Files
source/Assets/Scripts/GamePlayer.cs

662 lines
27 KiB
C#

using System.Linq;
using System.Numerics;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class GamePlayer : MonoBehaviour
{
public static GamePlayer instance;
private readonly float spawnRate = 1f;
private float nextSpawnTime;
private BigInteger score;
private BigInteger attempts;
private BigInteger highscore;
private BigInteger totalNormalBerries;
private BigInteger totalPoisonBerries;
private BigInteger totalSlowBerries;
private BigInteger totalUltraBerries;
private BigInteger totalSpeedyBerries;
private BigInteger totalCoinBerries;
private BigInteger totalAttempts;
private BigInteger totalCoins;
private float boostLeft;
private float slownessLeft;
private float speedyLeft;
private float screenWidth;
private bool isGrounded;
public TMP_Text scoreText;
public TMP_Text highScoreText;
public TMP_Text boostText;
public TMP_Text coinText;
public GameObject bird;
public GameObject pausePanel;
public Rigidbody2D rb;
public AudioSource backgroundMusic;
public TMP_Text fpsCounter;
private float nextUpdate;
private float fps;
public SpriteRenderer overlayRender;
private float lastMoveTime;
public GameObject berryParent;
public GameObject mobileButtons;
public Button pauseButton;
public Button restartButton;
public Button jumpButton;
public Button rightButton;
public Button leftButton;
void Start()
{
var backgroundColor = BazookaManager.Instance.GetColorSettingBackground();
Camera.main.backgroundColor = new Color(
int.Parse(backgroundColor[0].ToString()) / 255f,
int.Parse(backgroundColor[1].ToString()) / 255f,
int.Parse(backgroundColor[2].ToString()) / 255f
);
var customIconData = BazookaManager.Instance.GetCustomBirdIconData();
SpriteRenderer component = bird.GetComponent<SpriteRenderer>();
if (customIconData.Selected == null)
{
var birdColor = BazookaManager.Instance.GetColorSettingIcon();
var overlayColor = BazookaManager.Instance.GetColorSettingOverlay();
bird.GetComponent<SpriteRenderer>().color = new Color(
int.Parse(birdColor[0].ToString()) / 255f,
int.Parse(birdColor[1].ToString()) / 255f,
int.Parse(birdColor[2].ToString()) / 255f
);
bird.transform.GetChild(0).GetComponent<SpriteRenderer>().color = new Color(
int.Parse(overlayColor[0].ToString()) / 255f,
int.Parse(overlayColor[1].ToString()) / 255f,
int.Parse(overlayColor[2].ToString()) / 255f
);
int num = BazookaManager.Instance.GetBirdIcon();
int num2 = BazookaManager.Instance.GetBirdOverlay();
if (num == 1)
{
component.sprite = Tools.GetIconForUser(BazookaManager.Instance.GetAccountID() ?? 0);
}
else
{
component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + num);
}
if (num2 == 8)
{
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.37f, 0.32f, 0f);
}
else if (num2 == 11)
{
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
overlayRender.transform.localScale = new UnityEngine.Vector3(1.1f, 1.1f, 1.1f); //yea i didnt feel like doing it for all lmao
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3141809f, 0.4324968f, 0f);
}
else if (num2 == 13)
{
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3559977f, 0.3179995f, 0f);
}
else
{
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
}
if (component.sprite == null)
{
component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_1");
BazookaManager.Instance.SetBirdIcon(1);
}
if (overlayRender.sprite == null && num2 != 0)
{
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_1");
BazookaManager.Instance.SetBirdOverlay(1);
}
}
else
{
if (customIconData.Selected != null)
{
foreach (var icon in customIconData.Data)
{
if (icon.UUID == customIconData.Selected)
{
Tools.RenderFromBase64(icon.Data, component);
}
}
}
}
lastMoveTime = Time.time;
UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport.Enable();
instance = this;
highscore = BazookaManager.Instance.GetGameStoreHighScore();
totalNormalBerries = BazookaManager.Instance.GetGameStoreTotalNormalBerries();
totalPoisonBerries = BazookaManager.Instance.GetGameStoreTotalPoisonBerries();
totalSlowBerries = BazookaManager.Instance.GetGameStoreTotalSlowBerries();
totalUltraBerries = BazookaManager.Instance.GetGameStoreTotalUltraBerries();
totalSpeedyBerries = BazookaManager.Instance.GetGameStoreTotalSpeedyBerries();
totalCoinBerries = BazookaManager.Instance.GetGameStoreTotalCoinBerries();
totalAttempts = BazookaManager.Instance.GetGameStoreTotalAttepts();
