Work on editor a bit
This commit is contained in:
@@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using Newtonsoft.Json.Linq;
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using TMPro;
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using UnityEngine;
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@@ -58,6 +57,7 @@ public class CreatedLevelsMenu : MonoBehaviour
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var item = currentLevels.FirstOrDefault(x => x["uuid"]?.ToString() == levelUuid);
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item?.Remove();
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BazookaManager.Instance.SetCreatedLevels(currentLevels);
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BazookaManager.Instance.DeleteSave($"levels/{levelUuid}.json");
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LeaveLevel();
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});
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// if (LevelDataManager.Instance.targetSelectionUuid != null)
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@@ -110,8 +110,8 @@ public class CreatedLevelsMenu : MonoBehaviour
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void LaunchEditor()
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{
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// LevelDataManager.Instance.targetEditorUuid = levelUuid;
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SceneManager.LoadScene("LevelEditor");
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BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
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SceneManager.LoadScene("EditorMenu");
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}
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void TitleChangeEvent(string newValue)
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834
Assets/Scripts/MenuScripts/EditorMenu.cs
Normal file
834
Assets/Scripts/MenuScripts/EditorMenu.cs
Normal file
@@ -0,0 +1,834 @@
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using UnityEngine.InputSystem;
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using System.Collections.Generic;
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using UnityEngine.SceneManagement;
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using TMPro;
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using Newtonsoft.Json.Linq;
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using System.Collections;
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using System.Text.RegularExpressions;
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public class EditorMenu : MonoBehaviour
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{
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public GameObject buildTab;
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public GameObject sampleObject;
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public int gameObjects;
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private readonly Dictionary<GameObject, int> objectMap = new();
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private GameObject selectedObj = null;
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private int selectedId = -1;
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private Vector2 pos1 = new(-5, -5);
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private Vector2 pos2 = new(2495, 495);
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private readonly HashSet<Vector2> placedPositions = new();
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public new Camera camera;
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public GameObject actionPanel;
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private const int gridSize = 10;
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bool isDragging = false;
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Vector2 pointerDownPos;
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bool pointerDown = false;
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bool dragDuringHold = false;
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bool pointerReleased = false;
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private float zoomLevel = 35f;
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private const float cameraSpeed = 0.2f;
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public GameObject editTab;
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public Button normalUpButton;
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public Button normalDownButton;
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public Button normalLeftButton;
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public Button normalRightButton;
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public Button doubleUpButton;
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public Button doubleDownButton;
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public Button doubleLeftButton;
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public Button doubleRightButton;
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private SpriteRenderer selectedObject;
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public Button deleteButton;
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public Button quickDeleteButton;
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public GameObject pausePanel;
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public Button pauseButton;
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public Button pauseResumeButton;
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public Button saveAndPlayResumeButton;
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public Button saveAndExitResumeButton;
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public Button saveResumeButton;
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public Button exitResumeButton;
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public GameObject objectContainer;
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private float prevPinchDistance = -1;
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public TMP_Text objectsText;
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public Button zoomInButton;
