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# Auto detect text files and perform LF normalization
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* text=auto
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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||||||
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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||||||
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#
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||||||
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.utmp/
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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||||||
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/[Bb]uild/
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||||||
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/[Bb]uilds/
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||||||
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/[Ll]ogs/
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||||||
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/[Uu]ser[Ss]ettings/
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||||||
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*.log
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||||||
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||||||
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# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
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||||||
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*.blend1
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||||||
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*.blend1.meta
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||||||
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||||||
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# MemoryCaptures can get excessive in size.
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||||||
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# They also could contain extremely sensitive data
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||||||
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/[Mm]emoryCaptures/
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||||||
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||||||
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# Recordings can get excessive in size
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||||||
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/[Rr]ecordings/
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||||||
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||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
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||||||
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# /[Aa]ssets/AssetStoreTools*
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||||||
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||||||
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# Autogenerated Jetbrains Rider plugin
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||||||
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/[Aa]ssets/Plugins/Editor/JetBrains*
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||||||
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# Visual Studio cache directory
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||||||
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.vs/
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||||||
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||||||
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# Gradle cache directory
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||||||
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.gradle/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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||||||
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*.tmp
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||||||
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*.user
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||||||
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*.userprefs
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||||||
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*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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*.VC.db
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||||||
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||||||
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# Unity3D generated meta files
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||||||
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*.pidb.meta
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||||||
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*.pdb.meta
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||||||
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*.mdb.meta
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||||||
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||||||
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# Unity3D generated file on crash reports
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sysinfo.txt
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||||||
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# Builds
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||||||
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*.apk
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||||||
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*.aab
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*.unitypackage
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*.unitypackage.meta
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||||||
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*.app
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||||||
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||||||
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# Crashlytics generated file
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||||||
