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using System.Drawing;
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namespace PasswordGenerator
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
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this.TitleText = new System.Windows.Forms.Label();
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this.InfoText = new System.Windows.Forms.Label();
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this.LengthText = new System.Windows.Forms.Label();
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this.LengthSlider = new System.Windows.Forms.TrackBar();
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this.PresetLength8Button = new System.Windows.Forms.Button();
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this.PresetLength16Button = new System.Windows.Forms.Button();
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this.PresetLength32Button = new System.Windows.Forms.Button();
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this.PresetLength64Button = new System.Windows.Forms.Button();
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this.PresetLength128Button = new System.Windows.Forms.Button();
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this.CharsText = new System.Windows.Forms.Label();
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this.UppercaseCheck = new System.Windows.Forms.CheckBox();
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this.LowercaseCheck = new System.Windows.Forms.CheckBox();
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this.NumbersCheck = new System.Windows.Forms.CheckBox();
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this.SymbolsCheck = new System.Windows.Forms.CheckBox();
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this.PasswordOutput = new System.Windows.Forms.TextBox();
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this.CopyButton = new System.Windows.Forms.Button();
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this.RegenerateButton = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.LengthSlider)).BeginInit();
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this.SuspendLayout();
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//
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// TitleText
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//
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this.TitleText.Cursor = System.Windows.Forms.Cursors.Default;
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this.TitleText.Font = new System.Drawing.Font("Microsoft Sans Serif", 20F, System.Drawing.FontStyle.Bold);
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this.TitleText.Location = new System.Drawing.Point(12, 9);
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this.TitleText.Name = "TitleText";
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this.TitleText.Size = new System.Drawing.Size(360, 45);
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this.TitleText.TabIndex = 0;
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this.TitleText.Text = "Password Generator";
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this.TitleText.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// InfoText
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//
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this.InfoText.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.InfoText.Location = new System.Drawing.Point(18, 54);
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this.InfoText.Name = "InfoText";
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this.InfoText.Size = new System.Drawing.Size(354, 41);
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this.InfoText.TabIndex = 1;
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this.InfoText.Text = "Select a length, or use the slider for a custom value.";
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this.InfoText.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// LengthText
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//
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this.LengthText.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.LengthText.Location = new System.Drawing.Point(12, 95);
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this.LengthText.Name = "LengthText";
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this.LengthText.Size = new System.Drawing.Size(360, 38);
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this.LengthText.TabIndex = 2;
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this.LengthText.Text = "Password Length: 8";
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this.LengthText.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// LengthSlider
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//
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this.LengthSlider.LargeChange = 50;
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this.LengthSlider.Location = new System.Drawing.Point(12, 136);
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this.LengthSlider.Maximum = 500;
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this.LengthSlider.Minimum = 1;
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this.LengthSlider.Name = "LengthSlider";
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this.LengthSlider.Size = new System.Drawing.Size(360, 45);
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this.LengthSlider.TabIndex = 3;
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this.LengthSlider.TickFrequency = 50;
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this.LengthSlider.Value = 8;
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this.LengthSlider.ValueChanged += new System.EventHandler(this.LengthSlider_ValueChanged);
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//
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// PresetLength8Button
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//
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this.PresetLength8Button.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PresetLength8Button.Location = new System.Drawing.Point(85, 187);
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this.PresetLength8Button.Name = "PresetLength8Button";
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this.PresetLength8Button.Size = new System.Drawing.Size(36, 36);
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this.PresetLength8Button.TabIndex = 4;
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this.PresetLength8Button.Text = "8";
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this.PresetLength8Button.UseVisualStyleBackColor = true;
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this.PresetLength8Button.Click += new System.EventHandler(this.PresetLength8Button_Click);
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//
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// PresetLength16Button
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//
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this.PresetLength16Button.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PresetLength16Button.Location = new System.Drawing.Point(127, 187);
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this.PresetLength16Button.Name = "PresetLength16Button";
