Files
source/Assets/Scripts/LeaderboardsMenu.cs
2026-01-24 11:28:09 -07:00

832 lines
38 KiB
C#

using System;
using System.Collections.Generic;
using System.Numerics;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class LeaderboardsMenu : MonoBehaviour
{
[SerializeField] private TMP_Text statusText;
[SerializeField] private Button backButton;
[SerializeField] private Button refreshButton;
[SerializeField] private ProfileMenu profilePrefab;
[SerializeField] private GameObject selectionPanel;
[SerializeField] private Button selectionScoreButton;
[SerializeField] private Button selectionBerryButton;
[SerializeField] private Button selectionCoinButton;
[SerializeField] private Button selectionLegacyButton;
[SerializeField] private Button selectionTotalBerriesButton;
[SerializeField] private GameObject scorePanel;
[SerializeField] private GameObject scoreContent;
[SerializeField] private GameObject scoreSampleObject;
[SerializeField] private GameObject berryPanel;
[SerializeField] private GameObject berryContent;
[SerializeField] private TMP_Dropdown berryShowTypeDropdown;
[SerializeField] private GameObject berrySampleObject;
[SerializeField] private GameObject coinPanel;
[SerializeField] private GameObject coinContent;
[SerializeField] private GameObject coinSampleObject;
[SerializeField] private GameObject legacyPanel;
[SerializeField] private GameObject legacyContent;
[SerializeField] private GameObject legacySampleObject;
[SerializeField] private GameObject totalBerriesPanel;
[SerializeField] private GameObject totalBerriesContent;
[SerializeField] private GameObject totalBerriesSampleObject;
[SerializeField] private Dictionary<string, string> customIcons;
void Awake()
{
selectionScoreButton.onClick.AddListener(() => SwitchMenu(1));
selectionBerryButton.onClick.AddListener(() => SwitchMenu(2));
selectionCoinButton.onClick.AddListener(() => SwitchMenu(3));
selectionLegacyButton.onClick.AddListener(() => SwitchMenu(4));
selectionTotalBerriesButton.onClick.AddListener(() => SwitchMenu(5));
berryShowTypeDropdown.onValueChanged.AddListener(value => GetTopPlayersBerry(value));
backButton.onClick.AddListener(async () =>
{
if (selectionPanel.activeSelf) await SceneManager.LoadSceneAsync("MainMenu");
else if (scorePanel.activeSelf || berryPanel.activeSelf || coinPanel.activeSelf || legacyPanel.activeSelf || totalBerriesPanel.activeSelf) SwitchMenu(0);
});
refreshButton.onClick.AddListener(() =>
{
if (scorePanel.activeSelf) GetTopPlayersScore();
else if (berryPanel.activeSelf) GetTopPlayersBerry(berryShowTypeDropdown.value);
else if (coinPanel.activeSelf) GetTopPlayersCoin();
else if (legacyPanel.activeSelf) GetTopPlayersLegacy();
else if (totalBerriesPanel.activeSelf) GetTopPlayersTotalBerries();
});
}
void SwitchMenu(int menu)
{
UpdateStatus(false, "");
if (scorePanel.activeSelf)
{
foreach (Transform item in scoreContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
else if (berryPanel.activeSelf)
{
foreach (Transform item in berryContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
else if (coinPanel.activeSelf)
{
foreach (Transform item in coinContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
else if (legacyPanel.activeSelf)
{
foreach (Transform item in legacyContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
else if (totalBerriesPanel.activeSelf)
{
foreach (Transform item in totalBerriesContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
}
switch (menu)
{
case 0:
refreshButton.gameObject.SetActive(false);
selectionPanel.SetActive(true);
scorePanel.SetActive(false);
berryPanel.SetActive(false);
coinPanel.SetActive(false);
legacyPanel.SetActive(false);
totalBerriesPanel.SetActive(false);
break;
case 1:
refreshButton.transform.localPosition = new UnityEngine.Vector2(-402.5f, -282.33f);
refreshButton.gameObject.SetActive(true);
GetTopPlayersScore();
selectionPanel.SetActive(false);
scorePanel.SetActive(true);
berryPanel.SetActive(false);
coinPanel.SetActive(false);
legacyPanel.SetActive(false);
totalBerriesPanel.SetActive(false);
break;
case 2:
refreshButton.transform.localPosition = new UnityEngine.Vector2(402.5f, 282.33f);
refreshButton.gameObject.SetActive(true);
berryShowTypeDropdown.value = 0;
GetTopPlayersBerry(0);
selectionPanel.SetActive(false);
scorePanel.SetActive(false);
berryPanel.SetActive(true);
coinPanel.SetActive(false);
legacyPanel.SetActive(false);
totalBerriesPanel.SetActive(false);
break;
case 3:
refreshButton.transform.localPosition = new UnityEngine.Vector2(-402.5f, -282.33f);
refreshButton.gameObject.SetActive(true);
GetTopPlayersCoin();
selectionPanel.SetActive(false);
scorePanel.SetActive(false);
berryPanel.SetActive(false);
coinPanel.SetActive(true);
legacyPanel.SetActive(false);
totalBerriesPanel.SetActive(false);
break;
case 4:
refreshButton.transform.localPosition = new UnityEngine.Vector2(-402.5f, -282.33f);
