625 lines
25 KiB
C#
625 lines
25 KiB
C#
using TMPro;
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using UnityEngine;
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public class Game : MonoBehaviour
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{
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private readonly float spawnRate = 1f;
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private float nextSpawnTime;
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private int score;
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private int highscore;
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private float boostLeft;
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private float slownessLeft;
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private float screenWidth;
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private bool isGrounded;
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public TMP_Text scoreText;
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public TMP_Text highScoreText;
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public TMP_Text boostText;
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public GameObject bird;
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public GameObject pausePanel;
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public Rigidbody2D rb;
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public AudioSource backgroundMusic;
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public TMP_Text fpsCounter;
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private float nextUpdate;
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private float fps;
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public SpriteRenderer overlayRender;
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void Awake()
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{
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highscore = PlayerPrefs.GetInt("HighScore", 0);
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}
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void Start()
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{
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Cursor.visible = false;
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Cursor.lockState = CursorLockMode.Locked;
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SpriteRenderer component = bird.GetComponent<SpriteRenderer>();
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int num = PlayerPrefs.GetInt("icon", 1);
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int num2 = PlayerPrefs.GetInt("overlay", 0);
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if (num == 1)
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{
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if (PlayerPrefs.GetInt("userID", 0) == 1)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-1");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 2)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-2");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 4)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-3");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 6)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_-4");
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}
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else
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_1");
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}
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}
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else
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + num);
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}
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if (num2 == 8)
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_8");
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overlayRender.transform.localPosition = new Vector3(-0.37f, 0.32f, 0f);
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}
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else
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
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}
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if (component.sprite == null)
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{
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component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_1");
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PlayerPrefs.SetInt("icon", 1);
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}
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if (overlayRender.sprite == null && num2 != 0)
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{
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overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_1");
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PlayerPrefs.SetInt("overlay", 1);
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}
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PlayerPrefs.Save();
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backgroundMusic.volume = PlayerPrefs.GetFloat("musicVolume", 1f);
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screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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GameObject.Find("HighScoreText").GetComponent<TMP_Text>().text = $"High Score: {highscore}";
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if (PlayerPrefs.GetInt("Setting2", 0) == 1)
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{
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GameObject leftArrow = new("LeftArrow");
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GameObject rightArrow = new("RightArrow");
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GameObject jumpArrow = new("JumpArrow");
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GameObject restartButton = new("RestartButton");
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GameObject backButton = new("BackButton");
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leftArrow.AddComponent<SpriteRenderer>();
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rightArrow.AddComponent<SpriteRenderer>();
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jumpArrow.AddComponent<SpriteRenderer>();
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restartButton.AddComponent<SpriteRenderer>();
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backButton.AddComponent<SpriteRenderer>();
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leftArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
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rightArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
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jumpArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
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restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Restart");
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backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Back");
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leftArrow.transform.rotation = Quaternion.Euler(0f, 0f, 90f);
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rightArrow.transform.rotation = Quaternion.Euler(0f, 0f, -90f);
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leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0f);
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rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
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restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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if (PlayerPrefs.GetInt("Setting3", 0) == 1)
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
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}
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else
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
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}
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}
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}
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void MoveBird()
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{
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float screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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float baseSpeed = 0.18f * (screenWidth / 20.19257f);
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bool doMoveRight = false;
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bool doMoveLeft = false;
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bool doJump = false;
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bool flag4 = false;
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bool flag5 = false;
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float movespeed = baseSpeed;
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if (boostLeft > 0f)
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{
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movespeed = baseSpeed * 1.39f;
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}
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else if (slownessLeft > 0f)
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{
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movespeed = baseSpeed * 0.56f;
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}
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CheckIfGrounded();
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float horizontalInput = Input.GetAxisRaw("Horizontal");
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if (!Application.isMobilePlatform)
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{
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if (horizontalInput < 0f || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
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{
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doMoveLeft = true;
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}
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if (horizontalInput > 0f || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
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{
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doMoveRight = true;
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}
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if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
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{
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doJump = true;
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}
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if (Input.GetKey(KeyCode.R))
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{
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flag5 = true;
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}
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}
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if (PlayerPrefs.GetInt("Setting2", 0) == 1)
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{
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GameObject leftArrow = GameObject.Find("LeftArrow");
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GameObject rightArrow = GameObject.Find("RightArrow");
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GameObject jumpArrow = GameObject.Find("JumpArrow");
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GameObject restartButton = GameObject.Find("RestartButton");
