Files
launcher/src/app/layout.tsx
2026-02-14 23:31:58 -07:00

582 lines
18 KiB
TypeScript

'use client'
import { useCallback, useEffect, useRef, useState } from 'react'
import Sidebar from '@/componets/Sidebar'
import './Globals.css'
import { DownloadProgress } from '@/types/DownloadProgress'
import { invoke } from '@tauri-apps/api/core'
import { FontAwesomeIcon } from '@fortawesome/react-fontawesome'
import { faChevronLeft, faXmark } from '@fortawesome/free-solid-svg-icons'
import {
readNormalConfig,
readVersionsConfig,
writeVersionsConfig
} from '@/lib/BazookaManager'
import { VersionsConfig } from '@/types/VersionsConfig'
import { NormalConfig } from '@/types/NormalConfig'
import { app } from '@tauri-apps/api'
import axios from 'axios'
import { openUrl } from '@tauri-apps/plugin-opener'
import { GlobalProvider } from './GlobalProvider'
import { Roboto } from 'next/font/google'
import { ServerVersionsResponse } from '@/types/ServerVersionsResponse'
import { GameVersion } from '@/types/GameVersion'
import { Game } from '@/types/Game'
import { listen } from '@tauri-apps/api/event'
import { usePathname } from 'next/navigation'
import { arch, platform } from '@tauri-apps/plugin-os'
import { notifyUser } from '@/lib/Notifications'
import {
isPermissionGranted,
requestPermission
} from '@tauri-apps/plugin-notification'
import { BaseDirectory, exists, remove } from '@tauri-apps/plugin-fs'
import VersionsDownloadPopup from '@/componets/popups/VersionsDownload'
import GamesDownloadPopup from '@/componets/popups/GamesDownload'
import DownloadsPopup from '@/componets/popups/Downloads'
import VersionVersionPopup from '@/componets/popups/VersionVersion'
const roboto = Roboto({
subsets: ['latin']
})
export default function RootLayout ({
children
}: {
children: React.ReactNode
}) {
const [loading, setLoading] = useState(true)
const [loadingText, setLoadingText] = useState('Loading...')
const [outdated, setOutdated] = useState(false)
const [version, setVersion] = useState<string | null>(null)
const [platformName, setPlatformName] = useState<string | null>(null)
const [serverVersionList, setServerVersionList] =
useState<null | ServerVersionsResponse>(null)
const [selectedVersionList, setSelectedVersionList] = useState<string[]>([])
const [downloadedVersionsConfig, setDownloadedVersionsConfig] =
useState<VersionsConfig | null>(null)
const [normalConfig, setNormalConfig] = useState<NormalConfig | null>(null)
const [showPopup, setShowPopup] = useState(false)
const [popupMode, setPopupMode] = useState<null | number>(null)
const [fadeOut, setFadeOut] = useState(false)
const [downloadProgress, setDownloadProgress] = useState<DownloadProgress[]>(
[]
)
const [downloadQueue, setDownloadQueue] = useState<string[]>([])
const [isProcessingQueue, setIsProcessingQueue] = useState<boolean>(false)
const [managingVersion, setManagingVersion] = useState<string | null>(null)
const [viewingInfoFromDownloads, setViewingInfoFromDownloads] =
useState<boolean>(false)
const [selectedGame, setSelectedGame] = useState<number | null>(null)
const [category, setCategory] = useState<number>(-1)
const pathname = usePathname()
const revisionCheck = useRef(false)
const previousQueueLength = useRef(0)
function getSpecialVersionsList (game?: number): GameVersion[] {
if (!normalConfig || !serverVersionList) return []
return serverVersionList.versions
.filter(
v => !Object.keys(downloadedVersionsConfig?.list ?? []).includes(v.id)
)
.filter(v => {
if (
platformName == 'linux' &&
v.wine &&
!normalConfig.settings.useWineOnUnixWhenNeeded
)
return false
if (game && v.game != game) return false
if (category != -1 && v.category != category) return false
