Added a jump sound effect
I also added all of the files for berry sound effects but those arent implemented yet.
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://b6vg6slkdg5l3"
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path="res://.godot/imported/Death.mp3-484acbd7cd162474491b5465f12e04b8.mp3str"
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[deps]
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source_file="res://Audio/SFX/Death.mp3"
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dest_files=["res://.godot/imported/Death.mp3-484acbd7cd162474491b5465f12e04b8.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://i8mc8681j6p1"
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path="res://.godot/imported/Downgrade.mp3-70d446425f2d77cd355d2a77e60e892d.mp3str"
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[deps]
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source_file="res://Audio/SFX/Downgrade.mp3"
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dest_files=["res://.godot/imported/Downgrade.mp3-70d446425f2d77cd355d2a77e60e892d.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://bx47r843pbymd"
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path="res://.godot/imported/Eat.mp3-444484b8a92f36611727adb54004e211.mp3str"
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[deps]
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source_file="res://Audio/SFX/Eat.mp3"
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dest_files=["res://.godot/imported/Eat.mp3-444484b8a92f36611727adb54004e211.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://7ahbsuq3jt4v"
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path="res://.godot/imported/Jump.mp3-a19bc3a730e85a868943f0c42c4fd1f4.mp3str"
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[deps]
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source_file="res://Audio/SFX/Jump.mp3"
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dest_files=["res://.godot/imported/Jump.mp3-a19bc3a730e85a868943f0c42c4fd1f4.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://cjsm81cu4rsk8"
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path="res://.godot/imported/Powerup.mp3-1e1d4ad8a5bd25117e18e68e79b16474.mp3str"
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[deps]
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source_file="res://Audio/SFX/Powerup.mp3"
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dest_files=["res://.godot/imported/Powerup.mp3-1e1d4ad8a5bd25117e18e68e79b16474.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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