Files
berry-dash-godot-remake/Scripts/Globals.cs
T
Puppet 2253e1a33f Made sfx volume be 100 instead of 1
Everything is basically the same but I just wanted it to go from 0 to
100 instead of 0 to 1
2025-10-13 11:52:04 -07:00

25 lines
761 B
C#

using Godot;
using System;
public partial class Globals : Node {
public static string LatestVersion = "";
public static string AccessLevel = "";
public static bool VersionChecked = false;
public static float MovementSpeed = 800f;
public static float DefaultMovementSpeed = MovementSpeed;
public static float JumpHeight = -1100f;
public static float DefaultJumpHeight = JumpHeight;
public static float Gravity = 3000f;
public static float DefaultGravity = JumpHeight;
public static string ActiveEffect = "none";
public static float EffectTimer = 0f;
public static int Score = 0;
public static int HighScore = 0;
public static bool IsPaused = false;
public static float SoundEffectVolume = 100f;
}