refreshButton.gameObject.SetActive(true);
GetTopPlayersLegacy();
selectionPanel.SetActive(false);
scorePanel.SetActive(false);
berryPanel.SetActive(false);
coinPanel.SetActive(false);
legacyPanel.SetActive(true);
totalBerriesPanel.SetActive(false);
break;
case 5:
refreshButton.transform.localPosition = new UnityEngine.Vector2(-402.5f, -282.33f);
refreshButton.gameObject.SetActive(true);
GetTopPlayersTotalBerries();
selectionPanel.SetActive(false);
scorePanel.SetActive(false);
berryPanel.SetActive(false);
coinPanel.SetActive(false);
legacyPanel.SetActive(false);
totalBerriesPanel.SetActive(true);
break;
}
}
async void GetTopPlayersScore()
{
backButton.interactable = false;
refreshButton.interactable = false;
foreach (Transform item in scoreContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
UpdateStatus(true, "Loading...");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.LEADERBOARDS_SCORE_ENDPOINT);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
UpdateStatus(false);
string response = request.downloadHandler.text;
try
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
var entries = (JObject)jsonResponse["data"]["entries"];
customIcons = jsonResponse["data"]["customIcons"].ToObject<Dictionary<string, string>>();
foreach (var prop in entries.Properties())
{
JObject entry = (JObject)prop.Value;
var username = (string)entry["username"];
var highScore = BigInteger.Parse((string)entry["value"]);
var icon = (int)entry["icon"];
var overlay = (int)entry["overlay"];
var uid = BigInteger.Parse(prop.Name);
var birdColor = (JArray)entry["birdColor"];
var overlayColor = (JArray)entry["overlayColor"];
var customIcon = (string)entry["customIcon"];
var entryInfo = Instantiate(scoreSampleObject, scoreContent.transform);
var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerIconButton = usernameText.transform.GetChild(0).GetComponent<Button>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = $"{username} (#{uid + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
if (BazookaManager.Instance.GetAccountID() == uid)
{
usernameText.text = $"<color=#7FFFD4>{usernameText.text}</color>";
highScoreText.text = $"<color=#7FFFD4>{highScoreText.text}</color>";
}
if (customIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == 1)
{
playerIcon.sprite = Tools.GetIconForUser(uid);
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == 0)
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == 8)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.56f, 14.81f);
}
else if (overlay == 11)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-14.74451f, 20.39122f);
}
else if (overlay == 13)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f);
playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
}
else
{
Tools.RenderFromBase64(customIcons[customIcon], playerIcon);
playerOverlayIcon.gameObject.SetActive(false);
}
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(uid);
});
entryInfo.SetActive(true);
}
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
}
catch (Exception e)
{
UpdateStatus(true, "Failed to fetch leaderboard stats: " + e);
}
}
else
{
UpdateStatus(true, "Failed to fetch leaderboard stats");
}
backButton.interactable = true;
refreshButton.interactable = true;
}
async void GetTopPlayersBerry(int showAmount)
{
berryShowTypeDropdown.interactable = false;
backButton.interactable = false;
refreshButton.interactable = false;
foreach (Transform item in berryContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
UpdateStatus(true, "Loading...");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.LEADERBOARDS_BERRY_ENDPOINT + "?berry=" + showAmount.ToString());
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
UpdateStatus(false);
string response = request.downloadHandler.text;
try
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
var entries = (JObject)jsonResponse["data"]["entries"];
customIcons = jsonResponse["data"]["customIcons"].ToObject<Dictionary<string, string>>();
foreach (var prop in entries.Properties())
{
JObject entry = (JObject)prop.Value;
var username = (string)entry["username"];
var highScore = BigInteger.Parse((string)entry["value"]);
var icon = (int)entry["icon"];
var overlay = (int)entry["overlay"];
var uid = BigInteger.Parse(prop.Name);
var birdColor = (JArray)entry["birdColor"];
var overlayColor = (JArray)entry["overlayColor"];
var customIcon = (string)entry["customIcon"];
var entryInfo = Instantiate(berrySampleObject, berryContent.transform);
var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerIconButton = usernameText.transform.GetChild(0).GetComponent<Button>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = $"{username} (#{uid + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
if (BazookaManager.Instance.GetAccountID() == uid)
{
usernameText.text = $"<color=#7FFFD4>{usernameText.text}</color>";