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this.PresetLength16Button.Size = new System.Drawing.Size(36, 36);
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this.PresetLength16Button.TabIndex = 5;
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this.PresetLength16Button.Text = "16";
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this.PresetLength16Button.UseVisualStyleBackColor = true;
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this.PresetLength16Button.Click += new System.EventHandler(this.PresetLength16Button_Click);
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//
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// PresetLength32Button
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//
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this.PresetLength32Button.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PresetLength32Button.Location = new System.Drawing.Point(169, 187);
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this.PresetLength32Button.Name = "PresetLength32Button";
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this.PresetLength32Button.Size = new System.Drawing.Size(36, 36);
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this.PresetLength32Button.TabIndex = 6;
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this.PresetLength32Button.Text = "32";
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this.PresetLength32Button.UseVisualStyleBackColor = true;
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this.PresetLength32Button.Click += new System.EventHandler(this.PresetLength32Button_Click);
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//
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// PresetLength64Button
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//
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this.PresetLength64Button.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PresetLength64Button.Location = new System.Drawing.Point(211, 187);
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this.PresetLength64Button.Name = "PresetLength64Button";
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this.PresetLength64Button.Size = new System.Drawing.Size(36, 36);
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this.PresetLength64Button.TabIndex = 7;
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this.PresetLength64Button.Text = "64";
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this.PresetLength64Button.UseVisualStyleBackColor = true;
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this.PresetLength64Button.Click += new System.EventHandler(this.PresetLength64Button_Click);
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//
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// PresetLength128Button
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//
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this.PresetLength128Button.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PresetLength128Button.Location = new System.Drawing.Point(253, 187);
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this.PresetLength128Button.Name = "PresetLength128Button";
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this.PresetLength128Button.Size = new System.Drawing.Size(48, 36);
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this.PresetLength128Button.TabIndex = 8;
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this.PresetLength128Button.Text = "128";
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this.PresetLength128Button.UseVisualStyleBackColor = true;
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this.PresetLength128Button.Click += new System.EventHandler(this.PresetLength128Button_Click);
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//
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// CharsText
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//
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this.CharsText.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.CharsText.Location = new System.Drawing.Point(12, 226);
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this.CharsText.Name = "CharsText";
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this.CharsText.Size = new System.Drawing.Size(360, 37);
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this.CharsText.TabIndex = 9;
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this.CharsText.Text = "Characters to use";
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this.CharsText.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// UppercaseCheck
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//
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this.UppercaseCheck.Checked = true;
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this.UppercaseCheck.CheckState = System.Windows.Forms.CheckState.Checked;
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this.UppercaseCheck.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.UppercaseCheck.Location = new System.Drawing.Point(85, 266);
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this.UppercaseCheck.Name = "UppercaseCheck";
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this.UppercaseCheck.Size = new System.Drawing.Size(117, 37);
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this.UppercaseCheck.TabIndex = 11;
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this.UppercaseCheck.Text = "Uppercase";
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this.UppercaseCheck.UseVisualStyleBackColor = true;
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this.UppercaseCheck.CheckedChanged += new System.EventHandler(this.UppercaseCheck_CheckedChanged);
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//
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// LowercaseCheck
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//
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this.LowercaseCheck.Checked = true;
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this.LowercaseCheck.CheckState = System.Windows.Forms.CheckState.Checked;
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this.LowercaseCheck.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.LowercaseCheck.Location = new System.Drawing.Point(193, 266);
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this.LowercaseCheck.Name = "LowercaseCheck";
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this.LowercaseCheck.Size = new System.Drawing.Size(117, 37);
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this.LowercaseCheck.TabIndex = 12;
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this.LowercaseCheck.Text = "Lowercase";
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this.LowercaseCheck.UseVisualStyleBackColor = true;
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this.LowercaseCheck.CheckedChanged += new System.EventHandler(this.LowercaseCheck_CheckedChanged);
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//
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// NumbersCheck
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//
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this.NumbersCheck.Checked = true;
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this.NumbersCheck.CheckState = System.Windows.Forms.CheckState.Checked;
