Added the speedy berry

yes ik I have only added stuff from the original bd so far but at some
point I do I want to add some original stuff
This commit is contained in:
Puppet committed 2025-11-10 22:49:10 -08:00
1 parent e42d348986
commit 4593f4f122
9 files changed
+92 -6

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+19
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@@ -0,0 +1,19 @@
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path="res://.godot/imported/SpeedyPowerup.mp3-e55f1a146993871f804b79de7cabea2e.mp3str"
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+6 -4
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@@ -8,7 +8,7 @@ public partial class Berries : Node2D {
Vector2 Pos = Position;
if (!Globals.IsPaused) {
Pos.Y += 500f * (float)delta;
Pos.Y += Globals.BerrySpeed * (float)delta;
SpawnBerryTimer += (float)delta;
}
@@ -30,12 +30,14 @@ public partial class Berries : Node2D {
if (BerryChance <= 60) {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/Berry.png");
} else if (BerryChance <= 80) {
} else if (BerryChance <= 75) {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/PoisonBerry.png");
} else if (BerryChance <= 90) {
} else if (BerryChance <= 85) {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/SlowBerry.png");
} else {
} else if (BerryChance <= 95) {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/UltraBerry.png");
} else {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/SpeedyBerry.png");
}
AddChild(BerryInstance);
+16 -1
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@@ -16,10 +16,13 @@ public partial class BerryLogic : Node2D {
BerryType = "poison";
} else if (Sprite == GD.Load(BerryTexturesFolder + "SlowBerry.png")) {
BerryType = "slow";
} else if (Sprite == GD.Load(BerryTexturesFolder + "SpeedyBerry.png")) {
BerryType = "speedy";
}
int ScoreAdder = (BerryType == "normal") ? 1 :
(BerryType == "poison" || BerryType == "slow") ? 0 : 5;
(BerryType == "poison" || BerryType == "slow") ? 0 :
(BerryType == "speedy") ? 10 : 0;
Globals.Score += ScoreAdder;
if (Globals.Score > Globals.HighScore) {
@@ -64,6 +67,18 @@ public partial class BerryLogic : Node2D {
BerrySoundPlayer.Stream = (AudioStream)GD.Load("res://Audio/SFX/Powerup.mp3");
BerrySoundPlayer.VolumeDb = Globals.SoundEffectVolume * 0.005f;
BerrySoundPlayer.Play();
} else if (BerryType == "speedy") {
if (Globals.ActiveEffect == "speedy") {
Globals.EffectTimer += 10f;
} else {
Globals.EffectTimer = 10f;
}
Globals.ActiveEffect = "speedy";
BerrySoundPlayer.Stream = (AudioStream)GD.Load("res://Audio/SFX/SpeedyPowerup.mp3");
BerrySoundPlayer.VolumeDb = Globals.SoundEffectVolume * 0.005f;
BerrySoundPlayer.Play();
}
QueueFree();
+3 -1
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@@ -8,10 +8,12 @@ public partial class Globals : Node {
public static float MovementSpeed = 800f;
public static float DefaultMovementSpeed = MovementSpeed;
public static float BerrySpeed = 500f;
public static float DefaultBerrySpeed = BerrySpeed;
public static float JumpHeight = -1100f;
public static float DefaultJumpHeight = JumpHeight;
public static float Gravity = 3000f;
public static float DefaultGravity = JumpHeight;
public static float DefaultGravity = Gravity;
public static string ActiveEffect = "none";
public static float EffectTimer = 0f;
+6
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@@ -63,10 +63,16 @@ public partial class Player : Node2D {
if (Globals.ActiveEffect == "none") {
Globals.MovementSpeed = Globals.DefaultMovementSpeed;
Globals.BerrySpeed = Globals.DefaultBerrySpeed;
} else if (Globals.ActiveEffect == "ultra") {
Globals.MovementSpeed = Globals.DefaultMovementSpeed * 2f;
Globals.BerrySpeed = Globals.DefaultBerrySpeed;
} else if (Globals.ActiveEffect == "slow") {
Globals.MovementSpeed = Globals.DefaultMovementSpeed / 2f;
Globals.BerrySpeed = Globals.DefaultBerrySpeed;
} else if (Globals.ActiveEffect == "speedy") {
Globals.MovementSpeed = Globals.DefaultMovementSpeed * 2f;
Globals.BerrySpeed = Globals.DefaultBerrySpeed * 2f;
}
if (Input.IsActionJustPressed("EscapeKey") && !Globals.IsPaused) {
+2
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@@ -18,6 +18,8 @@ public partial class ScoreText : Control {
EffectTimerType = "Boost";
} else if (Globals.ActiveEffect == "slow") {
EffectTimerType = "Slowness";
} else if (Globals.ActiveEffect == "speedy") {
EffectTimerType = "Speed";
}
EffectTimerText.Text = EffectTimerType + " " + "expires in: " + Math.Floor(Globals.EffectTimer * 10) / 10 + "s";
}
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After

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uid="uid://hageqmoifhi0"
path="res://.godot/imported/SpeedyBerry.png-a079224e8c8fcc7e19c102d568e0f0c0.ctex"
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"vram_texture": false
}
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dest_files=["res://.godot/imported/SpeedyBerry.png-a079224e8c8fcc7e19c102d568e0f0c0.ctex"]
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