merge controller-api into main

Squashed commit of the following:

commit 915e232011
Author: Chloe <25387744+qimiko@users.noreply.github.com>
Date:   Tue Dec 16 23:28:48 2025 -0700

    redo controller api

commit cf4cd8335e
Author: Chloe <25387744+qimiko@users.noreply.github.com>
Date:   Sun Sep 14 00:30:28 2025 -0700

    my attempt 2
This commit is contained in:
Chloe committed 2025-12-17 22:46:54 -07:00
1 parent 3a6c731710
commit 0455a19f18
4 files changed
+436 -27

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@@ -588,8 +588,8 @@ class GeometryDashActivity : AppCompatActivity(), Cocos2dxHelper.Cocos2dxHelperL
mGLSurfaceView?.sendTimestampEvents = true
true
}
GeodeUtils.CAPABILITY_INTERNAL_CALLBACKS -> {
mGLSurfaceView?.sendInternalTimestampEvents = true
GeodeUtils.CAPABILITY_RICH_INPUT -> {
mGLSurfaceView?.enableControllerEvents()
true
}
else -> false
@@ -7,6 +7,9 @@ import android.content.ClipboardManager
import android.content.Context
import android.content.Intent
import android.content.pm.PackageManager
import android.hardware.lights.Light
import android.hardware.lights.LightState
import android.hardware.lights.LightsRequest
import android.net.Uri
import android.os.Build
import android.os.Environment
@@ -16,6 +19,7 @@ import android.os.VibratorManager
import android.provider.DocumentsContract
import android.provider.Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION
import android.util.Log
import android.view.InputDevice
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
@@ -546,7 +550,7 @@ object GeodeUtils {
const val CAPABILITY_EXTENDED_INPUT = "extended_input"
const val CAPABILITY_TIMESTAMP_INPUT = "timestamp_inputs"
const val CAPABILITY_INTERNAL_CALLBACKS = "internal_callbacks_v1"
const val CAPABILITY_RICH_INPUT = "internal_callbacks_v2"
private var capabilityListener: WeakReference<CapabilityListener?> = WeakReference(null)
@@ -576,6 +580,188 @@ object GeodeUtils {
.launchUrl(activity, url.toUri())
}
/**
* Determines if any gamepad or joystick input devices are connected.
* This is useful during start, but tracking inputDeviceAdded events is better during runtime.
*/
@JvmStatic
fun controllersConnected(): Int {
val deviceIds = InputDevice.getDeviceIds()
return deviceIds.count {
InputDevice.getDevice(it)?.run {
sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD || sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
} ?: false
}
}
@JvmStatic
fun getConnectedDevices(): IntArray = InputDevice.getDeviceIds()
@JvmStatic
fun getDevice(deviceId: Int): InputDevice? = InputDevice.getDevice(deviceId)
@JvmStatic
fun getDeviceBatteryCapacity(deviceId: Int): Float {
val device = InputDevice.getDevice(deviceId) ?: return 0.0f
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
device.batteryState.capacity
} else {
0.0f
}
}
@JvmStatic
fun deviceHasBattery(deviceId: Int): Boolean {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
return false
}
val device = InputDevice.getDevice(deviceId) ?: return false
return device.batteryState.isPresent
}
@JvmStatic
fun getDeviceBatteryStatus(deviceId: Int): Int {
val device = InputDevice.getDevice(deviceId) ?: return 0
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
device.batteryState.status
} else {
0
}
}
@JvmStatic
fun getDeviceLightsCount(deviceId: Int): Int {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
return 0
}
val device = InputDevice.getDevice(deviceId) ?: return 0
val lightsManager = device.lightsManager
return lightsManager.lights.size
}
// this is based on paddleboat's api
@JvmStatic
fun getLightType(deviceId: Int): Int {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
return 0
}
val device = InputDevice.getDevice(deviceId) ?: return 0
val lightsManager = device.lightsManager
var flags = 0
lightsManager.lights.forEach { light ->
if (light.type == Light.LIGHT_TYPE_PLAYER_ID) {
