Use Dotnet 10

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Lncvrt committed 2026-02-24 13:58:21 -07:00
1 parent 2aa3bc172b
commit c1d0f04e07
5 files changed
+1 -29

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<Project Sdk="Godot.NET.Sdk/4.6.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>BerryDashGodotRemake</RootNamespace>
</PropertyGroup>
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<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>BerryDashGodotRemake</RootNamespace>
</PropertyGroup>
</Project>
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<Project Sdk="Godot.NET.Sdk/4.5.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>BerryDashGodotRemake</RootNamespace>
</PropertyGroup>
</Project>
-7
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@@ -1,7 +0,0 @@
<Project Sdk="Godot.NET.Sdk/4.5.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>BerryDashGodotRemake</RootNamespace>
</PropertyGroup>
</Project>
-7
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@@ -1,7 +0,0 @@
<Project Sdk="Godot.NET.Sdk/4.6.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>BerryDashGodotRemake</RootNamespace>
</PropertyGroup>
</Project>