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public Button zoomOutButton;
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private readonly int maxObjects = 4000;
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private string levelUuid;
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private JArray backgroundColor = new(40, 125, 255);
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private JArray groundColor = new(0, 102, 255);
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private int selectedSong = 1;
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public Button editObjectButton;
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public GameObject editObjectPanel;
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public Button editObjectCloseButton;
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public ColorChangeManager editColorPanel;
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private ColorChangeManager editColorPanelClone;
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private int colorEditMode = -1;
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public GameObject levelSettingsPanel;
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public Button levelSettingsButton;
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public Button levelSettingsPanelBackgroundButton;
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public Button levelSettingsPanelGroundButton;
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public Slider levelSettingsPanelSongSlider;
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public TMP_Text levelSettingsPanelSongSliderText;
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async void Start()
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{
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if (BazookaManager.Instance.tempData["targetEditorUuid"] == null)
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{
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await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
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return;
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}
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GenerateGridLines();
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for (int i = 0; i < gameObjects; i++)
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{
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GameObject obj = Instantiate(sampleObject, buildTab.transform);
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obj.name = i.ToString();
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obj.transform.GetChild(0).GetComponent<Image>().sprite = Resources.Load<Sprite>($"Objects/{i + 1}");
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obj.SetActive(true);
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objectMap[obj] = i;
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if (!obj.TryGetComponent<Button>(out var btn)) btn = obj.AddComponent<Button>();
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GameObject current = obj;
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btn.onClick.AddListener(() =>
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{
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if (selectedId == objectMap[current])
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{
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selectedId = -1;
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selectedObj = null;
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UpdateSelectionVisuals();
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}
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else
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{
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selectedId = objectMap[current];
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selectedObj = current;
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UpdateSelectionVisuals();
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}
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});
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}
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normalUpButton.onClick.AddListener(() => MoveSelectedY(1));
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normalDownButton.onClick.AddListener(() => MoveSelectedY(-1));
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normalLeftButton.onClick.AddListener(() => MoveSelectedX(-1));
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normalRightButton.onClick.AddListener(() => MoveSelectedX(1));
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doubleUpButton.onClick.AddListener(() => MoveSelectedY(10));
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doubleDownButton.onClick.AddListener(() => MoveSelectedY(-10));
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doubleLeftButton.onClick.AddListener(() => MoveSelectedX(-10));
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doubleRightButton.onClick.AddListener(() => MoveSelectedX(10));
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deleteButton.onClick.AddListener(DeleteSelectedObject);
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quickDeleteButton.onClick.AddListener(DeleteSelectedObject);
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pauseButton.onClick.AddListener(() =>
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{
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objectsText.text = $"Objects: {GetTotalObjects()}/{maxObjects}";
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pausePanel.SetActive(true);
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});
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pauseResumeButton.onClick.AddListener(() =>
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{
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pausePanel.SetActive(false);
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});
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saveAndPlayResumeButton.onClick.AddListener(async () =>
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{
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if (SaveLevel())
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{
