Work on editor a bit

This commit is contained in:
2026-01-12 17:12:04 -07:00
parent 5d4e239656
commit 47c5ac4ab9
26 changed files with 14338 additions and 36 deletions

View File

@@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
@@ -58,6 +57,7 @@ public class CreatedLevelsMenu : MonoBehaviour
var item = currentLevels.FirstOrDefault(x => x["uuid"]?.ToString() == levelUuid);
item?.Remove();
BazookaManager.Instance.SetCreatedLevels(currentLevels);
BazookaManager.Instance.DeleteSave($"levels/{levelUuid}.json");
LeaveLevel();
});
// if (LevelDataManager.Instance.targetSelectionUuid != null)
@@ -110,8 +110,8 @@ public class CreatedLevelsMenu : MonoBehaviour
void LaunchEditor()
{
// LevelDataManager.Instance.targetEditorUuid = levelUuid;
SceneManager.LoadScene("LevelEditor");
BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
SceneManager.LoadScene("EditorMenu");
}
void TitleChangeEvent(string newValue)