Improve pause menu
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2 files changed
+47
-36
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@@ -1,9 +1,9 @@
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[gd_scene load_steps=8 format=3 uid="uid://cs22tndewcohw"]
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[gd_scene format=3 uid="uid://cs22tndewcohw"]
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[ext_resource type="FontFile" uid="uid://dq7nkk7n7wrq4" path="res://Fonts/Lexend.ttf" id="1_lj4oq"]
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[ext_resource type="Script" uid="uid://bc4miccifwrk0" path="res://Scripts/SceneSwitcher.cs" id="2_qwhev"]
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[ext_resource type="Script" uid="uid://cmvj0ubia5hbv" path="res://Scripts/PauseMenuContinueButton.cs" id="3_5w4ur"]
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[ext_resource type="Script" uid="uid://cqvgtx6usjjys" path="res://Scripts/BackToMenuLogic.cs" id="3_ey1tb"]
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[ext_resource type="FontFile" uid="uid://dq7nkk7n7wrq4" path="res://Fonts/Lexend.ttf" id="1_bech0"]
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[ext_resource type="Script" uid="uid://bc4miccifwrk0" path="res://Scripts/SceneSwitcher.cs" id="2_s3wmd"]
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[ext_resource type="Script" uid="uid://cqvgtx6usjjys" path="res://Scripts/BackToMenuLogic.cs" id="3_yl41b"]
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[ext_resource type="Script" uid="uid://cmvj0ubia5hbv" path="res://Scripts/PauseMenuContinueButton.cs" id="4_adtx4"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qwhev"]
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bg_color = Color(1, 1, 1, 1)
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@@ -26,7 +26,7 @@ corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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[node name="PauseMenu" type="Control"]
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[node name="PauseMenu" type="Control" unique_id=1316440612]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -34,7 +34,7 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Background" type="ColorRect" parent="."]
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[node name="Background" type="ColorRect" parent="." unique_id=1691929068]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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@@ -43,7 +43,7 @@ grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.49803922)
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[node name="Buttons" type="HBoxContainer" parent="."]
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[node name="Buttons" type="HBoxContainer" parent="." unique_id=33125127]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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@@ -59,7 +59,7 @@ grow_vertical = 2
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theme_override_constants/separation = 50
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alignment = 1
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[node name="Menu" type="Button" parent="Buttons"]
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[node name="Menu" type="Button" parent="Buttons" unique_id=1222672524]
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custom_minimum_size = Vector2(500, 0)
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layout_mode = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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@@ -68,22 +68,22 @@ theme_override_colors/font_pressed_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_pressed_color = Color(0, 0, 0, 1)
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theme_override_colors/font_disabled_color = Color(0, 0, 0, 1)
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theme_override_fonts/font = ExtResource("1_lj4oq")
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theme_override_fonts/font = ExtResource("1_bech0")
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theme_override_font_sizes/font_size = 56
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theme_override_styles/normal = SubResource("StyleBoxFlat_qwhev")
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theme_override_styles/pressed = SubResource("StyleBoxFlat_5w4ur")
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theme_override_styles/hover = SubResource("StyleBoxFlat_ey1tb")
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text = "Back to Menu"
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script = ExtResource("2_qwhev")
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script = ExtResource("2_s3wmd")
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ScenePath = "res://Scenes/MainMenu.tscn"
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[node name="BackToMenuLogic" type="Control" parent="Buttons/Menu"]
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[node name="BackToMenuLogic" type="Control" parent="Buttons/Menu" unique_id=930904135]
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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script = ExtResource("3_ey1tb")
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script = ExtResource("3_yl41b")
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[node name="Continue" type="Button" parent="Buttons"]
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[node name="Continue" type="Button" parent="Buttons" unique_id=767344177]
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custom_minimum_size = Vector2(500, 0)
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layout_mode = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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@@ -92,13 +92,13 @@ theme_override_colors/font_pressed_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_pressed_color = Color(0, 0, 0, 1)
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theme_override_colors/font_disabled_color = Color(0, 0, 0, 1)