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BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
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await SceneManager.LoadSceneAsync("GamePlayer");
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}
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});
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saveAndExitResumeButton.onClick.AddListener(async () =>
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{
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if (SaveLevel())
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{
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BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
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await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
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}
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});
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saveResumeButton.onClick.AddListener(() =>
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{
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StartCoroutine(SaveButton());
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});
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exitResumeButton.onClick.AddListener(async () =>
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{
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BazookaManager.Instance.tempData["targetEditorUuid"] = levelUuid;
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await SceneManager.LoadSceneAsync("CreatedLevelsMenu");
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});
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zoomInButton.onClick.AddListener(ZoomIn);
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zoomOutButton.onClick.AddListener(ZoomOut);
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editObjectButton.onClick.AddListener(EditButtonPress);
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editObjectCloseButton.onClick.AddListener(EditCloseButtonPress);
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levelSettingsPanelSongSlider.onValueChanged.AddListener(value =>
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{
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levelSettingsPanelSongSliderText.text = value switch
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{
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1 => "1: " + SongKeys.SONG_1,
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2 => "2: " + SongKeys.SONG_2,
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3 => "3: " + SongKeys.SONG_3,
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4 => "4: " + SongKeys.SONG_4,
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5 => "5: " + SongKeys.SONG_5,
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_ => "N/A",
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};
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});
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levelSettingsButton.onClick.AddListener(() =>
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{
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levelSettingsPanelSongSlider.value = selectedSong;
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levelSettingsPanel.SetActive(true);
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editObjectPanel.SetActive(true);
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});
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levelSettingsPanelBackgroundButton.onClick.AddListener(() =>
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{
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var editColorPanelTempClone = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent);
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editColorPanelTempClone.SetActive(true);
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levelSettingsPanel.SetActive(false);
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editColorPanelClone = editColorPanelTempClone.GetComponent<ColorChangeManager>();
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colorEditMode = 0;
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editColorPanelClone.fadeInputField.transform.parent.gameObject.SetActive(false);
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editColorPanelClone.RSlider.value = int.Parse(backgroundColor[0].ToString());
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editColorPanelClone.GSlider.value = int.Parse(backgroundColor[1].ToString());
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editColorPanelClone.BSlider.value = int.Parse(backgroundColor[2].ToString());
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editColorPanelClone.previewImage.color = new Color(editColorPanelClone.RSlider.value / 255f, editColorPanelClone.GSlider.value / 255f, editColorPanelClone.BSlider.value / 255f);
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});
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levelSettingsPanelGroundButton.onClick.AddListener(() =>
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{
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var editColorPanelTempClone = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent);
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editColorPanelTempClone.SetActive(true);
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levelSettingsPanel.SetActive(false);
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editColorPanelClone = editColorPanelTempClone.GetComponent<ColorChangeManager>();
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colorEditMode = 0;
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editColorPanelClone.fadeInputField.transform.parent.gameObject.SetActive(false);
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editColorPanelClone.RSlider.value = int.Parse(groundColor[0].ToString());
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editColorPanelClone.GSlider.value = int.Parse(groundColor[1].ToString());
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editColorPanelClone.BSlider.value = int.Parse(groundColor[2].ToString());
