12 lines
254 B
C#
12 lines
254 B
C#
using UnityEngine;
|
|
|
|
public class DiscordRPCUpdater : MonoBehaviour
|
|
{
|
|
public string details;
|
|
public string state;
|
|
|
|
void Awake()
|
|
{
|
|
if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC(details, state);
|
|
}
|
|
} |