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crashlytics-build.properties
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||||||
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||||||
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# Packed Addressables
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||||||
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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||||||
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# Temporary auto-generated Android Assets
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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||||||
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||||||
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# Visual Scripting auto-generated files
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
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||||||
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||||||
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.DS_STORE
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@@ -0,0 +1,5 @@
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{
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"recommendations": [
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"visualstudiotoolsforunity.vstuc"
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]
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}
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@@ -0,0 +1,10 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Attach to Unity",
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"type": "vstuc",
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"request": "attach"
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}
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]
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}
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@@ -0,0 +1,73 @@
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{
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"files.exclude": {
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||||||
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"library/": true,
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||||||
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"obj/": true,
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"Obj/": true,
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"Logs/": true,
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"logs/": true,
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||||||
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"ProjectSettings/": true,
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||||||
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"UserSettings/": true,
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||||||
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"temp/": true,
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||||||
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"Temp/": true
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||||||
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},
|
||||||
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"files.associations": {
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||||||
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"*.asset": "yaml",
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||||||
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"*.meta": "yaml",
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||||||
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"*.prefab": "yaml",
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"*.unity": "yaml"
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||||||
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"explorer.fileNesting.enabled": true,
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"*.sln": "*.csproj"
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@@ -0,0 +1,795 @@
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normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bdf9c412cfb2642209d10186296c0782
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 1
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 0.79999995
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides:
|
||||||
|
Standalone:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 0
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
WebGL:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 2
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 7
|
||||||
|
quality: 0.59999996
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3d76631d25024fcba08acfd3576bcd6
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 1
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 0.79999995
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides:
|
||||||
|
Standalone:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 0
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
WebGL:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 2
|
||||||
|
sampleRateSetting: 2
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 7
|
||||||
|
quality: 0.59999996
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 109e9bdd0fcc649c5bc59085c35bdc83
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8d9f90781cae8d24c8560dbca7ed6f42
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7dec2e7b328fd024a95ec5a91a4af34f
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e5ab495987413ad4f99a7cc4d67aa768
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,266 @@
|
|||||||
|
using System.IO;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Text;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BazookaManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static BazookaManager Instance;
|
||||||
|
private bool firstLoadDone = false;
|
||||||
|
public JObject saveFile = new()
|
||||||
|
{
|
||||||
|
["version"] = "0"
|
||||||
|
};
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
|
if (!firstLoadDone)
|
||||||
|
{
|
||||||
|
firstLoadDone = true;
|
||||||
|