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editColorPanelClone.previewImage.color = new Color(editColorPanelClone.RSlider.value / 255f, editColorPanelClone.GSlider.value / 255f, editColorPanelClone.BSlider.value / 255f);
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});
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levelUuid = BazookaManager.Instance.tempData["targetEditorUuid"].ToString();
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BazookaManager.Instance.tempData.Remove("targetEditorUuid");
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JObject data = BazookaManager.Instance.Load($"levels/{levelUuid}.json");
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JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
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List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
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foreach (var level in currentLevelsList)
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{
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if (level.UUID == levelUuid)
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{
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if (level.EditorCameraPos != null)
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{
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camera.transform.position = new Vector3(
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float.Parse(level.EditorCameraPos[0].ToString()),
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float.Parse(level.EditorCameraPos[1].ToString()),
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-10
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);
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}
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zoomLevel = level.EditorCameraZoom;
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}
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}
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camera.orthographicSize = zoomLevel;
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if (data["songId"] != null)
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{
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selectedSong = int.Parse(data["songId"].ToString());
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}
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if (data["backgroundColor"] != null)
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{
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backgroundColor = JArray.Parse(data["backgroundColor"].ToString());
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Camera.main.backgroundColor = new Color(
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int.Parse(backgroundColor[0].ToString()) / 255f,
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int.Parse(backgroundColor[1].ToString()) / 255f,
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int.Parse(backgroundColor[2].ToString()) / 255f
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);
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}
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if (data["groundColor"] as JArray != null)
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{
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groundColor = JArray.Parse(data["groundColor"].ToString());
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}
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if (data["data"] != null)
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{
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foreach (var objectInfo in JArray.Parse(data["data"].ToString()))
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{
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var sr = PlaceObject(
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float.Parse(objectInfo["position"][0].ToString()),
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float.Parse(objectInfo["position"][1].ToString()),
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float.Parse(objectInfo["position"][2].ToString()),
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float.Parse(objectInfo["rotation"].ToString()),
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int.Parse(objectInfo["id"].ToString())
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);
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if (objectInfo["id"].ToString() == "13" || objectInfo["id"].ToString() == "14")
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{
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if (objectInfo["colorData"] != null)
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{
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int r = int.Parse(objectInfo["colorData"][0].ToString());
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int g = int.Parse(objectInfo["colorData"][1].ToString());
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int b = int.Parse(objectInfo["colorData"][2].ToString());
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float duration = float.Parse(objectInfo["colorData"][3].ToString());
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sr.gameObject.name = $"{objectInfo["id"]}({r},{g},{b},{duration})";
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}
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}
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}
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}
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}
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void UpdateSelectionVisuals()
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{
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foreach (var pair in objectMap)
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{
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Image objectImg = pair.Key.transform.GetChild(0).GetComponent<Image>();
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Image buttonImg = pair.Key.transform.GetComponent<Image>();
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objectImg.color = pair.Key == selectedObj ? new Color(1f, 1f, 1f, 0.75f) : Color.white;
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buttonImg.color = pair.Key == selectedObj ? new Color(1f, 1f, 1f, 0.75f) : Color.white;
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}