totalCoins = BazookaManager.Instance.GetCustomBirdIconData().Balance;
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
backgroundMusic.volume = BazookaManager.Instance.GetSettingMusicVolume();
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
if (Application.isMobilePlatform) mobileButtons.SetActive(true);
UpdateStats(0, 1);
}
void MoveBird()
{
float screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
float baseSpeed = 0.18f * (screenWidth / 20.19257f);
bool doMoveRight = false;
bool doMoveLeft = false;
bool doJump = false;
bool doRestart = false;
bool doBack = false;
float movespeed = baseSpeed;
if (boostLeft > 0f || speedyLeft > 0f)
{
movespeed = baseSpeed * 1.39f;
}
else if (slownessLeft > 0f)
{
movespeed = baseSpeed * 0.56f;
}
CheckIfGrounded();
bool controllerLeft = Gamepad.current != null && (Gamepad.current.leftStick.left.isPressed || Gamepad.current.dpad.left.isPressed || Gamepad.current.rightStick.left.isPressed);
bool controllerRight = Gamepad.current != null && (Gamepad.current.leftStick.right.isPressed || Gamepad.current.dpad.right.isPressed || Gamepad.current.rightStick.right.isPressed);
bool controllerJump = Gamepad.current != null && (Gamepad.current.leftStick.up.isPressed || Gamepad.current.leftStick.down.isPressed || Gamepad.current.dpad.up.isPressed || Gamepad.current.dpad.down.isPressed || Gamepad.current.rightStick.up.isPressed || Gamepad.current.rightStick.down.isPressed);
if (!Application.isMobilePlatform)
{
if (controllerLeft || Keyboard.current.leftArrowKey.isPressed || Keyboard.current.aKey.isPressed || Keyboard.current.jKey.isPressed)
{
doMoveLeft = true;
}
if (controllerRight || Keyboard.current.rightArrowKey.isPressed || Keyboard.current.dKey.isPressed || Keyboard.current.lKey.isPressed)
{
doMoveRight = true;
}
if (controllerJump || Keyboard.current.spaceKey.isPressed || Keyboard.current.upArrowKey.isPressed || Keyboard.current.wKey.isPressed || Keyboard.current.downArrowKey.isPressed || Keyboard.current.sKey.isPressed || Keyboard.current.kKey.isPressed || Keyboard.current.iKey.isPressed || Mouse.current.leftButton.isPressed || (Gamepad.current != null && Gamepad.current.buttonSouth.isPressed))
{
doJump = true;
}
if (Keyboard.current.rKey.isPressed)
{
doRestart = true;
}
}
else
{
var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
for (int i = 0; i < touches.Count; i++)
{
var pos = touches[i].screenPosition;
UnityEngine.Vector3 clickPosition = Camera.main.ScreenToWorldPoint(new UnityEngine.Vector3(pos.x, pos.y, 0f));
clickPosition.z = 0f;
if (leftButton.GetComponent<HoldableButton>().isPressed) doMoveLeft = true;
if (rightButton.GetComponent<HoldableButton>().isPressed) doMoveRight = true;
if (jumpButton.GetComponent<HoldableButton>().isPressed) doJump = true;
if (restartButton.GetComponent<HoldableButton>().isPressed) doRestart = true;
if (pauseButton.GetComponent<HoldableButton>().isPressed) doBack = true;
}
}
if (doMoveLeft && !doMoveRight)
{
lastMoveTime = Time.time;
bird.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
ClampPosition(bird);
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
}
if (doMoveRight && !doMoveLeft)
{
lastMoveTime = Time.time;
bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
ClampPosition(bird);
bird.transform.localScale = new UnityEngine.Vector3(-1.35f, 1.35f, 1.35f);
}
if (doJump && isGrounded)
{
lastMoveTime = Time.time;
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * BazookaManager.Instance.GetSettingSFXVolume());
if (boostLeft > 0f || speedyLeft > 0f)
{
rb.linearVelocity = UnityEngine.Vector2.up * 12f;
}
else if (slownessLeft > 0f)
{
rb.linearVelocity = UnityEngine.Vector2.up * 6f;
}
else
{
rb.linearVelocity = UnityEngine.Vector2.up * 9f;
}
}
if (doBack)
{
TogglePause();
}
if (doRestart)
{
if (score != 0) Respawn();
}
}
void ClampPosition(GameObject obj)
{
var cam = Camera.main;
var pos = obj.transform.position;
var bounds = obj.GetComponent<Renderer>().bounds.extents;
float zDist = Mathf.Abs(cam.transform.position.z - pos.z);
UnityEngine.Vector3 min = cam.ViewportToWorldPoint(new UnityEngine.Vector3(0, 0, zDist));
UnityEngine.Vector3 max = cam.ViewportToWorldPoint(new UnityEngine.Vector3(1, 1, zDist));
pos.x = Mathf.Clamp(pos.x, min.x + bounds.x, max.x - bounds.x);
pos.y = Mathf.Clamp(pos.y, min.y + bounds.y, max.y - bounds.y);
obj.transform.position = pos;
}
