Files
source/Assets/Scripts/UserSearchMenu.cs

108 lines
4.9 KiB
C#

using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class UserSearchMenu : MonoBehaviour
{
[SerializeField] private GameObject content;
[SerializeField] private GameObject sampleObject;
[SerializeField] private Button searchButton;
[SerializeField] private TMP_InputField usernameInput;
[SerializeField] private TMP_Text statusText;
[SerializeField] private ProfileMenu profilePrefab;
void Awake()
{
usernameInput.onSelect.AddListener((_) => usernameInput.caretPosition = usernameInput.text.Length);
searchButton.onClick.AddListener(Search);
Search();
}
async void Search()
{
searchButton.interactable = false;
foreach (Transform item in content.transform)
if (item.gameObject.activeSelf)
Destroy(item.gameObject);
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.BD_ACCOUNT_ENDPOINT + "?username=" + usernameInput.text);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
await request.SendWebRequest();
if (request.downloadHandler.text == null)
{
searchButton.interactable = true;
UpdateStatus(true, "Failed to get a list of users");
return;
}
UpdateStatus(false);
var jsonResponse = JObject.Parse(request.downloadHandler.text);
if ((bool)jsonResponse["success"])
{
foreach (var entry in jsonResponse["data"].ToObject<Account[]>())
{
if (entry.UserID == BazookaManager.Instance.GetAccountID()) continue;
var entryInfo = Instantiate(sampleObject, content.transform);
var playerIcon = entryInfo.transform.GetChild(0).GetComponent<Image>();
var playerOverlay = playerIcon.transform.GetChild(0).GetComponent<Image>();
var usernameText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
var playerIconButton = playerIcon.GetComponent<Button>();
var highScoreText = entryInfo.transform.GetChild(2).GetComponent<TMP_Text>();
usernameText.text = entry.Username;
highScoreText.text += Tools.FormatWithCommas(entry.Stats.HighScore);
if (entry.CustomIcon == null)
{
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + entry.Icon);
if (entry.Icon == 1) playerIcon.sprite = Tools.GetIconForUser(entry.UserID);
playerOverlay.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + entry.Overlay);
if (entry.Overlay != 0) playerOverlay.gameObject.SetActive(true);
if (entry.Overlay == 8) playerOverlay.transform.localPosition = new Vector2(-16.56f, 14.81f);
else if (entry.Overlay == 11) playerOverlay.transform.localPosition = new Vector2(-14.74451f, 20.39122f);
else if (entry.Overlay == 13) playerOverlay.transform.localPosition = new Vector2(-16.54019f, 14.70365f);
try
{
playerIcon.color = new Color(entry.BirdColor[0] / 255f, entry.BirdColor[1] / 255f, entry.BirdColor[2] / 255f);
playerOverlay.color = new Color(entry.BirdColor[0] / 255f, entry.BirdColor[1] / 255f, entry.BirdColor[2] / 255f);
}
catch
{
playerIcon.color = Color.white;
playerOverlay.color = Color.white;
}
}
else playerIcon.gameObject.AddComponent<WaitingForCustomIcon>().ID = entry.CustomIcon;
playerIconButton.onClick.AddListener(async () =>
{
var clone = Instantiate(profilePrefab.gameObject, profilePrefab.gameObject.transform.parent);
clone.SetActive(true);
await clone.GetComponent<ProfileMenu>().Init(entry.UserID);
});
entryInfo.SetActive(true);
}
CustomIconLoader.Init(FindObjectsByType<WaitingForCustomIcon>(FindObjectsSortMode.None));
}
else
{
UpdateStatus(true, (string)jsonResponse["message"]);
}
searchButton.interactable = true;
}
async void Update()
{
if (Keyboard.current.escapeKey.wasPressedThisFrame && !GameObject.Find("ProfilePrefab(Clone)")) await SceneManager.LoadSceneAsync("MainMenu");
}
private void UpdateStatus(bool enabled, string message = "")
{
statusText.gameObject.SetActive(enabled);
statusText.text = message;
}
}