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}
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void UnSetSelectedObject()
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{
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if (selectedObject != null)
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{
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selectedObject.color = Color.white;
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}
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selectedObject = null;
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quickDeleteButton.interactable = false;
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editObjectButton.interactable = false;
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}
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void SetSelectedObject(SpriteRenderer sr)
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{
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if (selectedObject != null)
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{
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selectedObject.color = Color.white;
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}
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selectedObject = sr;
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sr.color = Color.green;
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quickDeleteButton.interactable = true;
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if (selectedObject == null) return;
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var selectedName = selectedObject.name;
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if (selectedName.StartsWith("13") || selectedName.StartsWith("14"))
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{
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editObjectButton.interactable = true;
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}
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}
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void DeleteSelectedObject()
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{
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if (selectedObject == null) return;
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Destroy(selectedObject.gameObject);
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selectedObject = null;
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quickDeleteButton.interactable = false;
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}
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void Update()
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{
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if (pausePanel.activeSelf || editObjectPanel.activeSelf) return;
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HandleCameraMovement();
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HandleZoom();
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if (buildTab.activeSelf && selectedId != -1 && !EventSystem.current.IsPointerOverGameObject())
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{
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Vector2 inputPos = Vector2.zero;
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bool pressed = false;
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bool held = false;
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bool released = false;
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if (Application.isMobilePlatform && Touchscreen.current != null)
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{
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var touch = Touchscreen.current.primaryTouch;
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inputPos = touch.position.ReadValue();
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pressed = touch.press.wasPressedThisFrame;
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held = touch.press.isPressed;
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released = touch.press.wasReleasedThisFrame;
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}
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else
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{
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var mouse = Mouse.current;
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inputPos = mouse.position.ReadValue();
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pressed = mouse.leftButton.wasPressedThisFrame;
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held = mouse.leftButton.isPressed;
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released = mouse.leftButton.wasReleasedThisFrame;
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}
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if (pressed)
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{
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pointerDown = true;
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pointerDownPos = inputPos;
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dragDuringHold = false;
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}
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if (pointerDown && !dragDuringHold && held)
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{
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if (Vector2.Distance(pointerDownPos, inputPos) > 100f)
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dragDuringHold = true;
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}
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if (released)
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{
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pointerReleased = true;
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pointerDown = false;
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}
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if (pointerReleased)
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{
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pointerReleased = false;
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if (!dragDuringHold)
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{
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Vector2 mouseWorldPos = Camera.main.ScreenToWorldPoint(inputPos);