if (downloadProgress.length != 0) {
return !downloadProgress.some(d => d.version === v.id)
}
return true
})
.sort((a, b) => {
if (b.game !== a.game) return a.game - b.game
return 0
})
}
const getVersionInfo = useCallback(
(id: string | undefined): GameVersion | undefined => {
if (!id) return undefined
return serverVersionList?.versions.find(v => v.id === id)
},
[serverVersionList]
)
const getGameInfo = useCallback(
(game: number | undefined): Game | undefined => {
if (!game) return undefined
return serverVersionList?.games.find(g => g.id === game)
},
[serverVersionList]
)
function getListOfGames (): Game[] {
if (!downloadedVersionsConfig?.list) return []
const gamesMap = new Map<number, Game>()
Object.keys(downloadedVersionsConfig.list).forEach(i => {
const version = getVersionInfo(i)
if (!version) return
const game = getGameInfo(version.game)
if (!game) return
gamesMap.set(game.id, game)
})
return Array.from(gamesMap.values())
}
function getVersionsAmountData (gameId: number): {
installed: number
total: number
} | null {
if (!downloadedVersionsConfig || !serverVersionList) return null
const allowWine =
platformName !== 'linux' || normalConfig?.settings.useWineOnUnixWhenNeeded
const installed = Object.keys(downloadedVersionsConfig.list).filter(v => {
const info = getVersionInfo(v)
if (!info) return false
if (info.wine && !allowWine) return false
return getGameInfo(info.game)?.id === gameId
}).length
const total = serverVersionList.versions.filter(v => {
if (!v) return false
if (v.wine && !allowWine) return false
return getGameInfo(v.game)?.id === gameId
}).length
return { installed, total }
}
const closePopup = useCallback(() => {
if (popupMode == 0 && selectedGame && pathname === '/') {
setSelectedGame(null)
setSelectedVersionList([])
} else if (viewingInfoFromDownloads) {
setViewingInfoFromDownloads(false)
setPopupMode(0)
} else {
setFadeOut(true)
setTimeout(() => setShowPopup(false), 200)
}
}, [popupMode, selectedGame, pathname, viewingInfoFromDownloads])
useEffect(() => {
let unlistenProgress: (() => void) | null = null
listen<string>('download-progress', event => {
const [displayName, progStr, totalSizeStr, speedStr, etaSecsStr] =
event.payload.split(':')
const prog = Number(progStr)
const progBytes = Number(totalSizeStr)
const speed = Number(speedStr)
const etaSecs = Number(etaSecsStr)
setDownloadProgress(prev => {
const i = prev.findIndex(d => d.version === displayName)
if (i === -1) return prev
const copy = [...prev]
copy[i] = {
...copy[i],
progress: prog,
progressBytes: progBytes,
speed,
etaSecs
}
return copy
})
}).then(f => (unlistenProgress = f))
listen<string>('download-hash-checking', event => {
const displayName = event.payload
setDownloadProgress(prev => {
const i = prev.findIndex(d => d.version === displayName)
if (i === -1) return prev
const copy = [...prev]
copy[i] = { ...copy[i], hash_checking: true }
return copy
})
}).then(f => (unlistenProgress = f))
listen<string>('download-finishing', event => {
const displayName = event.payload
setDownloadProgress(prev => {
const i = prev.findIndex(d => d.version === displayName)
if (i === -1) return prev
const copy = [...prev]
copy[i] = { ...copy[i], hash_checking: false, finishing: true }
return copy
})
}).then(f => (unlistenProgress = f))
return () => {
unlistenProgress?.()
}
}, [])
useEffect(() => {
;(async () => {
setPlatformName(platform())
const client = await app.getVersion()
setVersion(client)
if (process.env.NODE_ENV === 'production') {
try {
const response = await axios.get(
'https://games.lncvrt.xyz/api/launcher/latest'
)
if (response.data !== client) {
setOutdated(true)
return
}
} catch {
setLoadingText('Failed to check latest version.')
