12 lines
274 B
C#
12 lines
274 B
C#
using Godot;
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using System;
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public partial class Globals : Node {
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public static string LatestVersion = "";
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public static string AccessLevel = "";
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public static bool VersionChecked = false;
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public static int Score = 0;
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public static int HighScore = 0;
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}
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