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if (mouseWorldPos.x >= pos1.x && mouseWorldPos.x <= pos2.x && mouseWorldPos.y >= pos1.y && mouseWorldPos.y <= pos2.y && Vector2.Distance(pointerDownPos, inputPos) <= 100f)
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{
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float snappedX = Mathf.Round(mouseWorldPos.x / 10f) * 10f;
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float snappedY = Mathf.Round(mouseWorldPos.y / 10f) * 10f;
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Vector2 gridPos = new(snappedX, snappedY);
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if (!placedPositions.Contains(gridPos) && GetTotalObjects() < maxObjects)
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{
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var sr = PlaceObject(snappedX, snappedY, 0, 0, selectedId + 1);
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SetSelectedObject(sr);
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}
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}
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}
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}
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}
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if (editTab.activeSelf && Mouse.current.leftButton.wasPressedThisFrame && !EventSystem.current.IsPointerOverGameObject())
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{
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Vector2 mouseWorldPos = Camera.main.ScreenToWorldPoint(Mouse.current.position.ReadValue());
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float threshold = 5f;
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SpriteRenderer closest = null;
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float closestDist = Mathf.Infinity;
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foreach (var obj in FindObjectsByType<SpriteRenderer>(FindObjectsSortMode.None))
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{
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if (obj.transform.parent != objectContainer.transform) continue;
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float dist = Vector2.Distance(mouseWorldPos, obj.transform.position);
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if (dist < threshold && dist < closestDist)
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{
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closestDist = dist;
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closest = obj;
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}
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}
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if (closest != null) SetSelectedObject(closest);
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}
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if (selectedObject != null && !Application.isMobilePlatform)
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{
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if (Keyboard.current.wKey.wasPressedThisFrame)
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{
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if (Keyboard.current.leftShiftKey.isPressed)
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{
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MoveSelectedY(1);
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}
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else
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{
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MoveSelectedY(10);
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}
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}
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else if (Keyboard.current.aKey.wasPressedThisFrame)
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{
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if (Keyboard.current.leftShiftKey.isPressed)
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{
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MoveSelectedX(-1);
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}
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else
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{
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MoveSelectedX(-10);
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}
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}
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else if (Keyboard.current.sKey.wasPressedThisFrame)
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{
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if (Keyboard.current.leftShiftKey.isPressed)
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{
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MoveSelectedY(-1);
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}
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else
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{
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MoveSelectedY(-10);
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}
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}
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else if (Keyboard.current.dKey.wasPressedThisFrame)
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{
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if (Keyboard.current.leftCtrlKey.isPressed)
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{
|
||||
var clone = Instantiate(selectedObject.gameObject, objectContainer.transform, false);
|
||||
clone.transform.position = selectedObject.gameObject.transform.position;
|
||||
var sr = clone.GetComponent<SpriteRenderer>();
|
||||
clone.name = selectedObject.gameObject.name;
|
||||
SetSelectedObject(sr);
|
||||
}
|
||||
else if (Keyboard.current.leftAltKey.isPressed)
|
||||
{
|
||||
UnSetSelectedObject();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Keyboard.current.leftShiftKey.isPressed)
|
||||
{
|
||||
MoveSelectedX(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveSelectedX(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Keyboard.current.eKey.wasPressedThisFrame)
|
||||
{
|
||||
var rotation = selectedObject.gameObject.transform.rotation.eulerAngles;
|
||||
