merge controller-api into main

Squashed commit of the following:

commit 915e232011
Author: Chloe <25387744+qimiko@users.noreply.github.com>
Date:   Tue Dec 16 23:28:48 2025 -0700

    redo controller api

commit cf4cd8335e
Author: Chloe <25387744+qimiko@users.noreply.github.com>
Date:   Sun Sep 14 00:30:28 2025 -0700

    my attempt 2
This commit is contained in:
Chloe committed 2025-12-17 22:46:54 -07:00
1 parent 3a6c731710
commit 0455a19f18
4 files changed
+436 -27

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@@ -2,12 +2,14 @@ package org.cocos2dx.lib
import android.app.Activity
import android.content.Context
import android.hardware.input.InputManager
import android.opengl.GLSurfaceView
import android.os.Build
import android.os.Handler
import android.os.Looper
import android.os.Message
import android.util.Log
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import android.view.Surface
@@ -16,6 +18,7 @@ import androidx.annotation.RequiresApi
import androidx.appcompat.widget.AppCompatEditText
import com.customRobTop.BaseRobTopActivity
import com.geode.launcher.utils.GeodeUtils
import kotlin.math.abs
private const val HANDLER_OPEN_IME_KEYBOARD = 2
private const val HANDLER_CLOSE_IME_KEYBOARD = 3
@@ -56,8 +59,9 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
}
var sendTimestampEvents = false
var sendInternalTimestampEvents = false
var manualBackEvents = false
var controllerEventsEnabled = false
private set
var cocos2dxEditText: AppCompatEditText? = null
set(value) {
@@ -154,9 +158,6 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
private fun sendNextEventTimestamp(timestamp: Long) {
if (sendTimestampEvents)
GeodeUtils.setNextInputTimestamp(timestamp)
if (sendInternalTimestampEvents)
GeodeUtils.setNextInputTimestampInternal(timestamp)
}
override fun onTouchEvent(motionEvent: MotionEvent): Boolean {
@@ -179,7 +180,15 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
val f = ys[0]
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionDown(idDown, xDown, f)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
// slice here to convert to single element array
GeodeUtils.TOUCH_TYPE_BEGIN, ids.sliceArray(0..0), xs.sliceArray(0..0), ys.sliceArray(0..0)
)
else
cocos2dxRenderer.handleActionDown(idDown, xDown, f)
}
true
}
@@ -189,21 +198,42 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
val f3 = ys[0]
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionUp(idUp, f2, f3)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
GeodeUtils.TOUCH_TYPE_END, ids.sliceArray(0..0), xs.sliceArray(0..0), ys.sliceArray(0..0)
)
else
cocos2dxRenderer.handleActionUp(idUp, f2, f3)
}
true
}
MotionEvent.ACTION_MOVE -> {
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionMove(ids, xs, ys)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
GeodeUtils.TOUCH_TYPE_MOVE, ids, xs, ys
)
else
cocos2dxRenderer.handleActionMove(ids, xs, ys)
}
true
}
MotionEvent.ACTION_CANCEL -> {
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionCancel(ids, xs, ys)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
GeodeUtils.TOUCH_TYPE_CANCEL, ids, xs, ys
)
else
cocos2dxRenderer.handleActionCancel(ids, xs, ys)
}
true
}
@@ -214,7 +244,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
val y = motionEvent.getY(indexPointerDown)
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionDown(idPointerDown, xPointerDown, y)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
GeodeUtils.TOUCH_TYPE_BEGIN, intArrayOf(idPointerDown), floatArrayOf(xPointerDown), floatArrayOf(y)
