Added the speedy berry
yes ik I have only added stuff from the original bd so far but at some point I do I want to add some original stuff
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@@ -18,6 +18,8 @@ public partial class ScoreText : Control {
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EffectTimerType = "Boost";
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} else if (Globals.ActiveEffect == "slow") {
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EffectTimerType = "Slowness";
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} else if (Globals.ActiveEffect == "speedy") {
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EffectTimerType = "Speed";
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}
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EffectTimerText.Text = EffectTimerType + " " + "expires in: " + Math.Floor(Globals.EffectTimer * 10) / 10 + "s";
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}
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