Load();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationPause(bool pause)
|
||||||
|
{
|
||||||
|
if (pause)
|
||||||
|
{
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Load()
|
||||||
|
{
|
||||||
|
string path = Path.Join(Application.persistentDataPath, "save.json");
|
||||||
|
if (!File.Exists(path))
|
||||||
|
{
|
||||||
|
File.Create(path).Dispose();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var tempSaveFile = JObject.Parse(Encoding.UTF8.GetString(File.ReadAllBytes(path)));
|
||||||
|
if (tempSaveFile != null) saveFile = tempSaveFile;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Failed to load save file");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Save()
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
return;
|
||||||
|
#else
|
||||||
|
string path = Path.Join(Application.persistentDataPath, "save.json");
|
||||||
|
var encoded = Encoding.UTF8.GetBytes(saveFile.ToString(Newtonsoft.Json.Formatting.None));
|
||||||
|
using var fileStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.None);
|
||||||
|
fileStream.Write(encoded, 0, encoded.Length);
|
||||||
|
fileStream.Flush(true);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
//Settings stuff
|
||||||
|
|
||||||
|
public void SetSettingFullScreen(bool value)
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) saveFile["settings"] = new JObject();
|
||||||
|
saveFile["settings"]["fullScreen"] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool GetSettingFullScreen()
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) return true;
|
||||||
|
if (saveFile["settings"]["fullScreen"] == null) return true;
|
||||||
|
return bool.Parse(saveFile["settings"]["fullScreen"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetSettingVsync(bool value)
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) saveFile["settings"] = new JObject();
|
||||||
|
saveFile["settings"]["vsync"] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool GetSettingVsync()
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) return true;
|
||||||
|
if (saveFile["settings"]["vsync"] == null) return true;
|
||||||
|
return bool.Parse(saveFile["settings"]["vsync"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetSettingRandomMusic(bool value)
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) saveFile["settings"] = new JObject();
|
||||||
|
saveFile["settings"]["randomMusic"] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool GetSettingRandomMusic()
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) return true;
|
||||||
|
if (saveFile["settings"]["randomMusic"] == null) return true;
|
||||||
|
return bool.Parse(saveFile["settings"]["randomMusic"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetSettingMusicVolume(float value)
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) saveFile["settings"] = new JObject();
|
||||||
|
saveFile["settings"]["musicVolume"] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetSettingMusicVolume()
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) return 1f;
|
||||||
|
if (saveFile["settings"]["musicVolume"] == null) return 1f;
|
||||||
|
return float.Parse(saveFile["settings"]["musicVolume"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetSettingSFXVolume(float value)
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) saveFile["settings"] = new JObject();
|
||||||
|
saveFile["settings"]["sfxVolume"] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetSettingSFXVolume()
|
||||||
|
{
|
||||||
|
if (saveFile["settings"] == null) return 1f;
|
||||||
|
if (saveFile["settings"]["sfxVolume"] == null) return 1f;
|
||||||
|
return float.Parse(saveFile["settings"]["sfxVolume"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Game store stuff
|
||||||
|
|
||||||
|
public void SetGameStoreHighScore(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["highScore"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreHighScore()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["highScore"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["highScore"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalAttepts(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalAttempts"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalAttepts()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalAttempts"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalAttempts"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalNormalBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalNormalBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalNormalBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalNormalBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalNormalBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalPoisonBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalPoisonBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalPoisonBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalPoisonBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalPoisonBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalSlowBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalSlowBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalSlowBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalSlowBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalSlowBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalUltraBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalUltraBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalUltraBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalUltraBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalUltraBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalSpeedyBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalSpeedyBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalSpeedyBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalSpeedyBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalSpeedyBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalRandomBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalRandomBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalRandomBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalRandomBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalRandomBerries"].ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGameStoreTotalAntiBerries(BigInteger value)