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this.NumbersCheck.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.NumbersCheck.Location = new System.Drawing.Point(85, 309);
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this.NumbersCheck.Name = "NumbersCheck";
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this.NumbersCheck.Size = new System.Drawing.Size(117, 37);
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this.NumbersCheck.TabIndex = 13;
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this.NumbersCheck.Text = "Numbers";
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this.NumbersCheck.UseVisualStyleBackColor = true;
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this.NumbersCheck.CheckedChanged += new System.EventHandler(this.NumbersCheck_CheckedChanged);
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//
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// SymbolsCheck
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//
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this.SymbolsCheck.Checked = true;
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this.SymbolsCheck.CheckState = System.Windows.Forms.CheckState.Checked;
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this.SymbolsCheck.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.SymbolsCheck.Location = new System.Drawing.Point(193, 309);
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this.SymbolsCheck.Name = "SymbolsCheck";
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this.SymbolsCheck.Size = new System.Drawing.Size(117, 37);
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this.SymbolsCheck.TabIndex = 14;
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this.SymbolsCheck.Text = "Symbols";
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this.SymbolsCheck.UseVisualStyleBackColor = true;
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this.SymbolsCheck.CheckedChanged += new System.EventHandler(this.SymbolsCheck_CheckedChanged);
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//
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// PasswordOutput
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//
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this.PasswordOutput.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.PasswordOutput.Location = new System.Drawing.Point(12, 352);
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this.PasswordOutput.MaxLength = 500;
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this.PasswordOutput.Multiline = true;
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this.PasswordOutput.Name = "PasswordOutput";
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this.PasswordOutput.ReadOnly = true;
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this.PasswordOutput.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.PasswordOutput.Size = new System.Drawing.Size(360, 100);
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this.PasswordOutput.TabIndex = 15;
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this.PasswordOutput.Text = resources.GetString("PasswordOutput.Text");
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this.PasswordOutput.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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//
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// CopyButton
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//
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this.CopyButton.AutoSize = true;
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this.CopyButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.CopyButton.Location = new System.Drawing.Point(136, 458);
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this.CopyButton.Name = "CopyButton";
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this.CopyButton.Size = new System.Drawing.Size(50, 27);
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this.CopyButton.TabIndex = 16;
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this.CopyButton.Text = "Copy";
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this.CopyButton.UseVisualStyleBackColor = true;
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//
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// RegenerateButton
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//
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this.RegenerateButton.AutoSize = true;
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this.RegenerateButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F);
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this.RegenerateButton.Location = new System.Drawing.Point(192, 458);
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this.RegenerateButton.Name = "RegenerateButton";
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this.RegenerateButton.Size = new System.Drawing.Size(93, 27);
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this.RegenerateButton.TabIndex = 17;
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this.RegenerateButton.Text = "Regenerate";
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this.RegenerateButton.UseVisualStyleBackColor = true;
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this.RegenerateButton.Click += new System.EventHandler(this.RegenerateButton_Click);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(384, 496);
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this.Controls.Add(this.RegenerateButton);
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this.Controls.Add(this.CopyButton);
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this.Controls.Add(this.PasswordOutput);
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this.Controls.Add(this.SymbolsCheck);
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this.Controls.Add(this.NumbersCheck);
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this.Controls.Add(this.LowercaseCheck);
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this.Controls.Add(this.UppercaseCheck);
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this.Controls.Add(this.CharsText);
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this.Controls.Add(this.PresetLength128Button);
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this.Controls.Add(this.PresetLength64Button);
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this.Controls.Add(this.PresetLength32Button);
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this.Controls.Add(this.PresetLength16Button);
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this.Controls.Add(this.PresetLength8Button);
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this.Controls.Add(this.LengthSlider);
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this.Controls.Add(this.LengthText);
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this.Controls.Add(this.InfoText);
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this.Controls.Add(this.TitleText);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.MaximizeBox = false;
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this.Name = "Form1";
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this.Text = "Password Generator";
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((System.ComponentModel.ISupportInitialize)(this.LengthSlider)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label TitleText;
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private System.Windows.Forms.Label InfoText;