void FixedUpdate()
{
SpawnBerries();
if (!pausePanel.activeSelf)
{
MoveBird();
if (boostLeft > 0f)
{
boostLeft -= Time.deltaTime;
boostText.text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
}
else if (slownessLeft > 0f)
{
slownessLeft -= Time.deltaTime;
boostText.text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
}
else if (speedyLeft > 0f)
{
speedyLeft -= Time.deltaTime;
boostText.text = "Speed expires in " + string.Format("{0:0.0}", speedyLeft) + "s";
}
else
{
boostText.text = "";
}
}
}
void SpawnBerries()
{
if (Time.time < nextSpawnTime)
{
return;
}
if (speedyLeft > 0)
{
nextSpawnTime = Time.time + 1f / (spawnRate * 1.875f);
}
else
{
nextSpawnTime = Time.time + 1f / spawnRate;
}
float spawnProbability = Random.value;
if (!pausePanel.activeSelf)
{
GameObject newBerry = new("Berry");
newBerry.transform.SetParent(berryParent.transform);
SpriteRenderer spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
if (spawnProbability <= 0.6f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
newBerry.tag = "NormalBerry";
}
else if (spawnProbability <= 0.65f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
newBerry.tag = "PoisonBerry";
}
else if (spawnProbability <= 0.75f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
newBerry.tag = "SlowBerry";
}
else if (spawnProbability <= 0.85f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
newBerry.tag = "UltraBerry";
}
else if (spawnProbability <= 0.95f)
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
newBerry.tag = "SpeedyBerry";
}
else
{
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/CoinBerry");
newBerry.tag = "CoinBerry";
}
spriteRenderer.sortingOrder = -5;
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
newBerry.transform.position = new UnityEngine.Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
rb.gravityScale = 0f;
rb.linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
void Update()
{
if (BazookaManager.Instance.GetSettingShowFPS() && Time.time > nextUpdate)
{
fps = 1f / Time.deltaTime;
fpsCounter.text = "FPS: " + Mathf.Round(fps);
nextUpdate = Time.time + 0.25f;
}
if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
{
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
ClampPosition(bird);
}
GameObject[] normalBerries = GameObject.FindGameObjectsWithTag("NormalBerry");
GameObject[] poisonBerries = GameObject.FindGameObjectsWithTag("PoisonBerry");
GameObject[] slowBerries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] ultraBerries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] speedyBerries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinBerries = GameObject.FindGameObjectsWithTag("CoinBerry");
if (!pausePanel.activeSelf)
{
if (Time.time - lastMoveTime > 20)
{
lastMoveTime = float.MaxValue;
EnablePause();
}
CheckIfGrounded();
foreach (GameObject normalBerry in normalBerries)
{
if (normalBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(normalBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(normalBerry);
totalNormalBerries++;
UpdateStats(1, 0);
}
if (speedyLeft > 0)
{
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject poisonBerry in poisonBerries)
{
if (poisonBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(poisonBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
Respawn();
totalPoisonBerries++;
UpdateStats(0, 0);
}
if (speedyLeft > 0)
{
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject slowBerry in slowBerries)
{
if (slowBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(slowBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(slowBerry);
boostLeft = 0f;
slownessLeft = 10f;
speedyLeft = 0f;
totalSlowBerries++;
if (score > 0)
{
UpdateStats(-1, 0);
}
}
if (speedyLeft > 0)
{
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject ultraBerry in ultraBerries)
{
if (ultraBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(ultraBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(ultraBerry);
totalUltraBerries++;
speedyLeft = 0f;
if (slownessLeft > 0f)
{
slownessLeft = 0f;
UpdateStats(1, 0);
}
else
{
boostLeft += 10f;
UpdateStats(5, 0);
}
}
if (speedyLeft > 0)
{
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject speedyBerry in speedyBerries)
{
if (speedyBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(speedyBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/SpeedyPowerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(speedyBerry);