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) saveFile["gameStore"] = new JObject();
|
||||||
|
saveFile["gameStore"]["totalAntiBerries"] = value.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BigInteger GetGameStoreTotalAntiBerries()
|
||||||
|
{
|
||||||
|
if (saveFile["gameStore"] == null) return 0;
|
||||||
|
if (saveFile["gameStore"]["totalAntiBerries"] == null) return 0;
|
||||||
|
return BigInteger.Parse(saveFile["gameStore"]["totalAntiBerries"].ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0df255fc60e6e3c88ebb94d2d88db4d
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class BulletCleanup : MonoBehaviour
|
||||||
|
{
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
Vector3 screenPos = Camera.main.WorldToViewportPoint(transform.position);
|
||||||
|
if (screenPos.x < 0f || screenPos.x > 1f || screenPos.y < 0f || screenPos.y > 1f) Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9b69d7605a1a8494a8629a549836c168
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ImageColorSync : MonoBehaviour
|
||||||
|
{
|
||||||
|
public TMP_Text originalText;
|
||||||
|
public TMP_Text toSync;
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
Color baseColor = originalText.color;
|
||||||
|
Color graphicColor = originalText.canvasRenderer.GetColor();
|
||||||
|
|
||||||
|
toSync.color = new Color(
|
||||||
|
baseColor.r * graphicColor.r,
|
||||||
|
baseColor.g * graphicColor.g,
|
||||||
|
baseColor.b * graphicColor.b,
|
||||||
|
baseColor.a * graphicColor.a
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a3e765e68473d4e5cb86a7b42c5377f2
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class GameMusicHandler : MonoBehaviour
|
||||||
|
{
|
||||||
|
public AudioClip[] audioClips;
|
||||||
|
private AudioSource audioSource;
|
||||||
|
private int lastIndex = -1;
|
||||||
|
private int currentIndex = 0;
|
||||||
|
private bool isPaused = false;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
audioSource = GetComponent<AudioSource>();
|
||||||
|
PlayNextClip();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (!audioSource.isPlaying && !isPaused) PlayNextClip();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayNextClip()
|
||||||
|
{
|
||||||
|
if (audioClips.Length == 0) return;
|
||||||
|
|
||||||
|
int index;
|
||||||
|
if (BazookaManager.Instance.GetSettingRandomMusic())
|
||||||
|
{
|
||||||
|
do index = Random.Range(0, audioClips.Length);
|
||||||
|
while (audioClips.Length > 1 && index == lastIndex);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
index = currentIndex;
|
||||||
|
currentIndex = (currentIndex + 1) % audioClips.Length;
|
||||||
|
}
|
||||||
|
|
||||||
|
lastIndex = index;
|
||||||
|
audioSource.clip = audioClips[index];
|
||||||
|
audioSource.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PauseMusic()
|
||||||
|
{
|
||||||
|
if (audioSource.isPlaying)
|
||||||
|
{
|
||||||
|
audioSource.Pause();
|
||||||
|
isPaused = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResumeMusic()
|
||||||
|
{
|
||||||
|
if (isPaused)
|
||||||
|
{
|
||||||
|
audioSource.Play();
|
||||||
|
isPaused = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RestartMusic()
|
||||||
|
{
|
||||||
|
audioSource.Stop();
|
||||||
|
audioSource.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 81a98a63df08841c4b3fdc71ceecda4c
|
||||||
@@ -0,0 +1,763 @@
|
|||||||
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class GamePlayer : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static GamePlayer instance;
|
||||||
|
private readonly float spawnRate = 1f;
|
||||||
|
private float nextSpawnTime;
|
||||||
|
internal BigInteger score;
|
||||||
|
private BigInteger attempts;
|
||||||
|
private BigInteger highscore;
|
||||||
|
private BigInteger totalNormalBerries;
|
||||||
|
private BigInteger totalPoisonBerries;
|
||||||
|
private BigInteger totalSlowBerries;
|
||||||
|
private BigInteger totalUltraBerries;
|
||||||
|
private BigInteger totalSpeedyBerries;
|
||||||
|
private BigInteger totalRandomBerries;
|
||||||
|
private BigInteger totalAntiBerries;
|
||||||
|
private BigInteger totalAttempts;
|
||||||
|
private float boostLeft;
|
||||||
|
private float slownessLeft;
|
||||||
|
private float speedyLeft;
|
||||||
|
private float antiLeft;
|
||||||
|
private float screenWidth;
|
||||||
|
internal bool isGrounded;
|
||||||
|
public TMP_Text scoreText;
|
||||||
|
public TMP_Text highScoreText;
|
||||||
|
public TMP_Text boostText;
|
||||||
|
public GameObject bird;
|
||||||
|
public GameObject pausePanel;
|
||||||
|
public GameObject statsPanel;
|
||||||
|
public Rigidbody2D rb;
|
||||||
|
public AudioSource backgroundMusic;
|
||||||
|
public GameObject berryParent;
|
||||||
|
|
||||||
|
public GameObject mobileButtons;
|
||||||
|
public Button pauseButton;
|
||||||
|
public Button restartButton;
|
||||||
|
public Button jumpButton;
|
||||||
|
public Button rightButton;
|
||||||
|
public Button leftButton;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport.Enable();
|
||||||
|
instance = this;
|
||||||
|
highscore = BazookaManager.Instance.GetGameStoreHighScore();
|
||||||
|
totalNormalBerries = BazookaManager.Instance.GetGameStoreTotalNormalBerries();
|
||||||
|
totalPoisonBerries = BazookaManager.Instance.GetGameStoreTotalPoisonBerries();
|
||||||
|
totalSlowBerries = BazookaManager.Instance.GetGameStoreTotalSlowBerries();
|
||||||
|
totalUltraBerries = BazookaManager.Instance.GetGameStoreTotalUltraBerries();
|
||||||
|
totalSpeedyBerries = BazookaManager.Instance.GetGameStoreTotalSpeedyBerries();
|
||||||
|
totalRandomBerries = BazookaManager.Instance.GetGameStoreTotalRandomBerries();
|
||||||
|
totalAntiBerries = BazookaManager.Instance.GetGameStoreTotalAntiBerries();
|
||||||
|
totalAttempts = BazookaManager.Instance.GetGameStoreTotalAttepts();
|
||||||
|
|
||||||
|
backgroundMusic.volume = BazookaManager.Instance.GetSettingMusicVolume();
|
||||||
|
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||||
|
if (Application.isMobilePlatform) mobileButtons.SetActive(true);
|
||||||
|
