Added a pause menu
It was actually not that difficult surprisingly. Adding this was pretty fun.
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@@ -32,6 +32,14 @@ window/vsync/vsync_mode=0
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project/assembly_name="Berry Dash Godot Remake"
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[input]
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EscapeKey={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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environment/defaults/default_clear_color=Color(0.0627451, 0.0627451, 0.0627451, 1)
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