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GameObject backButton = GameObject.Find("BackButton");
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if (!Application.isMobilePlatform)
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{
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if (Input.GetMouseButton(0))
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{
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Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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touchPosition.z = 0f;
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if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
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{
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doMoveLeft = true;
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}
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if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
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{
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doMoveRight = true;
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}
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if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
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{
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doJump = true;
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}
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}
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if (Input.GetMouseButtonDown(0))
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{
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Vector3 point2 = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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point2.z = 0f;
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if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
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{
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flag5 = true;
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}
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if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
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{
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flag4 = true;
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}
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}
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}
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else
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{
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for (int i = 0; i < Input.touchCount; i++)
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{
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Touch touchPosition = Input.GetTouch(i);
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Vector3 clickPosition = Camera.main.ScreenToWorldPoint(touchPosition.position);
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clickPosition.z = 0f;
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if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
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{
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doMoveLeft = true;
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}
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if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
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{
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doMoveRight = true;
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}
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if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
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{
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doJump = true;
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}
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if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
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{
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flag5 = true;
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}
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if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
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{
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flag4 = true;
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}
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}
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}
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}
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if (doMoveLeft && !doMoveRight)
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{
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bird.transform.position += new Vector3(-movespeed, 0f, 0f);
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ClampPosition(screenWidth, bird);
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bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
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}
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if (doMoveRight && !doMoveLeft)
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{
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bird.transform.position += new Vector3(movespeed, 0f, 0f);
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ClampPosition(screenWidth, bird);
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bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
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}
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if (doJump && isGrounded)
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{
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * PlayerPrefs.GetFloat("sfxVolume", 1f));
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if (boostLeft > 0f)
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{
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rb.linearVelocity = Vector2.up * 12f;
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}
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else if (slownessLeft > 0f)
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{
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rb.linearVelocity = Vector2.up * 6f;
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}
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else
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{
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rb.linearVelocity = Vector2.up * 9f;
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}
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}
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if (flag4)
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{
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TogglePause();
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}
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if (flag5)
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{
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Respawn();
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}
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}
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void ClampPosition(float screenWidth, GameObject bird)
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{
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float halfWidth = screenWidth / 2.17f;
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float clampedX = Mathf.Clamp(bird.transform.position.x, -halfWidth, halfWidth);
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bird.transform.position = new Vector3(clampedX, bird.transform.position.y, bird.transform.position.z);
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}
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void FixedUpdate()
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{
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SpawnBerries();
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if (!pausePanel.activeSelf)
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{
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MoveBird();
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if (boostLeft > 0f)
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{
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boostLeft -= Time.deltaTime;
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boostText.GetComponent<TMP_Text>().text = "Boost expires in " + $"{boostLeft:0.0}" + "s";
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}
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else if (slownessLeft > 0f)
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{
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slownessLeft -= Time.deltaTime;
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boostText.GetComponent<TMP_Text>().text = "Slowness expires in " + $"{slownessLeft:0.0}" + "s";
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}
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else
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{
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boostText.GetComponent<TMP_Text>().text = "";
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}
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}
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}
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void SpawnBerries()
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{
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if (!(Time.time >= nextSpawnTime))
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{
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return;
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}
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nextSpawnTime = Time.time + 1f / spawnRate;
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float spawnProbability = Random.value;
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if (!pausePanel.activeSelf)
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{
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GameObject newBerry;
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SpriteRenderer spriteRenderer;
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if (spawnProbability <= 0.6f)
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{
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newBerry = new GameObject("Berry");
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spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
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spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
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newBerry.tag = "Berry";
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}
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else if (spawnProbability <= 0.8f)
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{
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newBerry = new GameObject("PoisonBerry");
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spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
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spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
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newBerry.tag = "PoisonBerry";
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}
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else if (spawnProbability <= 0.9f)
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{
