Fixed textures looking blurry and made berries a tiny bit bigger
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@@ -44,6 +44,7 @@ position = Vector2(960, 978)
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script = ExtResource("1_gl6un")
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[node name="Texture" type="Sprite2D" parent="Player"]
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texture_filter = 3
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scale = Vector2(1.675, 1.675)
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texture = ExtResource("1_iukft")
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