UpdateStats(0, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MoveBird()
|
||||||
|
{
|
||||||
|
float screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||||
|
float baseSpeed = 0.18f * (screenWidth / 20.19257f);
|
||||||
|
bool doMoveRight = false;
|
||||||
|
bool doMoveLeft = false;
|
||||||
|
bool doJump = false;
|
||||||
|
bool doRestart = false;
|
||||||
|
bool doBack = false;
|
||||||
|
float movespeed = baseSpeed;
|
||||||
|
if (boostLeft > 0f || speedyLeft > 0f)
|
||||||
|
{
|
||||||
|
movespeed = baseSpeed * 1.39f;
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
movespeed = baseSpeed * 0.56f;
|
||||||
|
}
|
||||||
|
CheckIfGrounded();
|
||||||
|
bool controllerLeft = Gamepad.current != null && (Gamepad.current.leftStick.left.isPressed || Gamepad.current.dpad.left.isPressed || Gamepad.current.rightStick.left.isPressed);
|
||||||
|
bool controllerRight = Gamepad.current != null && (Gamepad.current.leftStick.right.isPressed || Gamepad.current.dpad.right.isPressed || Gamepad.current.rightStick.right.isPressed);
|
||||||
|
bool controllerJump = Gamepad.current != null && (Gamepad.current.leftStick.up.isPressed || Gamepad.current.leftStick.down.isPressed || Gamepad.current.dpad.up.isPressed || Gamepad.current.dpad.down.isPressed || Gamepad.current.rightStick.up.isPressed || Gamepad.current.rightStick.down.isPressed);
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
if (controllerLeft || Keyboard.current.leftArrowKey.isPressed || Keyboard.current.aKey.isPressed || Keyboard.current.jKey.isPressed)
|
||||||
|
{
|
||||||
|
doMoveLeft = true;
|
||||||
|
}
|
||||||
|
if (controllerRight || Keyboard.current.rightArrowKey.isPressed || Keyboard.current.dKey.isPressed || Keyboard.current.lKey.isPressed)
|
||||||
|
{
|
||||||
|
doMoveRight = true;
|
||||||
|
}
|
||||||
|
if (controllerJump || Keyboard.current.spaceKey.isPressed || Keyboard.current.upArrowKey.isPressed || Keyboard.current.wKey.isPressed || Keyboard.current.downArrowKey.isPressed || Keyboard.current.sKey.isPressed || Keyboard.current.kKey.isPressed || Keyboard.current.iKey.isPressed || Mouse.current.leftButton.isPressed || (Gamepad.current != null && Gamepad.current.buttonSouth.isPressed))
|
||||||
|
{
|
||||||
|
doJump = true;
|
||||||
|
}
|
||||||
|
if (Keyboard.current.rKey.isPressed)
|
||||||
|
{
|
||||||
|
doRestart = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
|
||||||
|
for (int i = 0; i < touches.Count; i++)
|
||||||
|
{
|
||||||
|
var pos = touches[i].screenPosition;
|
||||||
|
UnityEngine.Vector3 clickPosition = Camera.main.ScreenToWorldPoint(new UnityEngine.Vector3(pos.x, pos.y, 0f));
|
||||||
|
clickPosition.z = 0f;
|
||||||
|
if (leftButton.GetComponent<HoldableButton>().isPressed) doMoveLeft = true;
|
||||||
|
if (rightButton.GetComponent<HoldableButton>().isPressed) doMoveRight = true;
|
||||||
|
if (jumpButton.GetComponent<HoldableButton>().isPressed) doJump = true;
|
||||||
|
if (restartButton.GetComponent<HoldableButton>().isPressed) doRestart = true;
|
||||||
|
if (pauseButton.GetComponent<HoldableButton>().isPressed) doBack = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (doMoveLeft && !doMoveRight)
|
||||||
|
{
|
||||||
|
bird.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
|
||||||
|
ClampPosition(bird);
|
||||||
|
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||||
|
}
|
||||||
|
if (doMoveRight && !doMoveLeft)
|
||||||
|
{
|
||||||
|
bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
|
||||||
|
ClampPosition(bird);
|
||||||
|
bird.transform.localScale = new UnityEngine.Vector3(-1.35f, 1.35f, 1.35f);
|
||||||
|
}
|
||||||
|
if (doJump && isGrounded)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
if (boostLeft > 0f || speedyLeft > 0f)
|
||||||
|
{
|
||||||
|
rb.linearVelocity = UnityEngine.Vector2.up * 12f;
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
rb.linearVelocity = UnityEngine.Vector2.up * 6f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rb.linearVelocity = UnityEngine.Vector2.up * 9f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (doBack)
|
||||||
|
{
|
||||||
|
TogglePause();
|
||||||
|
}
|
||||||
|
if (doRestart)
|
||||||
|
{
|
||||||
|
if (score != 0) Respawn();
|
||||||
|
}
|
||||||
|
if (antiLeft > 0f)
|
||||||
|
{
|
||||||
|
string[] berryTags = { "NormalBerry", "PoisonBerry", "SlowBerry", "UltraBerry", "SpeedyBerry", "RandomBerry", "AntiBerry" };
|
||||||
|
foreach (string tag in berryTags)
|
||||||
|
{
|
||||||
|
foreach (var berry in GameObject.FindGameObjectsWithTag(tag))
|
||||||
|
{
|
||||||
|
UnityEngine.Vector3 dir = berry.transform.position - bird.transform.position;
|
||||||
|
if (dir.magnitude < 3f)
|
||||||
|
{
|
||||||
|
berry.GetComponent<Rigidbody2D>().linearVelocity = dir.normalized * 5f;
|
||||||
|
ClampPosition(berry, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClampPosition(GameObject obj, bool modifyY = true)
|
||||||
|
{
|
||||||
|
var cam = Camera.main;
|
||||||
|
var pos = obj.transform.position;
|
||||||
|
var bounds = obj.GetComponent<Renderer>().bounds.extents;
|
||||||
|
|
||||||
|
float zDist = Mathf.Abs(cam.transform.position.z - pos.z);
|
||||||
|
|
||||||
|
UnityEngine.Vector3 min = cam.ViewportToWorldPoint(new UnityEngine.Vector3(0, 0, zDist));
|
||||||
|
UnityEngine.Vector3 max = cam.ViewportToWorldPoint(new UnityEngine.Vector3(1, 1, zDist));
|
||||||
|
|
||||||
|
pos.x = Mathf.Clamp(pos.x, min.x + bounds.x, max.x - bounds.x);
|
||||||
|
if (modifyY) pos.y = Mathf.Clamp(pos.y, min.y + bounds.y, max.y - bounds.y);
|
||||||
|
|
||||||
|
obj.transform.position = pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
void FixedUpdate()
|
||||||
|
{
|
||||||
|
SpawnBerries();
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
|
{
|
||||||
|
MoveBird();
|
||||||
|
if (boostLeft > 0f)
|
||||||
|
{
|
||||||
|
boostLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
slownessLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (speedyLeft > 0f)
|
||||||
|
{
|
||||||
|
speedyLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Speed expires in " + string.Format("{0:0.0}", speedyLeft) + "s";
|
||||||
|
}
|
||||||
|
else if (antiLeft > 0f)
|
||||||
|
{
|
||||||
|
antiLeft -= Time.deltaTime;
|
||||||
|