)
else
cocos2dxRenderer.handleActionDown(idPointerDown, xPointerDown, y)
}
true
}
@@ -225,7 +262,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
val y2 = motionEvent.getY(indexPointUp)
queueEvent {
sendNextEventTimestamp(timestamp)
cocos2dxRenderer.handleActionUp(idPointerUp, xPointerUp, y2)
if (controllerEventsEnabled)
GeodeUtils.internalTouchEvent(
timestamp, motionEvent.deviceId, motionEvent.source,
GeodeUtils.TOUCH_TYPE_END, intArrayOf(idPointerUp), floatArrayOf(xPointerUp), floatArrayOf(y2)
)
else
cocos2dxRenderer.handleActionUp(idPointerUp, xPointerUp, y2)
}
true
}
@@ -266,21 +310,42 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
return
}
if (useKeyboardEvents) {
queueEvent {
cocos2dxRenderer.handleKeyDown(KeyEvent.KEYCODE_BACK)
val currentTime = System.nanoTime()
queueEvent {
sendNextEventTimestamp(currentTime)
if (controllerEventsEnabled) {
GeodeUtils.internalKeyEvent(
currentTime,
-1,
InputDevice.SOURCE_ANY,
KeyEvent.KEYCODE_BACK,
0,
true,
0
)
GeodeUtils.internalKeyEvent(
currentTime,
-1,
InputDevice.SOURCE_ANY,
KeyEvent.KEYCODE_BACK,
0,
false,
0
)
}
} else {
val currentTime = System.nanoTime()
queueEvent {
sendNextEventTimestamp(currentTime)
if (useKeyboardEvents) {
GeodeUtils.nativeKeyDown(KeyEvent.KEYCODE_BACK, 0, false)
GeodeUtils.nativeKeyUp(KeyEvent.KEYCODE_BACK, 0)
} else if (!controllerEventsEnabled) {
cocos2dxRenderer.handleKeyDown(KeyEvent.KEYCODE_BACK)
}
}
}
override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
if (!useKeyboardEvents) {
if (!useKeyboardEvents && !controllerEventsEnabled) {
return legacyKeyDown(keyCode, event)
}
@@ -296,7 +361,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
queueEvent {
sendNextEventTimestamp(event.eventTime * MS_TO_NS)
GeodeUtils.nativeKeyDown(keyCode, event.modifiers, event.repeatCount != 0)
if (useKeyboardEvents) {
GeodeUtils.nativeKeyDown(keyCode, event.modifiers, event.repeatCount != 0)
}
if (controllerEventsEnabled) {
GeodeUtils.internalKeyEvent(event.eventTime * MS_TO_NS, event.deviceId, event.source, event.keyCode, event.modifiers, true, event.repeatCount)
}
}
true
}
@@ -304,7 +376,7 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
}
override fun onKeyUp(keyCode: Int, event: KeyEvent): Boolean {
if (!useKeyboardEvents) {
if (!useKeyboardEvents && !controllerEventsEnabled) {
return super.onKeyUp(keyCode, event)
}
@@ -319,7 +391,14 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
queueEvent {
sendNextEventTimestamp(event.eventTime * MS_TO_NS)
GeodeUtils.nativeKeyUp(keyCode, event.modifiers)
if (useKeyboardEvents) {
GeodeUtils.nativeKeyUp(keyCode, event.modifiers)
}
if (controllerEventsEnabled) {
GeodeUtils.internalKeyEvent(event.eventTime * MS_TO_NS, event.deviceId, event.source, event.keyCode, event.modifiers, false, event.repeatCount)
}
}
true
@@ -327,8 +406,67 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
}
}
// i'm lazy.
// https://developer.android.com/develop/ui/views/touch-and-input/game-controllers/controller-input
private fun getCenteredAxis(
event: MotionEvent,
device: InputDevice,
axis: Int,
historyPos: Int
): Float {
device.getMotionRange(axis, event.source)?.apply {
val value: Float = if (historyPos < 0) {
event.getAxisValue(axis)
} else {
event.getHistoricalAxisValue(axis, historyPos)
}
if (abs(value) > flat) {
return value
}
}
return 0.0f
}
private fun getJoystickMotion(event: MotionEvent, axisHorizontal: Int, axisVertical: Int): Pair<FloatArray, FloatArray> {
val positionChangesX = ArrayList<Float>()