highScoreText.text = $"<color=#7FFFD4>{highScoreText.text}</color>";
}
if (customIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == 1)
{
playerIcon.sprite = Tools.GetIconForUser(uid);
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == 0)
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == 8)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.56f, 14.81f);
}
else if (overlay == 11)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-14.74451f, 20.39122f);
}
else if (overlay == 13)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f);
playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
}
else
{
Tools.RenderFromBase64(customIcons[customIcon], playerIcon);
playerOverlayIcon.gameObject.SetActive(false);
}
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(uid);
});
entryInfo.SetActive(true);
}
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
}
catch (Exception e)
{
UpdateStatus(true, "Failed to fetch leaderboard stats: " + e);
}
}
else
{
UpdateStatus(true, "Failed to fetch leaderboard stats");
}
berryShowTypeDropdown.interactable = true;
backButton.interactable = true;
refreshButton.interactable = true;
}
async void GetTopPlayersCoin()
{
backButton.interactable = false;
refreshButton.interactable = false;
foreach (Transform item in coinContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
UpdateStatus(true, "Loading...");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.LEADERBOARDS_COIN_ENDPOINT);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
UpdateStatus(false);
string response = request.downloadHandler.text;
try
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
var entries = (JObject)jsonResponse["data"]["entries"];
customIcons = jsonResponse["data"]["customIcons"].ToObject<Dictionary<string, string>>();
foreach (var prop in entries.Properties())
{
JObject entry = (JObject)prop.Value;
var username = (string)entry["username"];
var highScore = BigInteger.Parse((string)entry["value"]);
var icon = (int)entry["icon"];
var overlay = (int)entry["overlay"];
var uid = BigInteger.Parse(prop.Name);
var birdColor = (JArray)entry["birdColor"];
var overlayColor = (JArray)entry["overlayColor"];
var customIcon = (string)entry["customIcon"];
var entryInfo = Instantiate(coinSampleObject, coinContent.transform);
var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerIconButton = usernameText.transform.GetChild(0).GetComponent<Button>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = $"{username} (#{uid + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
if (BazookaManager.Instance.GetAccountID() == uid)
{
usernameText.text = $"<color=#7FFFD4>{usernameText.text}</color>";
highScoreText.text = $"<color=#7FFFD4>{highScoreText.text}</color>";
}
if (customIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == 1)
{
playerIcon.sprite = Tools.GetIconForUser(uid);
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == 0)
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == 8)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.56f, 14.81f);
}
else if (overlay == 11)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-14.74451f, 20.39122f);
}
else if (overlay == 13)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f);
playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
}
else
{
Tools.RenderFromBase64(customIcons[customIcon], playerIcon);
playerOverlayIcon.gameObject.SetActive(false);
}
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(uid);
});
entryInfo.SetActive(true);
}
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
}
catch (Exception e)
{
UpdateStatus(true, "Failed to fetch leaderboard stats: " + e);
}
}
else
{
UpdateStatus(true, "Failed to fetch leaderboard stats");
}
backButton.interactable = true;
refreshButton.interactable = true;
}
async void GetTopPlayersLegacy()
{
backButton.interactable = false;
refreshButton.interactable = false;
foreach (Transform item in legacyContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
UpdateStatus(true, "Loading...");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.LEADERBOARDS_LEGACY_ENDPOINT);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
UpdateStatus(false);
string response = request.downloadHandler.text;
try
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
var entries = (JObject)jsonResponse["data"]["entries"];
customIcons = jsonResponse["data"]["customIcons"].ToObject<Dictionary<string, string>>();
foreach (var prop in entries.Properties())
{
JObject entry = (JObject)prop.Value;
var username = (string)entry["username"];
var highScore = BigInteger.Parse((string)entry["value"]);
var icon = (int)entry["icon"];
var overlay = (int)entry["overlay"];
var uid = BigInteger.Parse(prop.Name);
var birdColor = (JArray)entry["birdColor"];
var overlayColor = (JArray)entry["overlayColor"];
var customIcon = (string)entry["customIcon"];
var entryInfo = Instantiate(legacySampleObject, legacyContent.transform);