boostText.text = "Berry repellent expires in " + string.Format("{0:0.0}", antiLeft) + "s";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostText.text = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpawnBerries()
|
||||||
|
{
|
||||||
|
if (Time.time < nextSpawnTime)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
nextSpawnTime = Time.time + 1f / (spawnRate * 1.875f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
nextSpawnTime = Time.time + 1f / spawnRate;
|
||||||
|
}
|
||||||
|
float spawnProbability = Random.value;
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
|
{
|
||||||
|
GameObject newBerry = new("Berry");
|
||||||
|
newBerry.transform.SetParent(berryParent.transform);
|
||||||
|
SpriteRenderer spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||||
|
if (spawnProbability <= 0.475f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
|
||||||
|
newBerry.tag = "NormalBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.60f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
|
||||||
|
newBerry.tag = "PoisonBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.70f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
|
||||||
|
newBerry.tag = "SlowBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.80f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
||||||
|
newBerry.tag = "UltraBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.90f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
|
||||||
|
newBerry.tag = "SpeedyBerry";
|
||||||
|
}
|
||||||
|
else if (spawnProbability <= 0.95f)
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/BerryNoColor");
|
||||||
|
newBerry.tag = "RandomBerry";
|
||||||
|
RainbowSpriteRender randomBerryRainbowImage = newBerry.AddComponent<RainbowSpriteRender>();
|
||||||
|
randomBerryRainbowImage.frequency = 5f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/AntiBerry");
|
||||||
|
newBerry.tag = "AntiBerry";
|
||||||
|
}
|
||||||
|
spriteRenderer.sortingOrder = -5;
|
||||||
|
|
||||||
|
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||||
|
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
||||||
|
newBerry.transform.position = new UnityEngine.Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
|
||||||
|
|
||||||
|
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
||||||
|
rb.gravityScale = 0f;
|
||||||
|
rb.linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
foreach (AudioSource audio in FindObjectsByType<AudioSource>(FindObjectsSortMode.None))
|
||||||
|
{
|
||||||
|
audio.pitch = speedyLeft > 0f ? 1.3f : 1f;
|
||||||
|
}
|
||||||
|
if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
|
||||||
|
{
|
||||||
|
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||||
|
ClampPosition(bird);
|
||||||
|
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
|
||||||
|
.ToArray();
|
||||||
|
foreach (GameObject berry in allberries)
|
||||||
|
{
|
||||||
|
ClampPosition(berry, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GameObject[] normalBerries = GameObject.FindGameObjectsWithTag("NormalBerry");
|
||||||
|
GameObject[] poisonBerries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||||
|
GameObject[] slowBerries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||||
|
GameObject[] ultraBerries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||||
|
GameObject[] speedyBerries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
|
||||||
|
GameObject[] randomBerries = GameObject.FindGameObjectsWithTag("RandomBerry");
|
||||||
|
GameObject[] antiBerries = GameObject.FindGameObjectsWithTag("AntiBerry");
|
||||||
|
|
||||||
|
GameObject[] bullets = GameObject.FindGameObjectsWithTag("Bullet");
|
||||||
|
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
|
{
|
||||||
|
CheckIfGrounded();
|
||||||
|
foreach (GameObject normalBerry in normalBerries)
|
||||||
|
{
|
||||||
|
if (normalBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(normalBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalNormalBerries++;
|
||||||
|
DoNormalBerry(normalBerry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, normalBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalNormalBerries++;
|
||||||
|
DoNormalBerry(normalBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject poisonBerry in poisonBerries)
|
||||||
|
{
|
||||||
|
if (poisonBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(poisonBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalPoisonBerries++;
|
||||||
|
DoPoisonBerry();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, poisonBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalPoisonBerries++;
|
||||||
|
Destroy(poisonBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject slowBerry in slowBerries)
|
||||||
|
{
|
||||||
|
if (slowBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(slowBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalSlowBerries++;
|
||||||
|
DoSlowBerry(slowBerry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, slowBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalSlowBerries++;
|
||||||
|
Destroy(slowBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject ultraBerry in ultraBerries)
|
||||||
|
{
|
||||||
|
if (ultraBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(ultraBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalUltraBerries++;
|
||||||
|
DoUltraBerry(ultraBerry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, ultraBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalUltraBerries++;
|
||||||
|
DoUltraBerry(ultraBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject speedyBerry in speedyBerries)
|
||||||
|
{
|
||||||
|
if (speedyBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(speedyBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalSpeedyBerries++;
|
||||||
|
DoSpeedyBerry(speedyBerry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, speedyBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalSpeedyBerries++;
|
||||||
|
DoSpeedyBerry(speedyBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject randomBerry in randomBerries)
|
||||||
|
{
|
||||||
|
if (randomBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(randomBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, randomBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalRandomBerries++;
