Finish making settings
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@@ -1,10 +1,9 @@
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using Godot;
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using System;
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public partial class Globals : Node {
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public static string LatestVersion = "";
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public static string AccessLevel = "";
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public static bool VersionChecked = false;
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public static bool FirstLoadDone = false;
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public static float MovementSpeed = 800f;
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public static float DefaultMovementSpeed = MovementSpeed;
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