val positionChangesY = ArrayList<Float>()
val inputDevice = event.device
(0 until event.historySize).forEach { i ->
val x = getCenteredAxis(event, inputDevice, axisHorizontal, i)
val y = getCenteredAxis(event, inputDevice, axisVertical, i)
positionChangesX.add(x)
positionChangesY.add(y)
}
val x = getCenteredAxis(event, inputDevice, axisHorizontal, -1)
val y = getCenteredAxis(event, inputDevice, axisVertical, -1)
positionChangesX.add(x)
positionChangesY.add(y)
return Pair(positionChangesX.toFloatArray(), positionChangesY.toFloatArray())
}
private fun getJoystickMotion(event: MotionEvent, axis: Int): FloatArray {
val positionChanges = ArrayList<Float>()
val inputDevice = event.device
(0 until event.historySize).forEach { i ->
val x = getCenteredAxis(event, inputDevice, axis, i)
positionChanges.add(x)
}
val x = getCenteredAxis(event, inputDevice, axis, -1)
positionChanges.add(x)
return positionChanges.toFloatArray()
}
override fun onGenericMotionEvent(event: MotionEvent?): Boolean {
if (!useKeyboardEvents) {
if (!useKeyboardEvents && !controllerEventsEnabled) {
return super.onGenericMotionEvent(event)
}
@@ -340,7 +478,39 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
queueEvent {
sendNextEventTimestamp(timestamp)
GeodeUtils.nativeActionScroll(scrollX, scrollY)
if (useKeyboardEvents) {
GeodeUtils.nativeActionScroll(scrollX, scrollY)
}
if (controllerEventsEnabled) {
GeodeUtils.internalScrollEvent(timestamp, event.deviceId, event.source, scrollX, scrollY)
}
}
return true
}
if (controllerEventsEnabled && event?.action == MotionEvent.ACTION_MOVE && event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK) {
val (motionLeftX, motionLeftY) = getJoystickMotion(event, MotionEvent.AXIS_X, MotionEvent.AXIS_Y)
val (motionRightX, motionRightY) = getJoystickMotion(event, MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ)
val (motionDPadX, motionDPadY) = getJoystickMotion(event, MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y)
val motionLTrigger = getJoystickMotion(event, MotionEvent.AXIS_LTRIGGER)
val motionRTrigger = getJoystickMotion(event, MotionEvent.AXIS_RTRIGGER)
// i'm sure this is great for performance
val timestamp = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE)
event.eventTimeNanos else event.eventTime * MS_TO_NS
queueEvent {
GeodeUtils.internalJoystickEvent(
timestamp, event.deviceId, event.source,
motionLeftX, motionLeftY,
motionRightX, motionRightY,
motionDPadX, motionDPadY,
motionLTrigger, motionRTrigger
)
}
return true
@@ -365,4 +535,40 @@ class Cocos2dxGLSurfaceView(context: Context) : GLSurfaceView(context) {
fun deleteBackward() {
queueEvent { cocos2dxRenderer.handleDeleteBackward() }
}
fun enableControllerEvents() {
if (controllerEventsEnabled) {
return
}
controllerEventsEnabled = true
val inputManager = context.getSystemService(Context.INPUT_SERVICE) as InputManager
inputManager.registerInputDeviceListener(InputListener, null)
}
fun disableControllerEvents() {
if (!controllerEventsEnabled) {
return
}
controllerEventsEnabled = true
val inputManager = context.getSystemService(Context.INPUT_SERVICE) as InputManager
inputManager.unregisterInputDeviceListener(InputListener)
}
object InputListener : InputManager.InputDeviceListener {
override fun onInputDeviceAdded(deviceId: Int) {
GeodeUtils.inputDeviceAdded(deviceId)
}
override fun onInputDeviceChanged(deviceId: Int) {
GeodeUtils.inputDeviceChanged(deviceId)
}
override fun onInputDeviceRemoved(deviceId: Int) {
GeodeUtils.inputDeviceRemoved(deviceId)
}
}
}