The bug happens when you start the program with given nicknames file, if for example I use 3 bots (bot_1, bot_2, bot_3) it loads bot_2, bot_2 and bot_3. It doesn't have any check if some bot already exists.
Whole command used to start the app
java -jar mc-bots-1.2.14.jar -s localhost:25565 -c 10 -d 0 1 --nicks nicks.txt
Additional context
How I usually workaround is I make 10 bots with 3 nicknames and almost all the time I get them all working.
The bug happens when you start the program with given nicknames file, if for example I use 3 bots (bot_1, bot_2, bot_3) it loads bot_2, bot_2 and bot_3. It doesn't have any check if some bot already exists.

**Whole command used to start the app**
java -jar mc-bots-1.2.14.jar -s localhost:25565 -c 10 -d 0 1 --nicks nicks.txt
**Additional context**
How I usually workaround is I make 10 bots with 3 nicknames and almost all the time I get them all working.
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The bug happens when you start the program with given nicknames file, if for example I use 3 bots (bot_1, bot_2, bot_3) it loads bot_2, bot_2 and bot_3. It doesn't have any check if some bot already exists.
Whole command used to start the app
java -jar mc-bots-1.2.14.jar -s localhost:25565 -c 10 -d 0 1 --nicks nicks.txt
Additional context
How I usually workaround is I make 10 bots with 3 nicknames and almost all the time I get them all working.
Now that I see this, it may be the delay is too short. Still a bug though.