rotation.z = rotation.z == 0 ? 270 : rotation.z == 270 ? 180 : rotation.z == 180 ? 90 : 0;
|
||||
selectedObject.gameObject.transform.rotation = Quaternion.Euler(rotation);
|
||||
}
|
||||
else if (Keyboard.current.qKey.wasPressedThisFrame)
|
||||
{
|
||||
var rotation = selectedObject.gameObject.transform.rotation.eulerAngles;
|
||||
rotation.z = rotation.z == 0 ? 90 : rotation.z == 90 ? 180 : rotation.z == 180 ? 270 : 0;
|
||||
selectedObject.gameObject.transform.rotation = Quaternion.Euler(rotation);
|
||||
}
|
||||
else if (Keyboard.current.deleteKey.wasPressedThisFrame)
|
||||
{
|
||||
Destroy(selectedObject.gameObject);
|
||||
UnSetSelectedObject();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SpriteRenderer PlaceObject(float x, float y, float z, float rotation, int placeObject)
|
||||
{
|
||||
placedPositions.Add(new(x, y));
|
||||
GameObject obj = new(placeObject.ToString());
|
||||
obj.transform.parent = objectContainer.transform;
|
||||
obj.transform.position = new Vector3(x, y, z);
|
||||
obj.transform.localEulerAngles = new Vector3(0, 0, rotation);
|
||||
var sr = obj.AddComponent<SpriteRenderer>();
|
||||
sr.sprite = Resources.Load<Sprite>($"Objects/{placeObject}");
|
||||
sr.drawMode = SpriteDrawMode.Simple;
|
||||
obj.transform.localScale = new Vector3(10f / sr.sprite.bounds.size.x, 10f / sr.sprite.bounds.size.y, 1f);
|
||||
return sr;
|
||||
}
|
||||
|
||||
void HandleCameraMovement()
|
||||
{
|
||||
Vector2 inputPos = Vector2.zero;
|
||||
bool dragging = false;
|
||||
|
||||
if (Application.isMobilePlatform && Touchscreen.current != null)
|
||||
{
|
||||
if (Touchscreen.current.primaryTouch.press.isPressed)
|
||||
{
|
||||
inputPos = Touchscreen.current.primaryTouch.position.ReadValue();
|
||||
dragging = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Mouse.current.leftButton.isPressed)
|
||||
{
|
||||
inputPos = Mouse.current.position.ReadValue();
|
||||
dragging = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (dragging)
|
||||
{
|
||||
var rectTransform = actionPanel.GetComponent<RectTransform>();
|
||||
Vector2 localPos = rectTransform.InverseTransformPoint(inputPos);
|
||||
if (rectTransform.rect.Contains(localPos)) return;
|
||||
|
||||
if (!pointerDown)
|
||||
{
|
||||
pointerDown = true;
|
||||
pointerDownPos = inputPos;
|
||||
dragDuringHold = false;
|
||||
}
|
||||
|
||||
if (!isDragging)
|
||||
{
|
||||
if (Vector2.Distance(inputPos, pointerDownPos) < 100) return;
|
||||
isDragging = true;
|
||||
dragDuringHold = true;
|
||||
pointerDownPos = inputPos;
|
||||
return;
|
||||
}
|
||||
|
||||
Vector2 delta = inputPos - pointerDownPos;
|
||||
camera.transform.position -= (Vector3)delta * cameraSpeed;
|
||||
pointerDownPos = inputPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pointerDown)
|
||||
{
|
||||
pointerDown = false;
|
||||
isDragging = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HandleZoom()
|
||||
{
|
||||
if (Application.isMobilePlatform && Touchscreen.current != null)
|
||||
{
|
||||
var touches = Touchscreen.current.touches;
|
||||
if (touches.Count >= 2)
|
||||
{
|
||||
Vector2 pos1 = touches[0].position.ReadValue();
|
||||
Vector2 pos2 = touches[1].position.ReadValue();
|
||||
|
||||
if (touches[0].press.isPressed && touches[1].press.isPressed)
|
||||
{
|
||||
float currentDist = Vector2.Distance(pos1, pos2);
|
||||
if (prevPinchDistance > 0)
|
||||
{
|
||||
float diff = currentDist - prevPinchDistance;
|
||||
zoomLevel -= diff * 0.1f;
|
||||
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
|
||||
camera.orthographicSize = zoomLevel;
|
||||
}
|
||||
prevPinchDistance = currentDist;
|
||||
return;
|
||||
}
|
||||
}
|
||||
prevPinchDistance = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
float scroll = Mouse.current.scroll.ReadValue().y;
|
||||
if (scroll != 0)
|
||||
{
|
||||
if (Keyboard.current.leftCtrlKey.isPressed)
|
||||
{
|
||||
zoomLevel -= scroll * 5f;
|
||||
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
|
||||
camera.orthographicSize = zoomLevel;
|
||||
}
|
||||
else
|
||||
{
|
||||
var pos = camera.transform.position;
|
||||
pos.y += scroll * 5f;
|
||||
camera.transform.position = pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ZoomIn()
|
||||
{
|
||||
zoomLevel -= 10f;
|
||||
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
|
||||
camera.orthographicSize = zoomLevel;
|
||||
}
|
||||
|
||||
void ZoomOut()
|
||||
{
|
||||
zoomLevel += 10f;
|
||||
zoomLevel = Mathf.Clamp(zoomLevel, 15f, 250f);
|
||||
camera.orthographicSize = zoomLevel;
|
||||
}
|
||||
|
||||
void GenerateGridLines()
|
||||
{
|
||||
float adjustedGridSize = gridSize;
|
||||
for (float x = pos1.x; x <= pos2.x; x += adjustedGridSize)
|
||||
DrawGridLine(new Vector3(x, pos1.y, 0), new Vector3(x, pos2.y, 0));
|
||||
for (float y = pos1.y; y <= pos2.y; y += adjustedGridSize)
|
||||
DrawGridLine(new Vector3(pos1.x, y, 0), new Vector3(pos2.x, y, 0));
|
||||
}
|
||||
|
||||
void DrawGridLine(Vector3 start, Vector3 end)
|
||||
{
|
||||
GameObject line = new("GridLine");
|
||||
LineRenderer lineRenderer = line.AddComponent<LineRenderer>();
|
||||
lineRenderer.startWidth = 0.25f;
|
||||
lineRenderer.endWidth = 0.25f;
|
||||
lineRenderer.positionCount = 2;
|
||||
lineRenderer.SetPosition(0, start);
|
||||
lineRenderer.SetPosition(1, end);
|
||||
lineRenderer.sortingOrder = -1000;
|
||||
lineRenderer.material = new Material(Shader.Find("Sprites/Default"));
|
||||
lineRenderer.startColor = new Color(0f, 0f, 0f, 1f);
|
||||
lineRenderer.endColor = new Color(0f, 0f, 0f, 1f);
|
||||
line.transform.position = new Vector3(line.transform.position.x, line.transform.position.y, -10f);
|
||||
}
|
||||
|
||||
void MoveSelectedX(int amount)
|
||||
{
|
||||
if (selectedObject == null) return;
|
||||
var pos = selectedObject.gameObject.transform.position;
|
||||
pos.x += amount;
|
||||
selectedObject.gameObject.transform.position = ClampToBounds(pos);
|
||||
}
|
||||
|
||||
void MoveSelectedY(int amount)
|
||||
{
|
||||
if (selectedObject == null) return;
|
||||
var pos = selectedObject.gameObject.transform.position;
|
||||
pos.y += amount;
|
||||
selectedObject.gameObject.transform.position = ClampToBounds(pos);
|
||||
}
|
||||
|
||||
Vector3 ClampToBounds(Vector3 pos)
|
||||
{
|
||||
pos.x = Mathf.Clamp(pos.x, pos1.x, pos2.x);
|
||||
pos.y = Mathf.Clamp(pos.y, pos1.y, pos2.y);
|
||||
return pos;