boostLeft = 0f;
slownessLeft = 0f;
speedyLeft = 10f;
totalSpeedyBerries++;
UpdateStats(10, 0);
}
if (speedyLeft > 0)
{
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
foreach (GameObject coinBerry in coinBerries)
{
if (coinBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(coinBerry);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, coinBerry.transform.position) < 1.5f)
{
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/CoinCollect"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
Destroy(coinBerry);
totalCoinBerries++;
totalCoins += 10;
UpdateStats(0, 0);
}
if (speedyLeft > 0)
{
coinBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
coinBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
}
else
{
rb.gravityScale = 0f;
rb.linearVelocity = UnityEngine.Vector2.zero;
GameObject[] allberries = normalBerries
.Concat(poisonBerries)
.Concat(slowBerries)
.Concat(ultraBerries)
.Concat(speedyBerries)
.Concat(coinBerries)
.ToArray();
foreach (GameObject berry in allberries)
{
berry.GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
}
}
if ((Application.platform == RuntimePlatform.Android && Keyboard.current.escapeKey.wasPressedThisFrame) || !Application.isMobilePlatform && (Keyboard.current.escapeKey.wasPressedThisFrame || (Gamepad.current != null && (Gamepad.current.startButton.wasPressedThisFrame || Gamepad.current.buttonEast.wasPressedThisFrame)))) TogglePause();
}
void Respawn()
{
bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
rb.gravityScale = 0f;
rb.linearVelocity = UnityEngine.Vector2.zero;
score = 0;
boostLeft = 0f;
slownessLeft = 0f;
speedyLeft = 0f;
UpdateStats(0, 1);
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
.Concat(GameObject.FindGameObjectsWithTag("CoinBerry"))
.ToArray();
foreach (GameObject berry in allberries)
{
Destroy(berry);
}
}
void UpdateStats(BigInteger scoreAddAmount, BigInteger attemptAddAmount)
{
score += scoreAddAmount;
totalAttempts += attemptAddAmount;
attempts += attemptAddAmount;
if (score > highscore)
{
highscore = score;
}
BazookaManager.Instance.SetGameStoreHighScore(highscore);
BazookaManager.Instance.SetGameStoreTotalNormalBerries(totalNormalBerries);
BazookaManager.Instance.SetGameStoreTotalPoisonBerries(totalPoisonBerries);
BazookaManager.Instance.SetGameStoreTotalSlowBerries(totalSlowBerries);
BazookaManager.Instance.SetGameStoreTotalUltraBerries(totalUltraBerries);
BazookaManager.Instance.SetGameStoreTotalSpeedyBerries(totalSpeedyBerries);
BazookaManager.Instance.SetGameStoreTotalCoinBerries(totalCoinBerries);
BazookaManager.Instance.SetGameStoreTotalAttepts(totalAttempts);
var customBirdIconData = BazookaManager.Instance.GetCustomBirdIconData();
customBirdIconData.Balance = totalCoins;
BazookaManager.Instance.SetCustomBirdIconData(customBirdIconData);
scoreText.text = $"Score: {Tools.FormatWithCommas(score)} \\u2022 Attempts: {Tools.FormatWithCommas(attempts)}";
highScoreText.text = $"High Score: {Tools.FormatWithCommas(highscore)} \\u2022 Total Attempts: {Tools.FormatWithCommas(totalAttempts)}";
coinText.text = $"Coins: {Tools.FormatWithCommas(totalCoins)}";
if (Application.isMobilePlatform) restartButton.interactable = score != 0;
}
void CheckIfGrounded()
{
isGrounded = bird.transform.position.y <= -4.1299996f;
rb.gravityScale = isGrounded ? 0f : 1.5f;
if (bird.transform.position.y < -4.1359f)
{
bird.transform.position = new UnityEngine.Vector2(bird.transform.position.x, -4.1359f);
rb.linearVelocity = new UnityEngine.Vector2(rb.linearVelocity.x, 0f);
}
if (Application.isMobilePlatform) jumpButton.transform.GetChild(0).GetComponent<TMP_Text>().color = isGrounded ? Color.white : Color.red;
}
internal void TogglePause()
{
if (pausePanel.activeSelf)
{
DisablePause();
}
else
{
EnablePause();
}
}
internal void EnablePause()
{
Cursor.visible = true;
Cursor.lockState = CursorLockMode.None;
backgroundMusic.Pause();
pausePanel.SetActive(true);
}
internal void DisablePause()
{
lastMoveTime = Time.time;
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
backgroundMusic.Play();
pausePanel.SetActive(false);
if (GamePlayerPauseMenu.Instance.editingUI == true) GamePlayerPauseMenu.Instance.ToggleEditingUI();
}
void OnApplicationPause(bool pause)
{
if (pause) EnablePause();
}
void OnApplicationQuit()
{
Cursor.visible = true;
Cursor.lockState = CursorLockMode.None;
}
}