com.geode.launcher.utils.ApplicationIcon
import com.geode.launcher.utils.Constants
import com.geode.launcher.utils.GamePackageUtils
@@ -63,6 +82,7 @@ import java.net.UnknownHostException
import kotlin.math.roundToInt
import kotlin.time.Clock
class SettingsActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
enableEdgeToEdge()
@@ -430,7 +450,7 @@ fun UpdateSettingsGroup(releaseViewModel: ReleaseViewModel, snackbarHostState: S
}
@Composable
fun AdvancedSettingsGroup(developerModeEnabled: Boolean) {
fun AdvancedSettingsGroup(developerModeEnabled: Boolean, snackbarHostState: SnackbarHostState) {
val context = LocalContext.current
OptionsGroup(stringResource(R.string.preference_category_developer)) {
@@ -487,6 +507,8 @@ fun AdvancedSettingsGroup(developerModeEnabled: Boolean) {
context.startActivity(launchIntent)
}
}
BackupButton(snackbarHostState)
}
}
@@ -644,7 +666,7 @@ fun SettingsScreen(
val developerModeEnabled by PreferenceUtils.useBooleanPreference(PreferenceUtils.Key.DEVELOPER_MODE)
AdvancedSettingsGroup(developerModeEnabled)
AdvancedSettingsGroup(developerModeEnabled, snackbarHostState)
AboutSettingsGroup(developerModeEnabled)
Spacer(Modifier.height(4.dp))