|
||||||
|
System.Action[] funcs = {
|
||||||
|
() => DoNormalBerry(randomBerry),
|
||||||
|
() => DoSlowBerry(randomBerry),
|
||||||
|
() => DoUltraBerry(randomBerry),
|
||||||
|
() => DoSpeedyBerry(randomBerry),
|
||||||
|
() => DoAntiBerry(randomBerry)
|
||||||
|
};
|
||||||
|
funcs[Random.Range(0, funcs.Length)]();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, randomBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalRandomBerries++;
|
||||||
|
System.Action[] funcs = {
|
||||||
|
() => DoNormalBerry(randomBerry),
|
||||||
|
() => DoSlowBerry(randomBerry),
|
||||||
|
() => DoUltraBerry(randomBerry),
|
||||||
|
() => DoSpeedyBerry(randomBerry),
|
||||||
|
() => DoAntiBerry(randomBerry)
|
||||||
|
};
|
||||||
|
funcs[Random.Range(0, funcs.Length)]();
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
randomBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
randomBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
foreach (GameObject antiBerry in antiBerries)
|
||||||
|
{
|
||||||
|
if (antiBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(antiBerry);
|
||||||
|
}
|
||||||
|
else if (UnityEngine.Vector3.Distance(bird.transform.position, antiBerry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
totalAntiBerries++;
|
||||||
|
DoAntiBerry(antiBerry);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (GameObject bullet in bullets)
|
||||||
|
{
|
||||||
|
if (UnityEngine.Vector3.Distance(bullet.transform.position, antiBerry.transform.position) < 0.5f)
|
||||||
|
{
|
||||||
|
totalAntiBerries++;
|
||||||
|
DoAntiBerry(antiBerry);
|
||||||
|
Destroy(bullet);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (speedyLeft > 0)
|
||||||
|
{
|
||||||
|
antiBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
antiBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rb.gravityScale = 0f;
|
||||||
|
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||||
|
GameObject[] allberries = normalBerries
|
||||||
|
.Concat(poisonBerries)
|
||||||
|
.Concat(slowBerries)
|
||||||
|
.Concat(ultraBerries)
|
||||||
|
.Concat(speedyBerries)
|
||||||
|
.Concat(randomBerries)
|
||||||
|
.Concat(antiBerries)
|
||||||
|
.ToArray();
|
||||||
|
foreach (GameObject berry in allberries)
|
||||||
|
{
|
||||||
|
berry.GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ((Application.platform == RuntimePlatform.Android && Keyboard.current.escapeKey.wasPressedThisFrame) || !Application.isMobilePlatform && (Keyboard.current.escapeKey.wasPressedThisFrame || (Gamepad.current != null && (Gamepad.current.startButton.wasPressedThisFrame || Gamepad.current.buttonEast.wasPressedThisFrame)))) TogglePause();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Respawn()
|
||||||
|
{
|
||||||
|
bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
|
||||||
|
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||||
|
rb.gravityScale = 0f;
|
||||||
|
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||||
|
score = 0;
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
UpdateStats(0, 1);
|
||||||
|
|
||||||
|
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
|
||||||
|
.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
|
||||||
|
.ToArray();
|
||||||
|
foreach (GameObject berry in allberries)
|
||||||
|
{
|
||||||
|
Destroy(berry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateStats(BigInteger scoreAddAmount, BigInteger attemptAddAmount)
|
||||||
|
{
|
||||||
|
var prefix = "";
|
||||||
|
var suffix = "";
|
||||||
|
score += scoreAddAmount;
|
||||||
|
totalAttempts += attemptAddAmount;
|
||||||
|
attempts += attemptAddAmount;
|
||||||
|
if (score >= highscore)
|
||||||
|
{
|
||||||
|
highscore = score;
|
||||||
|
prefix = "<color=#7FFFD4>";
|
||||||
|
suffix = "</color>";
|
||||||
|
}
|
||||||
|
BazookaManager.Instance.SetGameStoreHighScore(highscore);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalNormalBerries(totalNormalBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalPoisonBerries(totalPoisonBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalSlowBerries(totalSlowBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalUltraBerries(totalUltraBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalSpeedyBerries(totalSpeedyBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalRandomBerries(totalRandomBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalAntiBerries(totalAntiBerries);
|
||||||
|
BazookaManager.Instance.SetGameStoreTotalAttepts(totalAttempts);
|
||||||
|
scoreText.text = $"Score: {Tools.FormatWithCommas(score)} \\u2022 Attempts: {Tools.FormatWithCommas(attempts)}";
|
||||||
|
highScoreText.text = prefix + $"High Score: {Tools.FormatWithCommas(highscore) + suffix} \\u2022 Total Attempts: {Tools.FormatWithCommas(totalAttempts)}";
|
||||||
|
if (Application.isMobilePlatform) restartButton.interactable = score != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CheckIfGrounded()
|
||||||
|
{
|
||||||
|
isGrounded = bird.transform.position.y <= -4.1299996f;
|
||||||
|
|
||||||
|
rb.gravityScale = isGrounded ? 0f : 1.5f;
|
||||||
|
|
||||||
|
if (bird.transform.position.y < -4.1359f)
|
||||||
|
{
|
||||||
|
bird.transform.position = new UnityEngine.Vector2(bird.transform.position.x, -4.1359f);
|
||||||
|
rb.linearVelocity = new UnityEngine.Vector2(rb.linearVelocity.x, 0f);
|
||||||
|
}
|
||||||
|
if (Application.isMobilePlatform) jumpButton.transform.GetChild(0).GetComponent<TMP_Text>().color = isGrounded ? Color.white : Color.red;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void TogglePause()
|
||||||
|
{
|
||||||
|
if (statsPanel.activeSelf) return;
|
||||||
|
if (pausePanel.activeSelf)
|
||||||
|
{
|
||||||
|
DisablePause();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EnablePause();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void EnablePause()
|
||||||
|
{
|
||||||
|
backgroundMusic.GetComponent<GameMusicHandler>().PauseMusic();
|
||||||
|
pausePanel.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void DisablePause()
|
||||||
|
{
|
||||||
|
backgroundMusic.GetComponent<GameMusicHandler>().ResumeMusic();
|
||||||
|
