Files
source/Assets/Scripts/ButtonToScene.cs
2025-05-30 11:45:47 -07:00

15 lines
311 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ButtonToScene : MonoBehaviour
{
public string sceneName;
void Awake()
{
gameObject.GetComponent<Button>().onClick.AddListener(() => {
SceneManager.LoadScene(sceneName);
});
}
}