|
||||
}
|
||||
|
||||
bool SaveLevel()
|
||||
{
|
||||
List<GameObject> objs = new();
|
||||
foreach (Transform child in objectContainer.transform)
|
||||
{
|
||||
objs.Add(child.gameObject);
|
||||
}
|
||||
|
||||
JObject levelData = new();
|
||||
List<JObject> levelObjectsData = new();
|
||||
|
||||
foreach (GameObject obj in objs)
|
||||
{
|
||||
var id = int.Parse(obj.name.Split("(")[0]);
|
||||
var pos = obj.transform.position;
|
||||
var rot = obj.transform.rotation.eulerAngles;
|
||||
|
||||
JObject tempData = new();
|
||||
tempData["id"] = id;
|
||||
tempData["position"] = new JArray(pos.x, pos.y, pos.z);
|
||||
tempData["rotation"] = rot.z;
|
||||
if (id.ToString() == "13" || id.ToString() == "14")
|
||||
{
|
||||
tempData["colorData"] = new JArray(255, 255, 255, 0.5f);
|
||||
var match = System.Text.RegularExpressions.Regex.Match(obj.name, id.ToString() + @"\((\d+),(\d+),(\d+),([0-9.]+)\)");
|
||||
if (match.Success)
|
||||
{
|
||||
int r = int.Parse(match.Groups[1].Value);
|
||||
int g = int.Parse(match.Groups[2].Value);
|
||||
int b = int.Parse(match.Groups[3].Value);
|
||||
float duration = float.Parse(match.Groups[4].Value);
|
||||
tempData["colorData"] = new JArray(r, g, b, duration);
|
||||
}
|
||||
}
|
||||
|
||||
levelObjectsData.Add(JObject.FromObject(tempData));
|
||||
}
|
||||
|
||||
levelData["version"] = 0;
|
||||
levelData["backgroundColor"] = backgroundColor;
|
||||
levelData["groundColor"] = groundColor;
|
||||
levelData["songMode"] = 0;
|
||||
levelData["songId"] = selectedSong;
|
||||
levelData["data"] = JArray.FromObject(levelObjectsData);
|
||||
|
||||
BazookaManager.Instance.Save($"levels/{levelUuid}.json", levelData);
|
||||
|
||||
JArray currentLevels = BazookaManager.Instance.GetCreatedLevels();
|
||||
List<Level> currentLevelsList = currentLevels.ToObject<List<Level>>();
|
||||
foreach (var level in currentLevelsList)
|
||||
{
|
||||
if (level.UUID == levelUuid)
|
||||
{
|
||||
level.Verified = false;
|
||||
level.EditorCameraPos = new JArray(
|
||||
camera.transform.position.x,
|
||||
camera.transform.position.y
|
||||
);
|
||||
level.EditorCameraZoom = camera.orthographicSize;
|
||||
}
|
||||
}
|
||||
BazookaManager.Instance.SetCreatedLevels(JArray.FromObject(currentLevelsList));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int GetTotalObjects()
|
||||
{
|
||||
return objectContainer.transform.childCount;
|
||||
}
|
||||
|
||||
void EditButtonPress()
|
||||
{
|
||||
if (selectedObject == null) return;
|
||||
var selectedName = selectedObject.name;
|
||||
if (selectedName.StartsWith("13"))
|
||||
{
|
||||
var colorChangerPanel = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent).GetComponent<ColorChangeManager>();
|
||||
editColorPanelClone = colorChangerPanel;
|
||||
colorEditMode = 2;
|
||||
colorChangerPanel.gameObject.SetActive(true);
|
||||
editObjectPanel.SetActive(true);
|
||||
var match = Regex.Match(selectedName, @"13\((\d+),(\d+),(\d+),([0-9.]+)\)");
|
||||
if (match.Success)
|
||||
{
|
||||
int r = int.Parse(match.Groups[1].Value);
|
||||
int g = int.Parse(match.Groups[2].Value);
|
||||
int b = int.Parse(match.Groups[3].Value);
|
||||
float duration = float.Parse(match.Groups[4].Value);
|
||||
colorChangerPanel.RInputBox.text = r.ToString();
|
||||
colorChangerPanel.GInputBox.text = g.ToString();
|
||||
colorChangerPanel.BInputBox.text = b.ToString();
|
||||
colorChangerPanel.fadeInputField.text = duration.ToString();
|
||||
}
|
||||
}
|
||||
else if (selectedName.StartsWith("14"))
|
||||
{
|
||||
var colorChangerPanel = Instantiate(editColorPanel.gameObject, editColorPanel.transform.parent).GetComponent<ColorChangeManager>();
|
||||
editColorPanelClone = colorChangerPanel;
|
||||
colorEditMode = 3;
|
||||
colorChangerPanel.gameObject.SetActive(true);
|
||||
editObjectPanel.SetActive(true);
|
||||
var match = Regex.Match(selectedName, @"14\((\d+),(\d+),(\d+),([0-9.]+)\)");
|
||||
if (match.Success)
|
||||
{
|
||||
int r = int.Parse(match.Groups[1].Value);
|
||||
int g = int.Parse(match.Groups[2].Value);
|
||||
int b = int.Parse(match.Groups[3].Value);
|
||||
float duration = float.Parse(match.Groups[4].Value);
|
||||
colorChangerPanel.RInputBox.text = r.ToString();
|
||||
colorChangerPanel.GInputBox.text = g.ToString();
|
||||
colorChangerPanel.BInputBox.text = b.ToString();
|
||||
colorChangerPanel.fadeInputField.text = duration.ToString();
|
||||
}
|
||||
editObjectPanel.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
void EditCloseButtonPress()
|
||||
{
|
||||
if (levelSettingsPanel.activeSelf)
|
||||
{
|
||||
editObjectPanel.SetActive(false);
|
||||
levelSettingsPanel.SetActive(false);
|
||||
selectedSong = int.Parse(levelSettingsPanelSongSlider.value.ToString());
|
||||
}
|
||||
else if (colorEditMode == 0 || colorEditMode == 1)
|
||||
{
|
||||
float r = editColorPanelClone.RSlider.value;
|
||||
float g = editColorPanelClone.GSlider.value;
|
||||
float b = editColorPanelClone.BSlider.value;
|
||||
Destroy(editColorPanelClone.gameObject);
|
||||
if (colorEditMode == 0)
|
||||
{
|
||||
backgroundColor = new(r, g, b);
|
||||
Camera.main.backgroundColor = new Color(r / 255f, g / 255f, b / 255f);
|
||||
}
|
||||
else
|
||||
{
|
||||
groundColor = new(r, g, b);
|
||||
}
|
||||
colorEditMode = -1;
|
||||
levelSettingsPanel.SetActive(true);
|
||||
}
|
||||
else if (colorEditMode == 2 || colorEditMode == 3)
|
||||
{
|
||||
if (selectedObject == null) return;
|
||||
float r = editColorPanelClone.RSlider.value;
|
||||
float g = editColorPanelClone.GSlider.value;
|
||||
float b = editColorPanelClone.BSlider.value;
|
||||
float duration = float.Parse(editColorPanelClone.fadeInputField.text);
|
||||
editObjectPanel.SetActive(false);
|
||||
Destroy(editColorPanelClone.gameObject);
|
||||
colorEditMode = -1;
|
||||
selectedObject.name = $"{selectedObject.name.Split("(")[0]}({r},{g},{b},{duration})";
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator SaveButton()
|
||||
{
|
||||
saveResumeButton.interactable = false;
|
||||
yield return new WaitForSeconds(5);
|
||||
saveResumeButton.interactable = true;
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/MenuScripts/EditorMenu.cs.meta
Normal file
2
Assets/Scripts/MenuScripts/EditorMenu.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 316e88d45dfe0400db525f48f80d4401
|
||||
Reference in New Issue
Block a user