return
}
}
try {
const res = await axios.get(
`https://games.lncvrt.xyz/api/launcher/versions?platform=${platform()}&arch=${arch()}`
)
setServerVersionList(res.data)
} catch {
setLoadingText('Failed to download versions list.')
return
}
const normalConfig = await readNormalConfig()
const versionsConfig = await readVersionsConfig()
setDownloadedVersionsConfig(versionsConfig)
setNormalConfig(normalConfig)
setLoading(false)
if (!(await isPermissionGranted())) {
await requestPermission()
}
})()
}, [])
const downloadVersions = useCallback(
async (list: string[]): Promise<void> => {
if (list.length === 0) return
setSelectedVersionList([])
const newVersions = list.filter(
version =>
!downloadQueue.includes(version) &&
!downloadProgress.some(d => d.version === version)
)
if (newVersions.length === 0) return
const newDownloads = newVersions.map(
version =>
new DownloadProgress(version, 0, 0, false, true, false, false, 0, 0)
)
setDownloadProgress(prev => [...prev, ...newDownloads])
setDownloadQueue(prev => [...prev, ...newVersions])
},
[downloadQueue, downloadProgress]
)
useEffect(() => {
if (isProcessingQueue || downloadQueue.length === 0) return
const processNextDownload = async () => {
setIsProcessingQueue(true)
const versionId = downloadQueue[0]
const info = getVersionInfo(versionId)
if (!info) {
setDownloadProgress(prev => prev.filter(d => d.version !== versionId))
setDownloadQueue(prev => prev.slice(1))
setIsProcessingQueue(false)
return
}
const gameInfo = getGameInfo(info.game)
if (!gameInfo) {
setDownloadProgress(prev => prev.filter(d => d.version !== versionId))
setDownloadQueue(prev => prev.slice(1))
setIsProcessingQueue(false)
return
}
setDownloadProgress(prev =>
prev.map(d => (d.version === versionId ? { ...d, queued: false } : d))
)
try {
await axios.get(
'https://games.lncvrt.xyz/api/launcher/download?id=' + info.id
)
} catch {}
const res = await invoke<string>('download', {
url: info.downloadUrl,
name: info.id,
executable: info.executable,
hash: info.sha512sum
})
if (res === '1') {
setDownloadProgress(prev => prev.filter(d => d.version !== versionId))
setDownloadedVersionsConfig(prev => {
if (!prev) return prev
const updated = {
...prev,
list: {
...prev.list,
[versionId]: Date.now()
}
}
writeVersionsConfig(updated)
return updated
})
} else {
setDownloadProgress(prev =>
prev.map(d =>
d.version === versionId
? { ...d, queued: false, failed: true, progress: 0 }
: d
)
)
if (normalConfig?.settings.allowNotifications)
await notifyUser(
'Download Failed',
`The download for version ${info.displayName} has failed.`
)
}
setDownloadQueue(prev => prev.slice(1))
setIsProcessingQueue(false)
}
processNextDownload()
}, [
downloadQueue,
isProcessingQueue,
getVersionInfo,
getGameInfo,
normalConfig
])
useEffect(() => {
if (
downloadQueue.length === 0 &&
downloadProgress.length === 0 &&
!isProcessingQueue &&
previousQueueLength.current > 0 &&
normalConfig?.settings.allowNotifications
) {
notifyUser('Downloads Finished', 'All downloads have finished.')