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theme_override_fonts/font = ExtResource("1_lj4oq")
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theme_override_fonts/font = ExtResource("1_bech0")
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theme_override_font_sizes/font_size = 56
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theme_override_styles/normal = SubResource("StyleBoxFlat_qwhev")
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theme_override_styles/pressed = SubResource("StyleBoxFlat_5w4ur")
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theme_override_styles/hover = SubResource("StyleBoxFlat_ey1tb")
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text = "Continue"
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script = ExtResource("3_5w4ur")
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script = ExtResource("4_adtx4")
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[connection signal="button_up" from="Buttons/Menu" to="Buttons/Menu/BackToMenuLogic" method="_on_menu_button_up"]
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[connection signal="button_up" from="Buttons/Continue" to="Buttons/Continue" method="_on_button_up"]
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+31
-20
@@ -37,19 +37,21 @@ public partial class Player : Node2D {
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}
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}
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if (VelocityY < 600f) {
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VelocityY += Globals.Gravity * (float)delta;
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if (!Globals.IsPaused) {
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if (VelocityY < 600f) {
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VelocityY += Globals.Gravity * (float)delta;
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}
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Pos.Y += VelocityY * (float)delta;
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if (Pos.Y > 976) {
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Pos.Y = 976;
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VelocityY = 0;
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}
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Position = Pos;
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}
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Pos.Y += VelocityY * (float)delta;
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if (Pos.Y > 976) {
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Pos.Y = 976;
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VelocityY = 0;
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}
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Position = Pos;
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// Effect handling
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if (Globals.ActiveEffect != "none" && !Globals.IsPaused) {
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Globals.EffectTimer -= (float)delta;
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@@ -74,20 +76,29 @@ public partial class Player : Node2D {
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Globals.BerrySpeed = Globals.DefaultBerrySpeed * 2f;
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}
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if (Input.IsActionJustPressed("EscapeKey") && !Globals.IsPaused) {
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PackedScene PauseMenu = GD.Load<PackedScene>("res://Scenes/PauseMenu.tscn");
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if (Input.IsActionJustPressed("EscapeKey")) {
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if (!Globals.IsPaused) {
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PackedScene PauseMenu = GD.Load<PackedScene>("res://Prefabs/PauseMenu.tscn");
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Control PauseMenuInstance = PauseMenu.Instantiate<Control>();
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Control PauseMenuInstance = PauseMenu.Instantiate<Control>();
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PauseMenuInstance.Position = new Vector2(x: 0, y: 0);
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PauseMenuInstance.ZIndex = -1;
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PauseMenuInstance.Position = new Vector2(x: 0, y: 0);
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PauseMenuInstance.ZIndex = -1;
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GetNode<CanvasLayer>("/root/Game/CanvasLayer").AddChild(PauseMenuInstance);
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Globals.IsPaused = true;
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GetNode<CanvasLayer>("/root/Game/CanvasLayer").AddChild(PauseMenuInstance);
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Globals.IsPaused = true;
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AudioStreamPlayer MusicPlayer = GetNode<AudioStreamPlayer>("/root/Game/MusicPlayer");
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AudioStreamPlayer MusicPlayer = GetNode<AudioStreamPlayer>("/root/Game/MusicPlayer");
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MusicPlayer.StreamPaused = !MusicPlayer.StreamPaused;
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MusicPlayer.StreamPaused = !MusicPlayer.StreamPaused;
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} else {
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AudioStreamPlayer MusicPlayer = GetNode<AudioStreamPlayer>("/root/Game/MusicPlayer");
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MusicPlayer.StreamPaused = !MusicPlayer.StreamPaused;
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Globals.IsPaused = false;
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GetNode<Control>("/root/Game/CanvasLayer/PauseMenu").QueueFree();
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}
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}
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}
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}
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