var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerIconButton = usernameText.transform.GetChild(0).GetComponent<Button>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = $"{username} (#{uid + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
if (BazookaManager.Instance.GetAccountID() == uid)
{
usernameText.text = $"<color=#7FFFD4>{usernameText.text}</color>";
highScoreText.text = $"<color=#7FFFD4>{highScoreText.text}</color>";
}
if (customIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == 1)
{
playerIcon.sprite = Tools.GetIconForUser(uid);
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == 0)
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == 8)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.56f, 14.81f);
}
else if (overlay == 11)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-14.74451f, 20.39122f);
}
else if (overlay == 13)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f);
playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
}
else
{
Tools.RenderFromBase64(customIcons[customIcon], playerIcon);
playerOverlayIcon.gameObject.SetActive(false);
}
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(uid);
});
entryInfo.SetActive(true);
}
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
}
catch (Exception e)
{
UpdateStatus(true, "Failed to fetch leaderboard stats: " + e);
}
}
else
{
UpdateStatus(true, "Failed to fetch leaderboard stats");
}
backButton.interactable = true;
refreshButton.interactable = true;
}
async void GetTopPlayersTotalBerries()
{
backButton.interactable = false;
refreshButton.interactable = false;
foreach (Transform item in totalBerriesContent.transform)
{
if (item.gameObject.activeSelf)
{
Destroy(item.gameObject);
}
}
UpdateStatus(true, "Loading...");
WWWForm dataForm = new();
dataForm.AddField("type", "4");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.LEADERBOARDS_TOTAL_ENDPOINT);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.result == UnityWebRequest.Result.Success)
{
UpdateStatus(false);
string response = request.downloadHandler.text;
try
{
var jsonResponse = JObject.Parse(response);
if ((bool)jsonResponse["success"])
{
var entries = (JObject)jsonResponse["data"]["entries"];
customIcons = jsonResponse["data"]["customIcons"].ToObject<Dictionary<string, string>>();
foreach (var prop in entries.Properties())
{
JObject entry = (JObject)prop.Value;
var username = (string)entry["username"];
var highScore = BigInteger.Parse((string)entry["value"]);
var icon = (int)entry["icon"];
var overlay = (int)entry["overlay"];
var uid = BigInteger.Parse(prop.Name);
var birdColor = (JArray)entry["birdColor"];
var overlayColor = (JArray)entry["overlayColor"];
var customIcon = (string)entry["customIcon"];
var entryInfo = Instantiate(totalBerriesSampleObject, totalBerriesContent.transform);
var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
var playerIconButton = usernameText.transform.GetChild(0).GetComponent<Button>();
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = $"{username} (#{uid + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
if (BazookaManager.Instance.GetAccountID() == uid)
{
usernameText.text = $"<color=#7FFFD4>{usernameText.text}</color>";
highScoreText.text = $"<color=#7FFFD4>{highScoreText.text}</color>";
}
if (customIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == 1)
{
playerIcon.sprite = Tools.GetIconForUser(uid);
}
playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
if (overlay == 0)
{
playerOverlayIcon.gameObject.SetActive(false);
}
else if (overlay == 8)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.56f, 14.81f);
}
else if (overlay == 11)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-14.74451f, 20.39122f);
}
else if (overlay == 13)
{
playerOverlayIcon.transform.localPosition = new UnityEngine.Vector2(-16.54019f, 14.70365f);
}
try
{
playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f);
playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlayIcon.color = Color.white;
}
}
else
{
Tools.RenderFromBase64(customIcons[customIcon], playerIcon);
playerOverlayIcon.gameObject.SetActive(false);
}
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(uid);
});
entryInfo.SetActive(true);
}
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
}
catch (Exception e)
{
UpdateStatus(true, "Failed to fetch leaderboard stats: " + e);
}
}
else
{
UpdateStatus(true, "Failed to fetch leaderboard stats");
}
backButton.interactable = true;
refreshButton.interactable = true;
}
private void UpdateStatus(bool enabled, string message = "")
{
statusText.gameObject.SetActive(enabled);
statusText.text = message;
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame && FindFirstObjectByType<ProfileMenu>() == null)
{
if (!selectionPanel.activeSelf) SwitchMenu(0);
else await SceneManager.LoadSceneAsync("MainMenu");
}
}
}