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private System.Windows.Forms.Label LengthText;
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private System.Windows.Forms.TrackBar LengthSlider;
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private System.Windows.Forms.Button PresetLength8Button;
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private System.Windows.Forms.Button PresetLength16Button;
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private System.Windows.Forms.Button PresetLength32Button;
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private System.Windows.Forms.Button PresetLength64Button;
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private System.Windows.Forms.Button PresetLength128Button;
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private System.Windows.Forms.Label CharsText;
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private System.Windows.Forms.CheckBox UppercaseCheck;
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private System.Windows.Forms.CheckBox LowercaseCheck;
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private System.Windows.Forms.CheckBox NumbersCheck;
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private System.Windows.Forms.CheckBox SymbolsCheck;
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private System.Windows.Forms.TextBox PasswordOutput;
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private System.Windows.Forms.Button CopyButton;
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private System.Windows.Forms.Button RegenerateButton;
|
||||
}
|
||||
}
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@@ -0,0 +1,68 @@
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using System;
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using System.Text;
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using System.Windows.Forms;
|
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|
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namespace PasswordGenerator
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{
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public partial class Form1 : Form
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{
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const string charsUpper = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
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const string charsLower = "abcdefghijklmnopqrstuvwxyz";
|
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const string charsNumber = "0123456789";
|
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const string charsSymbols = "!@#$%^&*";
|
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private bool _loaded = false;
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||||
|
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public Form1()
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{
|
||||
InitializeComponent();
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||||
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_loaded = true;
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GeneratePassword();
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}
|
||||
|
||||
public void GeneratePassword()
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||||
{
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string chars =
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(UppercaseCheck.Checked ? charsUpper : "") +
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(LowercaseCheck.Checked ? charsLower : "") +
|
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(NumbersCheck.Checked ? charsNumber : "") +
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(SymbolsCheck.Checked ? charsSymbols : "");
|
||||
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if (chars == "") { PasswordOutput.Text = ""; return; }
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StringBuilder password = new StringBuilder();
|
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Random random = new Random();
|
||||
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for (int i = 0; i < LengthSlider.Value; i++)
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{
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password.Append(chars[random.Next(chars.Length)]);
|
||||
}
|
||||
|
||||
PasswordOutput.Text = password.ToString();
|
||||
}
|
||||
|
||||
private void LengthSlider_ValueChanged(object sender, System.EventArgs e)
|
||||
{
|
||||
if (!_loaded) return;
|
||||
|
||||
LengthText.Text = $"Password Length: {LengthSlider.Value}";
|
||||
GeneratePassword();
|
||||
}
|
||||
|
||||
private void CopyButton_Click(object sender, System.EventArgs e)
|
||||
{
|
||||
Clipboard.SetText(PasswordOutput.Text);
|
||||
}
|
||||
|
||||
private void RegenerateButton_Click(object sender, System.EventArgs e) => GeneratePassword();
|
||||
private void UppercaseCheck_CheckedChanged(object sender, EventArgs e) => GeneratePassword();
|
||||
private void LowercaseCheck_CheckedChanged(object sender, EventArgs e) => GeneratePassword();
|
||||
private void NumbersCheck_CheckedChanged(object sender, EventArgs e) => GeneratePassword();
|
||||
private void SymbolsCheck_CheckedChanged(object sender, EventArgs e) => GeneratePassword();
|
||||
private void PresetLength8Button_Click(object sender, System.EventArgs e) => LengthSlider.Value = 8;
|
||||
private void PresetLength16Button_Click(object sender, System.EventArgs e) => LengthSlider.Value = 16;
|
||||
private void PresetLength32Button_Click(object sender, System.EventArgs e) => LengthSlider.Value = 32;
|
||||
private void PresetLength64Button_Click(object sender, System.EventArgs e) => LengthSlider.Value = 64;
|
||||
private void PresetLength128Button_Click(object sender, System.EventArgs e) => LengthSlider.Value = 128;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="PasswordOutput.Text" xml:space="preserve">
|
||||
<value>#cvMu*qtIf47Jy@EnhcAhNjD5cxEFu8onVaoS2WYx0Nd4rA#r*W!H8HFgYpH1a3KzMra#a$xllzF5bZVSs@yA!#r28Iakc8agpW0zcRH!zcczQ0^jbQ^vSJL4^lQvW5@tosBWZZ0UW23kgyrBQAd9ZmFKJCL1#j%a7573dhVIWUQX6$BYINxb45^TOVPvL17iXKPfKHWrCynYYyOsYAlaNMmYo9Kr08Hb01T8YI524aF^ngyC^&*7qJkXZ6QOGZaPD1DAdhkx4KgtfAFKCGXBfV@$BH%fLI#9fDv@sd#G5TwH&F%3L!cWjpUyNzJ2YWtv*pwcF#o@WZMg7PI*!fohtmHI5VB0f#vh4kHff6bAZG9ROvj5JWf#C0akkk!v&kU2^S%X7$QuUKItcH%ujgMfghWv#M1UP@#E59pF1x9LJ9Nz67ic!@GDUOqdl*Zbm6c7&p13GuDkdsI5YSCVqnE0^o3i^5^ZabVMlw3IaRRG8NagP8BTap$</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{A5BB7E69-CD32-4642-A11E-FEE43765903A}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>PasswordGenerator</RootNamespace>
|
||||
<AssemblyName>PasswordGenerator</AssemblyName>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace PasswordGenerator
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PasswordGenerator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("PasswordGenerator")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2026")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("a5bb7e69-cd32-4642-a11e-fee43765903a")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PasswordGenerator.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PasswordGenerator.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PasswordGenerator.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Reference in new issue
Block a user