flags = flags or 1
} else if (light.hasRgbControl()) {
flags = flags or 2
}
}
return flags
}
/**
* Sets the color for a device.
* @return false if the given device does not exist or setting lights was otherwise unsuccessful
*/
@JvmStatic
fun setDeviceLightColor(deviceId: Int, color: Int, type: Int): Boolean {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
return false
}
val device = InputDevice.getDevice(deviceId) ?: return false
val lightsManager = device.lightsManager
val lights = lightsManager.lights
if (lights.isEmpty()) {
return false
}
val actedLights = lights.count { light ->
val state = LightState.Builder()
if (light.type == Light.LIGHT_TYPE_PLAYER_ID && (type and 1 == 1)) {
state.setPlayerId(color)
} else if (light.hasRgbControl() && (type and 2 == 2)) {
state.setColor(color)
} else {
return@count false
}
val request = LightsRequest.Builder()
.addLight(light, state.build())
.build()
lightsManager.openSession()
.requestLights(request)
true
}
return actedLights > 0
}
@JvmStatic
fun getDeviceHapticsCount(deviceId: Int): Int {
val device = InputDevice.getDevice(deviceId) ?: return 0
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
return if (device.vibrator.hasVibrator()) 1 else 0
}
val vibratorManager = device.vibratorManager
val vibratorIds = vibratorManager.vibratorIds
return vibratorIds.size
}
private fun performVibration(vibrator: Vibrator?, durationMs: Long, intensity: Int) {
vibrator?.apply {
if (intensity == 0) {
cancel()
} else {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val vibrationEffect = VibrationEffect.createOneShot(durationMs, intensity)
vibrate(vibrationEffect)
} else {
vibrate(durationMs)
}
}
}
}
/**
* Vibrates a given device. Set motorIdx == -1 to vibrate all available motors on a device.
*/
@JvmStatic
fun vibrateDevice(deviceId: Int, durationMs: Long, intensity: Int, motorIdx: Int): Boolean {
val device = InputDevice.getDevice(deviceId) ?: return false
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val vibratorManager = device.vibratorManager
val vibratorIds = vibratorManager.vibratorIds
if (motorIdx == -1) {
vibratorIds.forEach {
val vibrator = vibratorManager.getVibrator(it)
performVibration(vibrator, durationMs, intensity)
}
} else {
val deviceId = vibratorIds.getOrNull(motorIdx) ?: return false
val vibrator = vibratorManager.getVibrator(deviceId)
performVibration(vibrator, durationMs, intensity)
}
} else {
val vibrator = device.vibrator
performVibration(vibrator, durationMs, intensity)
}
return true
}
external fun nativeKeyUp(keyCode: Int, modifiers: Int)
external fun nativeKeyDown(keyCode: Int, modifiers: Int, isRepeating: Boolean)
external fun nativeActionScroll(scrollX: Float, scrollY: Float)
@@ -587,5 +773,18 @@ object GeodeUtils {
* @see reportPlatformCapability
*/
external fun setNextInputTimestamp(timestamp: Long)
external fun setNextInputTimestampInternal(timestamp: Long)
const val TOUCH_TYPE_BEGIN = 0
const val TOUCH_TYPE_MOVE = 1
const val TOUCH_TYPE_END = 2
const val TOUCH_TYPE_CANCEL = 3
external fun internalKeyEvent(timestamp: Long, deviceId: Int, eventSource: Int, keyCode: Int, modifiers: Int, isDown: Boolean, repeatCount: Int)
external fun internalTouchEvent(timestamp: Long, deviceId: Int, eventSource: Int, eventType: Int, ids: IntArray, xs: FloatArray, ys: FloatArray)
external fun internalScrollEvent(timestamp: Long, deviceId: Int, eventSource: Int, scrollX: Float, scrollY: Float)
external fun internalJoystickEvent(timestamp: Long, deviceId: Int, eventSource: Int, leftX: FloatArray, leftY: FloatArray, rightX: FloatArray, rightY: FloatArray, hatX: FloatArray, hatY: FloatArray, leftTrigger: FloatArray, rightTrigger: FloatArray)
external fun inputDeviceAdded(deviceId: Int)
external fun inputDeviceChanged(deviceId: Int)
external fun inputDeviceRemoved(deviceId: Int)
}