Added the ultra berry kinda

it does the exact same thing as the normal berry rn but this is progress
This commit is contained in:
Puppet committed 2025-10-07 19:06:33 -07:00
1 parent 9121e18648
commit 03c6381e34
1 file changed
+10
+10
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@@ -21,6 +21,16 @@ public partial class Berries : Node2D {
BerryInstance.Position = new Vector2(x: new Random().Next(-(ScreenWidth / 2), ScreenWidth / 2), y: -100 - Position.Y); BerryInstance.Position = new Vector2(x: new Random().Next(-(ScreenWidth / 2), ScreenWidth / 2), y: -100 - Position.Y);
Sprite2D BerrySprite = BerryInstance.GetNode<Sprite2D>("Sprite");
int BerryChance = new Random().Next(1, 101);
if (BerryChance <= 80) {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/Berry.png");
} else {
BerrySprite.Texture = (Texture2D)GD.Load("res://Textures/Berries/UltraBerry.png");
}
AddChild(BerryInstance); AddChild(BerryInstance);
} }