diff --git a/Scripts/Player.cs b/Scripts/Player.cs index edd2d4d..83795ed 100644 --- a/Scripts/Player.cs +++ b/Scripts/Player.cs @@ -65,7 +65,7 @@ public partial class Player : Node2D { Globals.MovementSpeed = Globals.DefaultMovementSpeed / 2f; } - if (Input.IsActionJustPressed("EscapeKey")) { + if (Input.IsActionJustPressed("EscapeKey") && !Globals.IsPaused) { PackedScene PauseMenu = GD.Load("res://Scenes/PauseMenu.tscn"); Control PauseMenuInstance = PauseMenu.Instantiate();