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newBerry = new GameObject("SlowBerry");
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spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
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spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
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newBerry.tag = "SlowBerry";
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}
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else
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{
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newBerry = new GameObject("UltraBerry");
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spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
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spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
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newBerry.tag = "UltraBerry";
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}
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spriteRenderer.sortingOrder = -5;
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float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
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newBerry.transform.position = new Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
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Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
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rb.gravityScale = 0f;
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rb.linearVelocity = new Vector2(0f, -4f);
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}
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}
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void Update()
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{
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if (PlayerPrefs.GetInt("Setting4", 0) == 1 && Time.time > nextUpdate)
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{
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fps = 1f / Time.deltaTime;
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fpsCounter.text = "FPS: " + Mathf.Round(fps);
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nextUpdate = Time.time + 0.25f;
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}
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if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
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{
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screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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ClampPosition(screenWidth, bird);
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if (PlayerPrefs.GetInt("Setting2", 0) == 1)
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{
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GameObject leftArrow = GameObject.Find("LeftArrow");
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GameObject rightArrow = GameObject.Find("RightArrow");
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GameObject jumpArrow = GameObject.Find("JumpArrow");
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GameObject restartButton = GameObject.Find("RestartButton");
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GameObject backButton = GameObject.Find("BackButton");
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leftArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
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rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
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restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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if (PlayerPrefs.GetInt("Setting3", 0) == 1)
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
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}
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else
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
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}
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}
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}
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GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
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GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
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GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
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GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
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if (!pausePanel.activeSelf)
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{
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CheckIfGrounded();
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GameObject[] array5 = berries;
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foreach (GameObject berry in array5)
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{
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if (berry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
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{
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Destroy(berry);
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}
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else if (Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f)
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{
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
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Destroy(berry);
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score++;
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UpdateScore(score);
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}
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berry.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
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}
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array5 = poisonberries;
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foreach (GameObject gameObject7 in array5)
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{
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if (gameObject7.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
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{
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Destroy(gameObject7);
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}
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else if (Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
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{
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
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Respawn();
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}
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gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
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}
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array5 = ultraberries;
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foreach (GameObject gameObject8 in array5)
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{
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if (gameObject8.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
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{
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Destroy(gameObject8);
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}
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else if (Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
|
|
{
|
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
|
Destroy(gameObject8);
|
|
if (slownessLeft > 0f)
|
|
{
|
|
slownessLeft = 0f;
|
|
score++;
|
|
UpdateScore(score);
|
|
}
|
|
else
|
|
{
|
|
boostLeft += 10f;
|
|
score += 5;
|
|
UpdateScore(score);
|
|
}
|
|
}
|
|
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
|
}
|
|
array5 = slownessberries;
|
|
foreach (GameObject gameObject9 in array5)
|
|
{
|
|
if (gameObject9.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
|
{
|
|
Destroy(gameObject9);
|
|
}
|
|
else if (Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
|
|
{
|
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
|
Destroy(gameObject9);
|
|
boostLeft = 0f;
|
|
slownessLeft = 10f;
|
|
if (score > 0)
|
|
{
|
|
score--;
|
|
UpdateScore(score);
|
|
}
|
|
}
|
|
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rb.gravityScale = 0f;
|
|
rb.linearVelocity = Vector2.zero;
|
|
GameObject[] array5 = berries;
|
|
for (int i = 0; i < array5.Length; i++)
|
|
{
|
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
}
|
|
array5 = poisonberries;
|
|
for (int i = 0; i < array5.Length; i++)
|
|
{
|
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
}
|
|
array5 = ultraberries;
|
|
for (int i = 0; i < array5.Length; i++)
|
|
{
|
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
}
|
|
array5 = slownessberries;
|
|
for (int i = 0; i < array5.Length; i++)
|
|
{
|
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
}
|
|
}
|
|
if (!Application.isMobilePlatform && (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.JoystickButton7)))
|
|
{
|
|
TogglePause();
|
|
}
|
|
}
|
|
|
|
void Respawn()
|
|
{
|
|
bird.transform.position = new Vector3(0f, -4.3f, 0f);
|
|
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
|
rb.gravityScale = 0f;
|
|
rb.linearVelocity = Vector2.zero;
|
|
score = 0;
|
|
boostLeft = 0f;
|
|
slownessLeft = 0f;
|
|
UpdateScore(score);
|
|
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
|
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
|
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
|
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
|
|
|
foreach (GameObject b in berries)
|
|
{
|
|
Destroy(b);
|
|
}
|
|
foreach (GameObject pb in poisonberries)
|
|
{
|
|
Destroy(pb);
|
|
}
|
|
foreach (GameObject ub in ultraberries)
|
|
{
|
|
Destroy(ub);
|
|
}
|
|
foreach (GameObject sb in slownessberries)
|
|
{
|
|
Destroy(sb);
|
|
}
|
|
}
|
|
|
|
void UpdateScore(int score)
|
|
{
|
|
if (score > highscore)
|
|
{
|
|
highscore = score;
|
|
}
|
|
PlayerPrefs.SetInt("HighScore", highscore);
|
|
PlayerPrefs.Save();
|
|
scoreText.text = "Score: " + score;
|
|
highScoreText.text = "High Score: " + highscore;
|
|
}
|
|
|
|
void CheckIfGrounded()
|
|
{
|
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
|
isGrounded = bird.transform.position.y <= -4.1299996f;
|
|
|
|
rb.gravityScale = (isGrounded ? 0f : 1.5f);
|
|
|
|
if (bird.transform.position.y < -4.1359f)
|
|
{
|
|
bird.transform.position = new Vector2(bird.transform.position.x, -4.1359f);
|
|
rb.linearVelocity = new Vector2(rb.linearVelocity.x, 0f);
|
|
}
|
|
if (jumpArrow != null && jumpArrow.GetComponent<Renderer>() != null)
|
|
{
|
|
jumpArrow.GetComponent<Renderer>().material.color = (isGrounded ? Color.white : Color.red);
|
|
}
|
|
}
|
|
|
|
void TogglePause()
|
|
{
|
|
if (pausePanel.activeSelf)
|
|
{
|
|
DisablePause();
|
|
}
|
|
else
|
|
{
|
|
EnablePause();
|
|
}
|
|
}
|
|
|
|
void EnablePause()
|
|
{
|
|
Cursor.visible = true;
|
|
Cursor.lockState = CursorLockMode.None;
|
|
backgroundMusic.Pause();
|
|
pausePanel.SetActive(value: true);
|
|
}
|
|
|
|
void DisablePause()
|
|
{
|
|
Cursor.visible = false;
|
|
Cursor.lockState = CursorLockMode.Locked;
|
|
backgroundMusic.Play();
|
|
pausePanel.SetActive(value: false);
|
|
}
|
|
|
|
void OnApplicationPause()
|
|
{
|
|
EnablePause();
|
|
}
|
|
|
|
void OnApplicationQuit()
|
|
{
|
|
Cursor.visible = true;
|
|
Cursor.lockState = CursorLockMode.None;
|
|
}
|
|
}
|