setTimeout(() => closePopup(), 0)
}
previousQueueLength.current = downloadQueue.length + downloadProgress.length
}, [
downloadQueue,
downloadProgress,
isProcessingQueue,
normalConfig,
closePopup
])
useEffect(() => {
if (revisionCheck.current) return
if (!serverVersionList || !downloadedVersionsConfig) return
revisionCheck.current = true
;(async () => {
for (const [key, value] of Object.entries(
downloadedVersionsConfig.list
)) {
const verInfo = serverVersionList.versions.find(item => item.id === key)
if (
!verInfo ||
(verInfo.lastRevision > 0 && value / 1000 <= verInfo.lastRevision)
) {
if (
await exists('game/' + key + '/' + verInfo?.executable, {
baseDir: BaseDirectory.AppLocalData
})
)
await remove('game/' + key + '/' + verInfo?.executable, {
baseDir: BaseDirectory.AppLocalData,
recursive: true
})
}
}
})()
}, [serverVersionList, downloadedVersionsConfig, downloadVersions])
return (
<>
<html lang='en' className={roboto.className}>
<body
className={
normalConfig?.settings.theme === 1
? 'red-theme'
: normalConfig?.settings.theme === 2
? 'blue-theme'
: normalConfig?.settings.theme === 3
? 'purple-theme'
: 'dark-theme'
}
>
{loading ? (
<>
<div
className='relative z-2 w-screen border-b border-b-(--col3) h-8.25 bg-(--col1)'
hidden={platformName != 'windows'}
/>
<div
className={`w-screen ${
platformName == 'windows'
? 'h-[calc(100vh-64px)]'
: 'h-screen'
} flex items-center justify-center`}
>
{outdated ? (
<div className='text-center'>
<p className='text-8xl mb-4'>Outdated Launcher!</p>
<p className='text-4xl mb-4'>
Please update to the latest version to continue.
</p>
<button
className='button'
onClick={() =>
openUrl('https://games.lncvrt.xyz/berrydash/download')
}
>
Download latest version
</button>
</div>
) : (
<p className='text-7xl text-center'>{loadingText}</p>
)}
</div>
</>
) : (
<GlobalProvider
value={{
serverVersionList,
selectedVersionList,
setSelectedVersionList,
downloadProgress,
setDownloadProgress,
showPopup,
setShowPopup,
popupMode,
setPopupMode,
fadeOut,
setFadeOut,
downloadedVersionsConfig,
setDownloadedVersionsConfig,
normalConfig,
setNormalConfig,
managingVersion,
setManagingVersion,
getVersionInfo,
getGameInfo,
getListOfGames,
setSelectedGame,
getVersionsAmountData,
viewingInfoFromDownloads,
version,
downloadVersions,
category,
setCategory,
downloadQueue,
setDownloadQueue,
closePopup,
getSpecialVersionsList,
selectedGame,
setViewingInfoFromDownloads
}}
>
<div
tabIndex={0}
onKeyDown={e => {
if (showPopup && e.key === 'Escape') closePopup()
}}
>
<Sidebar />
<div
className='relative z-2 ml-59.75 w-[calc(100vw-239px)] border-b border-b-(--col3) h-8.25 bg-(--col1)'
hidden={platformName != 'windows'}
/>
<div className='relative z-0'>
<main className='ml-60'>{children}</main>
</div>
{showPopup && (
<div
className={`popup-overlay ${fadeOut ? 'fade-out' : ''}`}
onClick={(e: React.MouseEvent<HTMLDivElement>) => {
if (e.target === e.currentTarget) {
if (viewingInfoFromDownloads) {
setPopupMode(0)
setViewingInfoFromDownloads(false)
setManagingVersion(null)
setSelectedGame(null)
}
setFadeOut(true)
setTimeout(() => setShowPopup(false), 200)
}
}}
>
<div className='popup-box'>
<button
className='close-button btntheme1'
onClick={() => closePopup()}
>
<FontAwesomeIcon
icon={
(popupMode == 0 &&
selectedGame &&
pathname === '/') ||
viewingInfoFromDownloads ||
popupMode == 4
? faChevronLeft
: faXmark
}
/>
</button>
{popupMode === 0 && selectedGame ? (
<VersionsDownloadPopup />
) : popupMode === 0 && !selectedGame ? (
<GamesDownloadPopup />
) : popupMode === 1 ? (
<DownloadsPopup />
) : popupMode === 2 ? (
<VersionVersionPopup />
) : null}
</div>
</div>
)}
</div>
</GlobalProvider>
)}
</body>
</html>
</>
)
}