pausePanel.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationPause(bool pause)
|
||||||
|
{
|
||||||
|
if (pause) EnablePause();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoNormalBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Destroy(berry);
|
||||||
|
UpdateStats(1, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoPoisonBerry()
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Respawn();
|
||||||
|
UpdateStats(0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoSlowBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 10f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
if (score > 0)
|
||||||
|
{
|
||||||
|
UpdateStats(-1, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoUltraBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Destroy(berry);
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
slownessLeft = 0f;
|
||||||
|
UpdateStats(1, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostLeft += 10f;
|
||||||
|
UpdateStats(5, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoSpeedyBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/SpeedyPowerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 10f;
|
||||||
|
antiLeft = 0f;
|
||||||
|
UpdateStats(10, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAntiBerry(GameObject berry)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||||
|
Destroy(berry);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 0f;
|
||||||
|
speedyLeft = 0f;
|
||||||
|
antiLeft = 10f;
|
||||||
|
UpdateStats(0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e438446dc0ab8b6419c6cb63e0e72487
|
||||||
@@ -0,0 +1,94 @@
|
|||||||
|
using System.Text;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class GamePlayerPauseMenu : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static GamePlayerPauseMenu Instance;
|
||||||
|
public Button continueButton;
|
||||||
|
public Button statsButton;
|
||||||
|
public Button exitButton;
|
||||||
|
public TMP_Text versionText;
|
||||||
|
|
||||||
|
public GameObject statsMenu;
|
||||||
|
public Button statsMenuExitButton;
|
||||||
|
public TMP_Text statsText;
|
||||||
|
|
||||||
|
public Toggle settingFullscreenToggle;
|
||||||
|
public Toggle settingVSyncToggle;
|
||||||
|
public Toggle settingRandomMusicToggle;
|
||||||
|
public Slider musicSlider;
|
||||||
|
public Slider sfxSlider;
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
if (Application.isMobilePlatform || Application.isEditor)
|
||||||
|
{
|
||||||
|
exitButton.gameObject.SetActive(false);
|
||||||
|
continueButton.gameObject.transform.localPosition = new(-175, 0, 0);
|
||||||
|
statsButton.gameObject.transform.localPosition = new(175, 0, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
exitButton.onClick.AddListener(() => Application.Quit());
|
||||||
|
}
|
||||||
|
Instance = this;
|
||||||
|
continueButton.onClick.AddListener(GamePlayer.instance.DisablePause);
|
||||||
|
statsButton.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
statsMenu.SetActive(true);
|
||||||
|
var text = new StringBuilder();
|
||||||
|
text.AppendLine("High Score: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreHighScore()));
|
||||||
|
text.AppendLine("Total Normal Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalNormalBerries()));
|
||||||
|
text.AppendLine("Total Poison Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalPoisonBerries()));
|
||||||
|
text.AppendLine("Total Slow Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalSlowBerries()));
|
||||||
|
text.AppendLine("Total Ultra Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalUltraBerries()));
|
||||||
|
text.AppendLine("Total Speedy Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalSpeedyBerries()));
|
||||||
|
text.AppendLine("Total Random Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalRandomBerries()));
|
||||||
|
text.AppendLine("Total Anti Berries: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalAntiBerries()));
|
||||||
|
text.AppendLine("Total Attempts: " + Tools.FormatWithCommas(BazookaManager.Instance.GetGameStoreTotalAttepts()));
|
||||||
|
statsText.text = text.ToString();
|
||||||
|
});
|
||||||
|
statsMenuExitButton.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
statsMenu.SetActive(false);
|
||||||
|
statsText.text = string.Empty;
|
||||||
|
});
|
||||||
|
versionText.text = Application.version;
|
||||||
|
|
||||||
|
musicSlider.value = BazookaManager.Instance.GetSettingMusicVolume();
|
||||||
|
sfxSlider.value = BazookaManager.Instance.GetSettingSFXVolume();
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
|
{
|
||||||
|
settingFullscreenToggle.isOn = BazookaManager.Instance.GetSettingFullScreen() == true;
|
||||||
|
settingVSyncToggle.isOn = BazookaManager.Instance.GetSettingVsync() == true;
|
||||||
|
settingRandomMusicToggle.isOn = BazookaManager.Instance.GetSettingRandomMusic() == true;
|
||||||
|
settingFullscreenToggle.onValueChanged.AddListener(value =>
|
||||||
|
{
|
||||||
|
BazookaManager.Instance.SetSettingFullScreen(value);
|
||||||
|
var width = Display.main.systemWidth;
|
||||||
|
var height = Display.main.systemHeight;
|
||||||
|
Screen.SetResolution(width, height, value);
|
||||||
|
});
|
||||||
|
settingVSyncToggle.onValueChanged.AddListener(value =>
|
||||||
|
{
|
||||||
|
BazookaManager.Instance.SetSettingVsync(value);
|
||||||
|
QualitySettings.vSyncCount = value ? 1 : -1;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
settingFullscreenToggle.interactable = false;
|
||||||
|
settingVSyncToggle.interactable = false;
|
||||||
|
settingRandomMusicToggle.isOn = BazookaManager.Instance.GetSettingRandomMusic() == true;
|
||||||
|
}
|
||||||
|
settingRandomMusicToggle.onValueChanged.AddListener(value => BazookaManager.Instance.SetSettingRandomMusic(value));
|
||||||
|
musicSlider.onValueChanged.AddListener(value =>
|
||||||
|
{
|
||||||
|
BazookaManager.Instance.SetSettingMusicVolume(value);
|
||||||
|
GamePlayer.instance.backgroundMusic.volume = value;
|
||||||
|
});
|
||||||
|
sfxSlider.onValueChanged.AddListener(value => BazookaManager.Instance.SetSettingSFXVolume(value));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 526bd5fe5c100694d963377bfb11c47c
|
||||||