14 lines
273 B
C#
14 lines
273 B
C#
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using DiscordRPC;
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using UnityEngine;
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public class DiscordRPCUpdater : MonoBehaviour
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{
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public string details;
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public string state;
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void Awake()
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{
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if (DiscordRPCHandler.Instance != null) DiscordRPCHandler.Instance.UpdateRPC(details, state);
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}
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} |