Add linux x86 and arm64 support, and windows x86 support

This commit is contained in:
Lncvrt committed 2026-02-27 11:31:39 -07:00
1 parent ffe0a557f8
commit e83b83218e
1 file changed
+183 -8
+183 -8
View File
@@ -271,7 +271,7 @@ custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="builds/Linux/Berry Dash Godot Remake.x86_64" export_path="builds/Linux/x64/Berry Dash Godot Remake.x86_64"
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false
patch_delta_compression_level_zstd=19 patch_delta_compression_level_zstd=19
@@ -313,6 +313,181 @@ dotnet/embed_build_outputs=false
[preset.2] [preset.2]
name="Linux x86"
platform="Linux"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="builds/Linux/x86/Berry Dash Godot Remake.x86_32"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=1
[preset.2.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_32"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
rm -rf \"{temp_dir}\""
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false
[preset.3]
name="Linux arm64"
platform="Linux"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="builds/Linux/ARM64/Berry Dash Godot Remake.arm64"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=1
[preset.3.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="arm64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
rm -rf \"{temp_dir}\""
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false
[preset.4]
name="Windows Desktop x86"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="builds/Windows/x86/Berry Dash Godot Remake.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=1
[preset.4.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=0
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_32"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon="uid://hbovvbbqqrjo"
application/console_wrapper_icon="uid://hbovvbbqqrjo"
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name="Lncvrt Games"
application/product_name="Berry Dash Godot Remake"
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false
[preset.5]
name="Windows Desktop x64" name="Windows Desktop x64"
platform="Windows Desktop" platform="Windows Desktop"
runnable=true runnable=true
@@ -335,7 +510,7 @@ encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=1 script_export_mode=1
[preset.2.options] [preset.5.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
@@ -386,7 +561,7 @@ dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false dotnet/embed_build_outputs=false
[preset.3] [preset.6]
name="Windows Desktop arm64" name="Windows Desktop arm64"
platform="Windows Desktop" platform="Windows Desktop"
@@ -410,7 +585,7 @@ encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=1 script_export_mode=1
[preset.3.options] [preset.6.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
@@ -461,7 +636,7 @@ dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false dotnet/embed_build_outputs=false
[preset.4] [preset.7]
name="Android" name="Android"
platform="Android" platform="Android"
@@ -485,7 +660,7 @@ encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=1 script_export_mode=1
[preset.4.options] [preset.7.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
@@ -691,7 +866,7 @@ dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false dotnet/include_debug_symbols=false
dotnet/embed_build_outputs=false dotnet/embed_build_outputs=false
[preset.5] [preset.8]
name="iOS" name="iOS"
platform="iOS" platform="iOS"
@@ -715,7 +890,7 @@ encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=1 script_export_mode=1
[preset.5.options] [preset.8.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""