Files
berry-dash-godot-remake/Scripts/Utils.cs
T
2026-02-24 15:13:48 -07:00

34 lines
1.0 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Godot;
public class Utils {
public static void ToggleFullscreen(bool on, List<string> settings)
{
if (IsMobile()) return;
DisplayServer.WindowSetMode(on ? DisplayServer.WindowMode.Fullscreen : DisplayServer.WindowMode.Maximized);
string vsync = settings.ElementAtOrDefault(1) ?? "1";
ToggleVSync(vsync == "1");
}
public static void ToggleFullscreen(bool on)
{
List<string> settings = LoadSettings();
ToggleFullscreen(on, settings);
}
public static void ToggleVSync(bool on)
{
if (!IsMobile()) DisplayServer.WindowSetVsyncMode(on ? DisplayServer.VSyncMode.Enabled : DisplayServer.VSyncMode.Disabled);
}
public static List<string> LoadSettings() {
string value = BazookaManager.Read(BazookaManager.Settings, "");
List<string> values = [.. value.Split(':')];
return values;
}
public static bool IsMobile() => OS.GetName() == "iOS" || OS.GetName() == "Android";
}