From feb8492dd9b6eae071a263f7f3662cb834d1d60d Mon Sep 17 00:00:00 2001 From: Thepuppetqueen57 Date: Mon, 13 Oct 2025 11:07:31 -0700 Subject: [PATCH] Made it so you cant open the pause menu while already paused It was a weird bug idk --- Scripts/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Player.cs b/Scripts/Player.cs index edd2d4d..83795ed 100644 --- a/Scripts/Player.cs +++ b/Scripts/Player.cs @@ -65,7 +65,7 @@ public partial class Player : Node2D { Globals.MovementSpeed = Globals.DefaultMovementSpeed / 2f; } - if (Input.IsActionJustPressed("EscapeKey")) { + if (Input.IsActionJustPressed("EscapeKey") && !Globals.IsPaused) { PackedScene PauseMenu = GD.Load("res://Scenes/PauseMenu.tscn"); Control PauseMenuInstance = PauseMenu.Instantiate();